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  • Problem Started today .

    Discussion in 'Honorbuddy Support' started by dave1240, Jan 21, 2012.

    1. dave1240

      dave1240 New Member

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      Using Arelog and both of my WoW both in icecrown constantly get the blizzard report a issue screen and this error.

      System.Exception: Could not write the specified bytes! 00000000 [5]
      at BlueMagic.Memory.WriteBytes(UInt32 address, Byte[] val)
      at Styx.Helpers.AllocatedMemory.WriteBytes(Int32 offsetInBytes, Byte[] bytes)
      at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
      at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
      at Styx.WoWInternals.WoWObjects.LocalPlayer.get_IsIndoors()
      at Bots.Grind.LevelBot.#Hic()
      at Bots.Grind.LevelBot.#Dxc(Object ret)
      at TreeSharp.Action.RunAction(Object context)
      at TreeSharp.Action.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Sequence.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at Styx.Logic.BehaviorTree.TreeRoot.Tick()
      [2:21:03 PM:984] Cleared POI - Reason Exception in Root.Tick()
      [2:21:03 PM:984] Cleared POI
      [2:21:04 PM:046] Not in game
      [2:21:06 PM:765] System.Exception: Process must have frozen or gotten out of sync; InjectionFinishedEvent was never fired.
      at BlueMagic.ExecutorRand.GrabFrame()
      at Styx.Logic.BehaviorTree.TreeRoot.Stop()

      strangely my 3rd wow questing in cata has not seen this issue.
       
    2. Tony

      Tony "The Bee" Staff Member Moderator

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    3. dave1240

      dave1240 New Member

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    4. Tony

      Tony "The Bee" Staff Member Moderator

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      its a known Gb2 issue,fixed on next release
       

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