Im loving the loot score filter, but since i mainly just stick up my auctions up as bids rather than trying to work out what each and every item is worth, my inventory slowly gets fuller and fuller until i start to find a balance with the loot score of what items to keep, which i use 76000/25000/25000, which i reduce slightly if i start to run out of items. The problem im having is as the loot score goes higher, the majority of my inventory is filled with worthless uniques. Although i know its hard to value uniques as they have unique attributes that make themselves valuable... is there any plans to set up a system to score uniques and get rid of the majority of the junk ones?? Would it be possible to sort the uniques if you had a list of what each unique needs to be considered valuable or at the very least not complete junk? Let me know, i could start to try and compile a least of the common worthless uniques i keep finding in act 3 and try and work out if theres any stats that they could have that would make them worth selling. I'm aware(as i just read) there was a request to filter out the legendarys with item level, which i think is a great quick fix, but wouldn't mind something that scores them a bit better. I have had quite a lot of 60-62 ilevel's sell for next to nothing. Kind Regards Jarrod
Next version will add an option to select which Legendary to pickup by Ilvl, to help alleviate this problem
Scoring legendaries is too unreliable because they have so many "special features" which simply aren't/can't be read by DB. So filtering by ilvl only will be the safest way.
you probably only get 4-5 legendary a day, so there's not really a need to sell the junk legendary. Or we can have a list of legendaries that we know for sure that it would be useless (like frostburn gauntlets) regardless of its stats. Then melt/vendor them appropriately. Filter by iLvl might not be a good idea because some great (and useless) legendary can be the same level.