Plugins not showing up under plugins tab - Resolved I'm just trying to use [Chanko] Food Buff Plugin v1 plugin on RebornbuddyKR 1.0.12.0. I have extracted and pasted the "Chanko-master" folder under "Plugins" folder as instructed. However, even after closing and running the rebornbuddy, "Chanko-master" is not showing up under plugins tab. Anyone have an idea whats causing this issue?
Thanks for the reply. I have added a log from the log folder. I've removed some text from the folder path in the error message as it contained my personal info.
[06:41:44.442 N] Compiler Error: Desktop\RebornbuddyKR 1.0.12.0\Plugins\Chanko-master\Chanko.cs(46,17) : error CS0103: The name 'GatheringManager' does not exist in the current context Edit: when I add the class to a new RB project in VS, it works just fine. This could be something to do with the KR version of RB. Edit Again: I tested it with KR RB, and thats the issue.. open Chanko.cs in notepad or w/e.. Change Code: if (GatheringManager.WindowOpen) { Logging.Write(Colors.Aquamarine, "[Chanko] Waiting for gathering window to close"); return false; } to: Code: if (ff14bot.Managers.GatheringWindow.WindowOpen) { Logging.Write(Colors.Aquamarine, "[Chanko] Waiting for gathering window to close"); return false; } save, and relaunch RB, see if that compiles it.
I posted this issue in the KR release thread, since it will affect many plugins; hopefully he will fix it in the next release, and thus not require all plugins to be modified for the KR client
I'm not sure if it was intentional or just accidental.. I would hope its not intentional, because yeah, as you said.. plugins would either 1) need to be modified to know if its a KR version or not and adjusted accordingly (which knowing the community, probably wouldnt go back and update plugins) or two.. brand new plugins would need to be made just for the KR client..