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  • Ropping, slow moves, delays.

    Discussion in 'Hearthbuddy Support' started by Iso, Jun 8, 2016.

    1. Iso

      Iso Member

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      Hey DEVs, can we have this addressed please?
      https://www.thebuddyforum.com/heart...y-support/244668-lagging-creature-attack.html
      https://www.thebuddyforum.com/heart...55-unnecessary-sleep-actions.html#post2212895

      Logs are here:
      https://www.thebuddyforum.com/heart...55-unnecessary-sleep-actions.html#post2212884


      I see it with 2(3) fixes:
      1) Faster action moves, something between x1,5-x2 faster. Atm bot moves are as fast as my touch pad moves.
      2) No animation delay (or just small random one) after face attack.
      3) Wishlist: no animation delay (or just small random one) after action that is not changing minion numbers state of board (nothing died, nothing spawned).

      Why this is priority? Since to have bot play like a pro we need zillion logs with explanations posted here and this not going to happen any soon (not mention hundreds of hours to code it), imo and what I want to see is EFFICIENCY. My zoolock (fast win or lose option really) takes 4,5h to farm 26 wins with 83% winrate daily. With above solved I'm looking forward to see it takes 2,5h to do so.
       
    2. Tony

      Tony "The Bee" Staff Member Moderator

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      this has been discussed already,use search plz :)

      timestamps on your log files are normal,our priority is the stability of Hb
       
    3. Iso

      Iso Member

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