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  • [Question] RebornBuddy file types.

    Discussion in 'Rebornbuddy Forum' started by Disguise, May 3, 2014.

    1. Disguise

      Disguise New Member

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      Hello community;

      I've recently bought RebornBuddy as I've been a botter for a while now, I use another bot which won't be named for promotion purposes that I'm not sure is allowed here. However, comparing the 2 different bots, I can already say this one is not as advanced as the one I currently use, however I love the simplistic feel of the bot with no screen clutter.

      My main question is; Does RebornBuddy only allow the use of XML files or can we use .LUA module, mods to also use with the both? I have many .LUA files that allow you to run Duty profiles, Skill profiles and much more however I can't seem to allow them to work with Reborn.

      If you can't; are there any future plans in allowed other file types to be used and implemented within the bot?
       
    2. mastahg

      mastahg Administrator Staff Member

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      There are no plans ever to add support for other bots routines. Profiles are written in XML and our combat system and bot bases is written in C#.
       
    3. Disguise

      Disguise New Member

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      Okay then, curious to know if these files are able to be re-written to accommodate for the bot itself then. Having little to no experience in coding myself, I wouldn't have a clue.
       
    4. mastahg

      mastahg Administrator Staff Member

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      Yep.
       
    5. Disguise

      Disguise New Member

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      Most duty profiles I believe are simple enough to be re-written, if the current bot allows for auto accept/leave duty finders.

      I also don't see any form of way to teleport to a set or coordinates, such as y, x , h and z. So unsure if these would work as intended.
       

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