Now the issue is that if the bot spawns at Alliance Relief Hut (If alliance controls it at least, not sure about horde side) it stays in the graveyard. If I run it forward manually it picks up on the path again but otherwise it's just going to sit at the RH graveyard.
All i could find @ Horde. AV not usable at the moment.. [20:22:19:671] [STUCK] Got stuck at <-1080.97, -266.7152, 63.66822> on map 30 [20:22:19:692] [STUCK][HITTEST] LD/LU: False [20:22:19:692] [STUCK][HITTEST] Left: False [20:22:19:692] [STUCK][HITTEST] RD/RU: False [20:22:19:692] [STUCK][HITTEST] Right: True [20:22:19:692] [STUCK][HITTEST] Behind: False [20:22:19:692] [STUCK][HITTEST] Behind Left: False [20:22:19:692] [STUCK][HITTEST] Behind Right: False [20:22:19:692] Stop and dismount... Reason: [STUCK] Dismounting [20:22:20:404] [STUCK] Moving Forward for 750ms. [20:22:21:177] [STUCK][DISMOUNT] Moved 0.3853953. Need: 2.25. Result: False [20:22:24:383] [STUCK] Strafing worked! [20:40:02:910] [BGBuddy]: Moving to StormpikeGraveyard [Reason: Assault] [20:40:10:573] [STUCK] Got stuck at <203.9879, -360.6683, 60.40187> on map 30 [20:40:10:594] [STUCK][HITTEST] LD/LU: False [20:40:10:594] [STUCK][HITTEST] Left: False [20:40:10:594] [STUCK][HITTEST] RD/RU: False [20:40:10:594] [STUCK][HITTEST] Right: True [20:40:10:594] [STUCK][HITTEST] Behind: False [20:40:10:594] [STUCK][HITTEST] Behind Left: False [20:40:10:594] [STUCK][HITTEST] Behind Right: True [20:40:13:741] [STUCK] Strafing worked! [20:40:13:812] Flushing timed movement. Direction: AllAllowed [20:40:24:400] Could not generate path from {253.4855, -363.7457, 39.17894} to {670.7874, -292.2694, 30.27469} (time used: 0 milliseconds) @ FindStartPoly [20:40:24:489] Could not generate path from {254.6784, -364.48, 37.92942} to {670.7874, -292.2694, 30.27469} (time used: 0 milliseconds) @ FindStartPoly [20:40:24:602] Could not generate path from {256.2414, -365.4421, 36.07111} to {670.7874, -292.2694, 30.27469} (time used: 0 milliseconds) @ FindStartPoly [20:40:24:720] Could not generate path from {257.8455, -366.4296, 33.90321} to {670.7874, -292.2694, 30.27469} (time used: 0 milliseconds) @ FindStartPoly [20:40:24:833] Could not generate path from {259.4359, -367.4086, 31.49313} to {670.7874, -292.2694, 30.27469} (time used: 0 milliseconds) @ FindStartPoly [20:40:24:932] Could not generate path from {260.807, -368.2526, 29.20714} to {670.7874, -292.2694, 30.27469} (time used: 0 milliseconds) @ FindStartPoly [20:40:25:299] Path randomized Will add Alliance soon
u guys really need to learn http://www.thebuddyforum.com/honorbuddy-forum/guides/9859-how-attach-your-hb-log-file-pictures.html
All i could find @ Alliance [20:12:07:280] [STUCK] Got stuck at <-235.6784, -252.9243, 13.20114> on map 30 [20:12:07:296] [STUCK][HITTEST] LD/LU: False [20:12:07:296] [STUCK][HITTEST] Left: False [20:12:07:296] [STUCK][HITTEST] RD/RU: False [20:12:07:296] [STUCK][HITTEST] Right: False [20:12:07:296] [STUCK][HITTEST] Behind: False [20:12:07:296] [STUCK][HITTEST] Behind Left: False [20:12:07:296] [STUCK][HITTEST] Behind Right: False [20:12:07:296] Stop and dismount... Reason: [STUCK] Dismounting [20:12:08:061] [STUCK] Moving Forward for 750ms. [20:12:08:832] [STUCK][DISMOUNT] Moved 0. Need: 2.25. Result: False [20:12:12:189] [STUCK] Couldn't get unstuck.. Adding blackspot. [20:12:12:198] [STUCK] Moving backwards for 3 seconds. [20:12:15:213] [STUCK] Clearing current path to regenerate it around our stuck location. [20:23:55:774] [STUCK] Got stuck at <671,3811, -349,3777, 33,86331> on map 0 [20:23:55:876] [STUCK][HITTEST] LD/LU: False [20:23:55:876] [STUCK][HITTEST] Left: False [20:23:55:876] [STUCK][HITTEST] RD/RU: False [20:23:55:876] [STUCK][HITTEST] Right: False [20:23:55:876] [STUCK][HITTEST] Behind: False [20:23:55:876] [STUCK][HITTEST] Behind Left: False [20:23:55:876] [STUCK][HITTEST] Behind Right: False [20:23:57:018] [STUCK] Jumping worked! [20:24:04:866] Changed tilemap to Azeroth, Tiled: True [20:24:05:008] System.ApplicationException: Cannot run Tick before running Start first! at TreeSharp.Composite.Tick(Object context) at Styx.Logic.BehaviorTree.TreeRoot.Tick() [20:24:05:008] Cleared POI - Reason Exception in Root.Tick() [20:24:05:008] Cleared POI [20:32:02:980] [STUCK] Got stuck at <-768.2366, -343.3766, 73.06081> on map 30 [20:32:02:997] [STUCK][HITTEST] LD/LU: False [20:32:02:997] [STUCK][HITTEST] Left: False [20:32:02:997] [STUCK][HITTEST] RD/RU: False [20:32:02:997] [STUCK][HITTEST] Right: False [20:32:02:997] [STUCK][HITTEST] Behind: False [20:32:02:997] [STUCK][HITTEST] Behind Left: False [20:32:02:997] [STUCK][HITTEST] Behind Right: False [20:32:02:997] Stop and dismount... Reason: [STUCK] Dismounting [20:32:03:764] [STUCK] Moving Forward for 750ms. [20:32:04:536] [STUCK][DISMOUNT] Moved 0. Need: 2.25. Result: False [20:32:05:488] [STUCK] Jumping worked! [20:36:11:476] Successfully generated path from {-157.4092, 31.20627, 77.0506} to {-1402.618, -306.1053, 89.5062} in 560 milliseconds [20:36:11:476] Path randomized [20:37:45:347] [STUCK] Got stuck at <-1140.127, -357.4166, 56.99107> on map 30 [20:37:45:366] [STUCK][HITTEST] LD/LU: False [20:37:45:366] [STUCK][HITTEST] Left: False [20:37:45:366] [STUCK][HITTEST] RD/RU: False [20:37:45:366] [STUCK][HITTEST] Right: False [20:37:45:366] [STUCK][HITTEST] Behind: False [20:37:45:366] [STUCK][HITTEST] Behind Left: False [20:37:45:366] [STUCK][HITTEST] Behind Right: False [20:37:45:366] Stop and dismount... Reason: [STUCK] Dismounting [20:37:45:915] [STUCK] Moving Forward for 750ms. [20:37:46:685] [STUCK][DISMOUNT] Moved 0.01208562. Need: 2.25. Result: False [20:37:49:820] [STUCK] Strafing worked! [20:37:49:892] Flushing timed movement. Direction: AllAllowed [20:40:09:766] Unloading tiles! [20:40:09:772] Loading PVPZone01_32_33 [20:40:09:964] Changed POI to:Type: Kill, Name: Rafik? [20:40:10:232] Stop and dismount... Reason: Pulling [20:40:10:893] System.NullReferenceException: Object reference not set to an instance of an object. at Bots.BGBuddy.Battleground.#O7e(Object ret) at Bots.BGBuddy.BGBuddy.#h.#lgf.#pYe(Object ret) at TreeSharp.Decorator.CanRun(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.Decorator.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at TreeSharp.PrioritySelector.#h.#nF.MoveNext() at (Object ) at TreeSharp.Composite.Tick(Object context) at Styx.Logic.BehaviorTree.TreeRoot.Tick() [20:40:10:893] Cleared POI - Reason Exception in Root.Tick() [20:40:10:893] Cleared POI [20:40:14:348] Successfully generated path from {-707.1699, -341.9297, 65.35783} to {-1402.618, -306.1053, 89.5062} in 321 milliseconds [20:40:14:348] Path randomized [20:40:20:795] [STUCK] Got stuck at <-768.4432, -343.1049, 73.05934> on map 30 [20:40:20:821] [STUCK][HITTEST] LD/LU: False [20:40:20:821] [STUCK][HITTEST] Left: False [20:40:20:821] [STUCK][HITTEST] RD/RU: False [20:40:20:821] [STUCK][HITTEST] Right: False [20:40:20:821] [STUCK][HITTEST] Behind: False [20:40:20:821] [STUCK][HITTEST] Behind Left: False [20:40:20:821] [STUCK][HITTEST] Behind Right: False [20:40:20:821] Stop and dismount... Reason: [STUCK] Dismounting [20:40:21:364] [STUCK] Moving Forward for 750ms. [20:40:22:132] [STUCK][DISMOUNT] Moved 0. Need: 2.25. Result: False [20:40:23:083] [STUCK] Jumping worked! [20:40:43:881] [STUCK] Got stuck at <-944.2181, -363.055, 63.46308> on map 30 [20:40:43:885] [STUCK][HITTEST] LD/LU: False [20:40:43:885] [STUCK][HITTEST] Left: False [20:40:43:885] [STUCK][HITTEST] RD/RU: False [20:40:43:885] [STUCK][HITTEST] Right: False [20:40:43:885] [STUCK][HITTEST] Behind: False [20:40:43:885] [STUCK][HITTEST] Behind Left: False [20:40:43:885] [STUCK][HITTEST] Behind Right: False [20:40:43:885] Stop and dismount... Reason: [STUCK] Dismounting [20:40:44:301] [STUCK] Moving Forward for 750ms. [20:40:45:087] [STUCK][DISMOUNT] Moved 2.776492. Need: 2.25. Result: True [20:40:45:087] [STUCK] Dismount Worked [20:43:43:032] [STUCK] Got stuck at <-203.6678, -113.4641, 84.43765> on map 30 [20:43:43:045] [STUCK][HITTEST] LD/LU: False [20:43:43:045] [STUCK][HITTEST] Left: True [20:43:43:045] [STUCK][HITTEST] RD/RU: False [20:43:43:045] [STUCK][HITTEST] Right: False [20:43:43:045] [STUCK][HITTEST] Behind: False [20:43:43:045] [STUCK][HITTEST] Behind Left: False [20:43:43:045] [STUCK][HITTEST] Behind Right: False [20:43:43:045] Stop and dismount... Reason: [STUCK] Dismounting [20:43:43:380] [STUCK] Moving Forward for 750ms. [20:43:44:154] [STUCK][DISMOUNT] Moved 0. Need: 2.25. Result: False [20:43:47:340] [STUCK] Strafing worked! [20:43:47:407] Flushing timed movement. Direction: AllAllowed
i know how this works, but my Characters name's inside the .txt and this is what tony needs i think. so why should i make it more complicate?