• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Missplay pack Warrior, Shaman need to be fixed a lot.

    Discussion in 'Hearthbuddy Support' started by Iso, Dec 12, 2016.

    1. Iso

      Iso Member

      Joined:
      Sep 30, 2014
      Messages:
      323
      Likes Received:
      5
      Trophy Points:
      18
      Coolmaster, please. While Otis's project experiences some difficulties... (btw if every developer puts twotsamount != 0 and it makes my bot do stupid sh!t, what should I do? try make lower value or set it 0?) I was running Default routine... and collected all the stuff. I only changed:
      weaponOnlyAttackMobsUntilEnfacehp = 4; and added Heroic Strike pen from him.
      Could you pls make weaponOnlyAttackMobsUntilEnfacehp = 4 more intelligent - dont waste last charge on face/non-important stuff if any playable card on board/ in hand for next turn has synergy with weapon ?
       

      Attached Files:

    2. Coolmaster

      Coolmaster Member

      Joined:
      Aug 16, 2013
      Messages:
      709
      Likes Received:
      3
      Trophy Points:
      18
      Iso, thanks.
      I see some errors in your logs and we will fix it as soon as possible.

      Please note the following things
      What exactly do you mean?

      \Routines\DefaultRoutine\Silverfish\behavior\_settings - example.txt
      About twotsamount:
      The bot calculates the best option for the next turn and then if twotsamount>0 the bot tries to predict the changes that will happen later in the game. In some cases this is acceptable, in others - absolutely not acceptable. Even if the ordinary person given enough time to think about your life and about what is waiting for him in the distant future - it is also able to greatly change the behavior of the person (if the person is able to draw conclusions).
      This option works the same way. Initially twotsamount=0. It is acceptable for the majority of cases. But if you want more - change it. Recite with small values, analyze the result. Try to increase the value, compare the results. If you are not satisfied with the result - so it is not suitable value for your deck - change it or set 0.
       
      Last edited: Dec 13, 2016
    3. Iso

      Iso Member

      Joined:
      Sep 30, 2014
      Messages:
      323
      Likes Received:
      5
      Trophy Points:
      18
    4. Iso

      Iso Member

      Joined:
      Sep 30, 2014
      Messages:
      323
      Likes Received:
      5
      Trophy Points:
      18
      Please also check my Warlock killing himself with herop power and other missplays.
       

      Attached Files:

    Share This Page