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  • [OrderBot] [Crafting] All-In-One Red and Blue Crafting Scrip

    Discussion in 'Rebornbuddy Forum' started by Jonb1982, Sep 23, 2015.

    1. Jonb1982

      Jonb1982 New Member

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      I have created a BETA version of an Orderbot Profile to provide autonomous crafting for Red and Blue scrips but I am encountering some set-backs and I am reaching out for some assistance in getting this put together. I have attached the full code; any help in simplifying and/or just making it work correctly would be greatly appreciated.

      I will do my best to keep this first post updated with the newest version available to keep it easier on everyone. Thank you to KaWeNGoD and ExMatt for your help thus far.

      ToDo List:
      Include all possible Red and Blue Scrip recipes

      Recommendations are welcomed and encouraged. I'd certainly like to make this profile better... and it'll help me get better at making them.

      Updated to v2.0 thanks to KaWeNGoD cleaning everything up!

      Updated to v2.1, again, thanks to KaWeNGoD!
       

      Attached Files:

      Last edited: Sep 23, 2015
      tishat likes this.
    2. KaWeNGoD

      KaWeNGoD New Member

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      Code:
      <Name>Red & Blue Scrip Crafting</Name>
      Your first problem is &....
       
    3. Jonb1982

      Jonb1982 New Member

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      Thank you. That actually had me stumped as I thought it was an issue with my !ENTITY tags due to the log. That helped me clear up all of the other issues that were loitering within the script...

      I THINK IT MAY BE WORKING NOW! Updating the uploaded file.
       
    4. ExMatt

      ExMatt Active Member

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      Great work.

      What type of gear do we need for this profile to work.. I assume we have a small craftsmanship range we need to be within for this to always work.
       
    5. tishat

      tishat Member

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      Not really a fan of hasty spam for red scrip but great work, that's a lot of effort man. It's also a pretty low CP requirement =)
      Oh, and it's probably because you're not done, but at a quick glance I noticed you're missing one of the really cheap recipes for carpenter reds, birch rod.
       
    6. ExMatt

      ExMatt Active Member

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      I don't understand the If checks like so.

      Code:
      
      <If Condition="Core.Player.CurrentJob == ClassJobType.Blacksmith" MinimumCP="64">
      
      
      Are these a mistake... We know we are on Blacksmith there or we wouldn't be crafting the item. And If tag doesn't have the MInimumCP attribute afaik.
       
    7. KaWeNGoD

      KaWeNGoD New Member

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      I'm doing some changes to profile that I will attach when finish. The carpenter check must be a copy+paste mistake
       
    8. Jonb1982

      Jonb1982 New Member

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      The Craftsmanship, Control, and CP that I currently use to get (almost always full quality for) scrips is 713, 644, and 349 respectively.

      The recipes that are currently there are the ones that I have logged myself as having done OR had available while making this.

      I put the check in there to verify the current CP is at least 64 to ensure there is enough CP to finish properly, if THERE IS NOT, it will skip one of the steps and go with the next best effort. This is a response to the "Best Touch" CodeChunk that could possibly use Precise Touch instead of Hasty Touch and use up more CP than originally anticipated. If the If tag cannot do a MinimumCP check then it is irrelevant, but that was the intent.
       
    9. KaWeNGoD

      KaWeNGoD New Member

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      Try :
      Code:
       <If Condition="Core.Me.CurrentCP &gt; 63">
      I modify the structure of your profile but I cannot attach with mobile phone, in 4 hour I will attach my changes.

      Here is my profile modified, i'm testing it now so maybe doesn't work :p
       

      Attached Files:

      Last edited: Sep 23, 2015
    10. Jonb1982

      Jonb1982 New Member

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      I like the way you were able to clean it up. That is what I was ultimately hoping for.

      Are all of the NOT qualifiers required in the recipes section? I noticed that you include every recipe that has been used prior to exclude them whereas I would suspect their IF qualifier would eliminate them without the NOT being required. I'm sure you know much better than I, I just do not understand the reason it is, if it is, required.

      I am including most of the "good" crafting foods and simply placed them into their appropriate place.

      Thank you, again! You've really morphed this into something beyond what I expected.

      I could use some assistance in identifying all of the Red/Blue Scrip items so this truly can be ALL items.
       
    11. KaWeNGoD

      KaWeNGoD New Member

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      I don't know how you want the profile to work, I add all the previous recipes because if you add more than one recipe will finish all the crafts for the first one and then will continue with the second one.....
      If t'he profile is designed for craft only one recipe at a time I can remove a lot of conditionals.
       
    12. Jonb1982

      Jonb1982 New Member

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      Ah, ok. That makes sense.

      I'm testing it now and I noticed the Master's Mend was copy/paste (my bad) from Carpenter... I've corrected my local copy and will update the release version shortly. It is also not activating the Collectable Synthesis skill. I'm not sure what's going on there! It simply ignores it the command. Looking into it now.

      Thanks again.
       
    13. KaWeNGoD

      KaWeNGoD New Member

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      Changed Collector's Globe and Master's Mend II, added dismount just in case.
       

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      Last edited: Sep 23, 2015
    14. Jonb1982

      Jonb1982 New Member

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      I like it. I am eternally grateful for all of your efforts!

      I noticed there was a typo "Weaverer" so I corrected it, I moved the CodeChunks to the bottom and I moved the food choices to the top of the profile section (immediately under the doctype section) to make the user inputs more accessible! Posting V2.1 to post #1.
       
    15. anavidfan

      anavidfan New Member

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      (Awakening an old thread)

      Thanks for creating such a profile!! I really look forward to employing it.

      Before I set off on a fool's errand has anyone considered adding in the gathering component to this? Is there an obvious reason why that might be a bad idea? What I'm thinking is with one go you could gather the mats and then craft the items.

      May be overkill, but it'd sure to be nice to input the items you want to turn in that day and it'd take care of the rest.

      Just a thought... I'm still learning RB's basics, but if anyone was interested I might try to put some time into it since the crafting heavy lifting is taken care of.
       

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