[Request] How to disable Grim Batol drake bombing in default dungeon script? <Done> Just as the title says, I enjoy the default dungeon scripts, and have just started some light farming in Grim Batol. But I fear the dungeon script is overly efficient at killing all the mobs I want ember weave and loot from QQ. Since i would imagine changing the script from killing everything to only hurting the groups to be a pain, what would I need to do to remove the bombing portion of the script all together? Reason for the asking is that I am still to much of a noob to write my own script and have yet to have the time to start learning how. Though that is in the plans once i can find an easy to understand guide and the time to study it ^^. So I fall upon the community for assistance and direction. Any help and all suggestions are appreciated. EDITED MAY 11, 2014: Looks like the best fix is to change the creature ID's in the default profiles. So I solved my own problem after a week or so of experimenting.