Tried restarting game, and buddywing. Tried different Planet, different character, different profile. Tried rebooting Modem, router, and computer and still get this. Im guessing the nav server really is down now? [13:46:08.238 D] Generating path to Hotspot <117.6194, -14.95172, 186.3889> [13:46:08.239 E] Contacting nav server for path. [13:46:08.239 D] Waiting for path request to finish... [13:46:08.474 D] Generating path to Hotspot <117.6194, -14.95172, 186.3889> [13:46:08.474 D] Waiting for path request to finish... [13:46:08.709 D] Generating path to Hotspot <117.6194, -14.95172, 186.3889> [13:46:08.709 D] Waiting for path request to finish... [13:46:08.945 D] Generating path to Hotspot <117.6194, -14.95172, 186.3889> [13:46:08.945 D] Waiting for path request to finish... [13:46:09.179 D] Generating path to Hotspot <117.6194, -14.95172, 186.3889> [13:46:09.179 D] Waiting for path request to finish... [13:46:09.415 D] Generating path to Hotspot <117.6194, -14.95172, 186.3889> [13:46:09.415 D] Waiting for path request to finish... [13:46:09.610 D] Nav callback called. [13:46:09.610 D] Can't get path from server. [13:46:09.610 D] There was no endpoint listening at http://178.33.63.45:8723/PathService.svc that could accept the message. This is often caused by an incorrect address or SOAP action. See InnerException, if present, for more details. [13:46:09.610 D] Server stack trace: at System.Runtime.AsyncResult.End[TAsyncResult](IAsyncResult result) at System.ServiceModel.Channels.ServiceChannel.SendAsyncResult.End(SendAsyncResult result) at System.ServiceModel.Channels.ServiceChannel.EndCall(String action, Object[] outs, IAsyncResult result) at System.ServiceModel.Channels.ServiceChannel*****.InvokeEndService(IMethodCallMessage methodCall, *****OperationRuntime operation) at System.ServiceModel.Channels.ServiceChannel*****.Invoke(IMessage message)