• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Order of attacks/plays

    Discussion in 'Hearthbuddy Support' started by OtisRight, Aug 6, 2016.

    1. OtisRight

      OtisRight New Member

      Joined:
      Aug 6, 2016
      Messages:
      183
      Likes Received:
      0
      Trophy Points:
      0
      Hello,

      I botted about 150 games and noticed that the order of plays is most times mixed up. For example: Slam enemy minion, attack face with one minion, armor up, execute the enemy minion, attack face with hero, play a minion, attack face with second minion.

      Why is that? It would be more natural to: 1. Slam->Execute. 2. Play minion and 3. hit face with everything. Is it possible to make the attacks, which are going to the enemys face, do last?

      I know there is a setting in the DefaultRoutine.cs

      "int adjustActions = 0; // test!! - reorder actions after calculations: 0 - as calculated (by Default), 1 - AoE first"
      but sometimes I do not want to AoE first(e.g. Slam for draw->ghoul) Any ideas?
       
    2. Tony

      Tony "The Bee" Staff Member Moderator

      Joined:
      Jan 15, 2010
      Messages:
      128,834
      Likes Received:
      571
      Trophy Points:
      113
      we need to check your UI and Hb log files so we can tell
       
    3. OtisRight

      OtisRight New Member

      Joined:
      Aug 6, 2016
      Messages:
      183
      Likes Received:
      0
      Trophy Points:
      0

    Share This Page