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  • Scheduled Maintenance Redux - Early Wed., Feb. 27th

    Discussion in 'Buddy Wing Forum' started by Developer, Feb 26, 2013.

    1. Developer

      Developer New Member

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      The maintenance originally scheduled for early Tuesday will now take place on early Wednesday. From the official game forum:


      New Users: As always, a patch is possible. In the event of a patch, Buddy Wing will need to be updated in order for the bot to run. Please be patient.

      Cheers,
      -D
       
    2. Developer

      Developer New Member

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      Patch confirmed; Buddy Wing will need to be updated again before we can use it.

      Cheers,
      -D
       
    3. Sticer

      Sticer New Member

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      Patch out, servers online.

      Cheers,
      -S
       
    4. mindtrapper

      mindtrapper Member

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      So i should wait for update before i purchase Buddywing right? It doesn't work currently?
       
    5. Sunriz3D

      Sunriz3D New Member

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      Yeah it would be better to wait :)
       
    6. distiny

      distiny Member

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      it's usually fixed/updated within a day
       
    7. Aevitas

      Aevitas Well-Known Member Staff Member Buddy Core Dev

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      It's done. Let me know if you run into any trouble. Thanks.
       
      wn2142 likes this.
    8. Developer

      Developer New Member

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      Wow. That was fast. I think we have a new record.

      Testing and working as expected. Thanks much!
       
    9. wn2142

      wn2142 Member

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      Aevitas you've been getting updates posted very fast the past few rounds and its greatly, greatly appreciated
       
    10. JMSFedaykin

      JMSFedaykin New Member

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      Keep getting this error when I try to run a profile:
      Code:
      Traceback (most recent call last):
        File "<string>", line 3, in Execute
      Exception: Failed to ReadProcessMemory
      BotMain.Stop() called
      Stopping the bot.
      Sleeping while waiting on execution state to be available for BotMain.Stop()
      We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
      Exception during scheduling Pulse: System.Exception: Failed to ReadProcessMemory
         at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative)
         at GreyMagic.MemoryBase.ReadString(IntPtr address, Encoding encoding, Int32 maxLength, Boolean relative)
         at ..()
         at ..[](Boolean , String , Object[] )
         at Buddy.Swtor.Objects.TorObject.CallScript[T](Boolean hasReturnValue, String function, Object[] args)
         at Buddy.Swtor.Objects.Quests.QuesterComponent.IsQuestCompleted(UInt64 questId)
         at Buddy.CommonBot.ConditionParser.(UInt64 )
         at Buddy.CommonBot.ConditionParser.IsQuestComplete(UInt64 questId)
         at Microsoft.Scripting.Interpreter.FuncCallInstruction`3.Run(InterpretedFrame frame)
         at Microsoft.Scripting.Interpreter.Interpreter.Run(InterpretedFrame frame)
         at Microsoft.Scripting.Interpreter.LightLambda.Run4[T0,T1,T2,T3,TRet](T0 arg0, T1 arg1, T2 arg2, T3 arg3)
         at System.Dynamic.UpdateDelegates.UpdateAndExecute3[T0,T1,T2,TRet](CallSite site, T0 arg0, T1 arg1, T2 arg2)
         at Microsoft.Scripting.Interpreter.DynamicInstruction`4.Run(InterpretedFrame frame)
         at Microsoft.Scripting.Interpreter.Interpreter.Run(InterpretedFrame frame)
         at Microsoft.Scripting.Interpreter.LightLambda.Run1[T0,TRet](T0 arg0)
         at IronPython.Compiler.PythonCallTargets.OriginalCallTarget0(PythonFunction function)
         at System.Dynamic.UpdateDelegates.UpdateAndExecute1[T0,TRet](CallSite site, T0 arg0)
         at _Scripting_(Object[] )
         at Buddy.CommonBot.Profile.Quest.Composites.IfTag.GetConditionExec()
         at Buddy.CommonBot.Profile.Quest.Composites.IfTag.get_IsDone()
         at Buddy.CommonBot.Profile.ProfileBehavior.get_IsDoneCache()
         at Buddy.CommonBot.QuestOrderManager.(IEnumerable`1 )
         at Buddy.CommonBot.QuestOrderManager.UpdateCurrentBehavior()
         at Buddy.CommonBot.ProfileManager.UpdateCurrentQuestBehavior()
         at Buddy.CommonBot.Logic.BuddyQuestBot.(Object , EventArgs )
         at System.EventHandler.Invoke(Object sender, EventArgs e)
         at Buddy.CommonBot.Logic.BrainBehavior.()
      Bot Thread Aborted Thread was being aborted.
      
      I also checked the settings tab and it isn't picking up any of the settings values from the *.xml. All the dropdowns and checkboxes are blank, and you can't set any values in the tab...

      Hope That Helps!
      -J

      Edit:
      Well, not being able to set values was right after the bot barfed... I fired it up again and I was able to set the values, but it didn't initially read them from the *.xml...
       
      Last edited: Feb 27, 2013
    11. Aevitas

      Aevitas Well-Known Member Staff Member Buddy Core Dev

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      Are you running both SWTOR and BuddyWing as an admin?
       
    12. JMSFedaykin

      JMSFedaykin New Member

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      Yep! Just checked...

      Update: Just tried running it again and I got a different error this time. Ran it 4 times and got the same error 4 times...

      Code:
      Can't mount Praxon Xeno. Reason: MountNotAllowed
      Object reference not set to an instance of an object.
         at Buddy.Swtor.Objects.TorObject.()
         at ..()
         at ..[](UInt64 , HeroType )
         at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
         at Buddy.Swtor.Objects.TorItem.()
         at Buddy.Swtor.Objects.TorItem.get_TypeBitSet()
         at Buddy.Swtor.Objects.TorItem.get_HasDurability()
         at Buddy.CommonBot.Logic.BrainBehavior.()
         at Buddy.CommonBot.Logic.BrainBehavior.()
         at Buddy.CommonBot.Logic.BrainBehavior.(Object )
         at Buddy.BehaviorTree.Decorator.CanRun(Object context)
         at Buddy.BehaviorTree.Decorator..()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector..()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.Common.HookExecutor.Run(Object context)
         at Buddy.BehaviorTree.Action.RunAction(Object context)
         at Buddy.BehaviorTree.Action..()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector..()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector..()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.Common.HookExecutor.Run(Object context)
         at Buddy.BehaviorTree.Action.RunAction(Object context)
         at Buddy.BehaviorTree.Action..()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.Decorator..()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.BehaviorTree.PrioritySelector..()
         at Buddy.BehaviorTree.Composite.Tick(Object context)
         at Buddy.CommonBot.BotMain.()
      
      Update 2: Just tried the same test profile outside an instance (where mounts are allowed) and it worked (the bot moved). But I tried it again where mounts aren't allowed and got the same error...
       
      Last edited: Feb 27, 2013

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