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  • Memory Read Error blues

    Discussion in 'Wildbuddy Developers' started by Deathdisguise, Mar 31, 2015.

    1. Deathdisguise

      Deathdisguise Community Developer

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      The bane of my existence is the below photograph. Day 3 of troubleshooting and attempting to isolate to see if it's somewhere in my code. But this error occurs after my BotBase finishes a run and zones out, and only sometimes, and occurs even when WildBuddy has been closed. :rolleyes:

      [​IMG]

      PS: This is more of a rant than anything right now.
       
    2. Deathdisguise

      Deathdisguise Community Developer

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      Update:

      GameManager.InputManager.ClickToMoveOnActor(actor) <--- causes the game to shit the above bricks.

      GameManager.ClickToMove(actor.Position) <--- works without issue though! ;)
       

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