Can you use a DLL reference in plugins?? It's my first time making a plugin but when I call to use a DLL reference I get a compiling error Code: using System; using AIMLbot; using Styx.Logic; using System; using Styx.Helpers; using Styx.Logic.Combat; using Styx.Logic.Pathing; using System.Threading; using System.Diagnostics; using Styx.WoWInternals; using Styx.WoWInternals.WoWObjects; using Styx.Plugins.PluginClass; using Styx; namespace ConsoleBot { public class Program : HBPlugin { public static void Main(string[] args) { Bot myBot = new Bot(); Code: Plugin from C:\Users\Cody\Desktop\Honorbuddy_2.0.0.5494\Plugins\AIMLBot could not be compiled! Compiler errors: File: ConsoleBot.cs Line: 2 Error: The type or namespace name 'AIMLbot' could not be found (are you missing a using directive or an assembly reference?)
Did you add the references for Honorbuddy.EXE, and Tripper.Tools.dll? They will be in your HB folder. Then, I believe, you would need to be in logged into HB to test your plugin. Here is a plugin I was working on that died. It doesn't do anything useful, but you can reverse engineer it to get an idea of how plugins operate. http://disccc.googlecode.com/svn/trunk/Random/Pathfinder.cs