Guys, isn't it strange that bot always prioritize looting in combat? For example: bot is fighting vs elites/champions and white mobs, some of the mobs drops item and bot forgets that he is surrounded by lots of fucking damaging mobs and tries to pick up that item at any cost and of course dies. Why not to make looting AFTER combat? Or at least after killing elite/champ pack.
This is not strange. I believe this was added in to be more human-like and less chance to miss loot. The bot picks up items in combat if they're really close anyway.
I don't like how it works either. Looting during combat is really dumb for throwing barbs as it will run into a pack of enemies instead of trying to keep its distance.