#3965395 - Pastie I've taken these weights from SWTOR Star Wars: The Old Republic - End Game PvE & PvP Class Guides - Noxxic but there are a lot of advanced classes and plenty of room for bad decisions on my part. All comments appreciated.
I can only speak for the Troopers but this is my assessment: - Commando doesn't need Armor value. This can be set to 0. - Accuracy rating depends on spec, not class. A Commando - Healer doesn't need Accuracy at all, Commando - DPS has Accuracy as highest value after Aim. - Endurance rating depends on spec, not class. A Vanguard - Tank has Endurance as highest value, DPS doesn't need it at all. - Surge rating is undefined. Surge and Crit depend upon each other; the value for Crit increases as Surge increases, the value for Surge increases as Crit increases. - Defense, Shield, Absorption isn't in there at all, all have a high value for Vanguard - Tanks - Trooper - None has weird values all over.
For Marauder, you can get rid of need for endurance and armorrating. DPS class and both stats will come with kit anyway. Also accuracy doesn't need to be as high as it is, only important when itemising for end game and at that point i doubt that this plug in will be used.