Is it possible to include multiple <Slot> in one <Gather>-attempt, so you don't need to cast Toil to see the itemnames? Like Code: <!--Grade 3 Topsoil--> <If Condition="IsTimeBetween(5,6)"> <If Condition="not IsOnMap(140)"> <TeleportTo Name="Horizon" AetheryteId="17" /> </If> </If> <If Condition="IsTimeBetween(5,6)"> <TeleportTo Name="Horizon" AetheryteId="17" /> <Gather Loops="1"> <GatherObject>Unspoiled Rocky Outcrop</GatherObject> <HotSpots> <HotSpot Radius="150" XYZ="-96.79874,49.89136,307.5961" /> <HotSpot Radius="150" XYZ="-159.722,39.59176,361.2084" /> </HotSpots> <Slot>7</Slot> <Slot>4</Slot> <GatheringSkillOrder> <GatheringSkill SpellName="Sharp Vision II" TimesToCast="1" /> </GatheringSkillOrder> </Gather> <WaitWhile Condition ="IsTimeBetween(5,6)" /> </If>
No work-around that I can think of, what situation do you need it for? Grade 3 Soil maybe? For the latter, you'd have to write your own tag to use the item and parse the conditional. Check https://www.thebuddyforum.com/rebor...forum/176335-bot-tag-request.html#post1624527
Slot is only needed when going for unspoiled nodes, otherwise use itemnames Code: <ItemName>Grade 2 Shroud Topsoil</ItemName> <ItemName>Wind Crystal</ItemName> <ItemName>Wind Shard</ItemName> </ItemNames>