Pretty straightforward, run this with only auto flask + CorruptedAreaTweaks + StuckDetection Report any bug, don't do this on hardcore, it ignores all mobs in Docks and runs straight to the corrupted area, so if you don't wanna die, don't do this. Also can be detectable/bannable because of instance spam but there's an internal limiter within exilebuddy to prevent that and you can always do this with frame timing attack anyway so it's something that's doable manually as well. Settings for BasicGrindBot : http://puu.sh/e07Cd/7c7df8d8b2.png Mainly made this so i can have nearly infinite ressource to try atziri and make my atziri bot
I wanted to make one to farm corrupted area in upper sceptre of god too but apparently TravelThroughBossAreasTask takes priority over anything else so I can't run any logic before exploring.
Rather than adding before ExploreTask, add after TravelToGrindZoneTask. The current task order can be seen in the BasicGrindBot Guide (or checking your log after you click Start).
Having some issues with this getting stuck on mobs before even entering the corrupted area. Any way to solve this? Also, It isn't clicking the Vaal Vessel upon completion, it just ports out and starts a new one.
Where could we find or adjust the time between opening new areas. I just want to be more cautious. I was doing this manually last 2 or so eveins but would love to be able to do this more often.
Put a Sleep before await Coroutines.TakeWaypointTo("3_3_9", true); like this if (!_hasCorrupted) { Log.InfoFormat("[TrackCorrupted] This dock has no corrupted area, remaking instance."); Sleep(1000); //1000ms wait await Coroutines.TakeWaypointTo("3_3_9", true); }
Awsome thanks jyam figured a wait or sleep would work but I have no coding background... just financial haha. Anybody have eexperience with this after the cheat detection update? I am not sure how the bot knows if corrupted zones? does it use the frame wait check? I currently am running RF. Would it be beneficial to set it so it put on RF then ran the area? Would keep mobs from blocking you by just melting them.
Any sort of "bot like behavior", such as making a bunch of instances in an attempt to try and farm anything is detected server side, and the new cheat detection has no impact on this. The cheat detection is more for hacks, cheats, and any other programs (like bots) that modify Path of Exile itself, which the API we use does not.
The detection rate for this hasn't changed, it's up to GGG to decide whether you're doing it with metronom timer or a bot. ps: don't do it with your main because unlike other plugins this has more potential risk to get you flagged.
Hey All, Aren't you all glad that Pushedx took time to re-write the bot? Pushedx has a secret power to look into the future when he programs, beware all.
Hey martinsmz, That's weird. That only happens if you die, and it has to go there again. On first run it will run directly to it. Maybe if you changed the task to be added before CombatTask? But I wouldn' recommend it.
For me it does attack after some time waiting in the area. A great way to make this better would be to initiate RF if you have it so when you get stuck between a mob and 2 walls etc then it will just melt them.
How does it know that there is or is not a corrupted area? https://www.youtube.com/watch?v=5kc50bmacOk