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  • More speficic loot rules?

    Discussion in 'Archives' started by jubisman, Oct 11, 2012.

    1. jubisman

      jubisman New Member

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      For example, I don't want my bot to pick up any 2h anymore, nor boots for that matter.

      Maybe adding an advanced window with types of gear you don't want to pick up? Would this be possible?

      These wouldn't apply to legendaries, of course
       
    2. jubisman

      jubisman New Member

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      Actually, here's a list of rares that, I find, are rarely, if ever, worth picking up:

      -Any 2h weapon
      -All off hands except mojos
      -Belts
      -Boots
      -Bracers
      -Chest armor
      -Helms
      -Cloaks
      -Spirit Stones
      -Voodoo Masks
      -Wizard Helms

      Please do correct me if any of these can sell for a decent amount of money
       
    3. cfong

      cfong New Member

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      speaking as a wiz, helms with int, apoc, crit, and sock will sell.
       
    4. jubisman

      jubisman New Member

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      yeah, but for how much?
       
    5. House45

      House45 Member

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      I think this would be a useful feature too. I would like to filter out not picking up certain ilvl of items. Is this possible? Just like when doing manual runs. I think it would greatly boost bot efficiency. (Not picking up any 61-62 2 handers, but still picking up 61+ 1handers, etc)
       
    6. jubisman

      jubisman New Member

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      That's precisely what I wanted too. Mr. Giles?
       
    7. vid-jey

      vid-jey New Member

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      I noticed that the scoring system is not working very well.
      In particular, it overstates the estimates for the two-handed weapons, and and underestimates the loot with Cap MF
      the problem with the two-handed weapon can be solved by making it a separate regulator for, or reducing the estimates for two-handed weapons.
      1000 for one-handed DPS roughly equal 1200-1300 DPS for two-handed weapons.
      but a two regulator I like more.
      another option - to allow the user to use a points system and the Trinity, and custom rules.
      first selects trio loot, then selects according to the custom rules, other loot to sell
       
      Last edited: Oct 13, 2012
    8. House45

      House45 Member

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      The scoring system works fine. I just don't even want to spend the time picking up/id'ing stuff I already know is going to be crap. IE any 2h weapons 61-62, any level staff, 62 boots, 61-62 shields, all 61 armor except maybe gloves. But this is just for 1.0.4, in 1.0.5 I expect I'll have to go back to picking up everything again even though its all likely to be crap lol ( i spent a few hours on ptr making infernal machines, trying out the different ml's, got some interesting rares but nothing great)
       
    9. vid-jey

      vid-jey New Member

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      edited my previous post, corrected translation errors
       

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