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  • Major flaws/stucks in Dungeonsbuddy

    Discussion in 'Honorbuddy Support' started by Batschu, Dec 18, 2014.

    1. Batschu

      Batschu New Member

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      Major flaws/stucks in Dungeonsbuddy


      Blackfathom Deeps----Stuck at Jump and Run+Stuckt at door at the end (fail to activate the trigger for the door and keep stuck at it)
      Razorfen Krau----Runs often the Wrong way (at the beginning) keep fighting against instand respawn skeleton forever / Stuck
      Hellfire Ramparts---- Dies often dont find the way back into the Instance
      The Blood Furnace----Dies often dont find the way back into the Instance
      Shadow Labyrinth----Stuck at TURN IN QUEST Der Kodex des Blutes - Quest - World of Warcraft
      Utgarde Keep----Runs straight ahead at the first floor but in the 1 Room with the Furnace its runs to the left against a wall of fire (Should always run to the Rightway to kill NPCs)

      + 1 wish
      Automatic set RND Dungeon to Farm Dungeons from
      59-61 (Classic)
      69-71 (BC)
      79-81 (LK)
      And set back to RND Dungeons after hitting the Level would avoid alot of deaths and safe much time

      Sadly i have no log but if it helps i attach some pictures of the locations
       
    2. Tony

      Tony "The Bee" Staff Member Moderator

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      add your log file is possible and the pics you mentioned plz
       

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