When set at 100 if DB is using one with a stack of 99 it will put it in another slot, and then there is 2 slots with potion in your inventory, the single potion is never used first. You have an extra slot used in your inventory then. G
Backup your GilesTrinity.cs before. Go to line 8312 (v.1.6.3.4) Code: if (settings.iFilterPotions == 2) { // Map out all the items already in the backpack int iTotalPotions = (from tempitem in ZetaDia.Me.Inventory.Backpack where tempitem.BaseAddress != IntPtr.Zero where tempitem.GameBalanceId == tempbalanceid select tempitem.ItemStackQuantity).Sum(); [B]if (iTotalPotions > 99)[/B] { return false; } } and switch the 99 to a number you want. I choosed 89.