STAR WARS: The Old Republic - Contraband Slotmachine Someone should mock up a quick profile for these. Tons of opportunity to bot this and make a shitload of credits.
Try This: Code: using System; using System.Windows; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Buddy.BehaviorTree; using Buddy.Swtor; using Buddy.Common.Plugins; using Buddy.Swtor.Objects; using Action = System.Action; namespace Buddywing.Plugins { public class TheLuck : IPlugin { public string Author { get { return "Jon310 - Edited by CryoGenesis"; } } public Version Version { get { return new Version(0, 2); } } public string Name { get { return "The Luck"; } } public string Description { get { return "Gambles on the Smuggler's & Kingpin's Luck Machines and Contraband Slot Machine"; } } public Window DisplayWindow { get { return null; } } public void OnPulse() { var Luck = ObjectManager.GetObjects<TorObject>().OrderBy(t => t.Distance).FirstOrDefault(t => t.Name == "Smuggler's Luck"); var Bounty = ObjectManager.GetObjects<TorObject>().OrderBy(t => t.Distance).FirstOrDefault(t => t.Name == "Kingpin's Bounty"); var Contraband = ObjectManager.GetObjects<TorObject>().OrderBy(t => t.Distance).FirstOrDefault(t => t.Name == "Contraband Slot Machine"); // Don't run in combat. if (BuddyTor.Me.InCombat) return; if (Luck != null && Luck.Distance < 5) Luck.Interact(); if (Bounty != null && Bounty.Distance < 5) Bounty.Interact(); if (Contraband != null && Contraband.Distance < 5) Contraband.Interact(); } /// <summary> Executes the initialize action. This is called at initial bot startup. (When the bot itself is started, not when Start() is called) </summary> public void OnInitialize() { } /// <summary> Executes the shutdown action. This is called when the bot is shutting down. (Not when Stop() is called) </summary> public void OnShutdown() { } /// <summary> Executes the enabled action. This is called when the user has enabled this specific plugin via the GUI. </summary> public void OnEnabled() { } /// <summary> Executes the disabled action. This is called whent he user has disabled this specific plugin via the GUI. </summary> public void OnDisabled() { } public bool Equals(IPlugin other) { return other.Name == Name; } } } Save it or update TheLuck.cs inside the plugins. Buy enough credits, set your toon besides the slot machine and have fun.
Read the thread I linked. You can get cartel certs and rep items, which before you could only get through purchasing Cartel Packs.
ok tryed with defaultcombat and w/o defaultcombat with unpure and i cant make it working i am on flagship and i am close to mashine Code: [16:15:02.397 N] Starting Buddy Wing v1.0.1137.552 [16:15:03.460 N] Logging in... [16:15:03.790 N] T: 5247255371462392664 H: 3394542376 [16:15:03.790 N] Login Success! [16:15:04.871 D] First CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz [16:15:04.872 D] OS Version: Windows NT 6.2.9200.0 [16:15:04.966 D] Current build number: 1002031 [16:15:04.980 D] Loading client.gom.. [16:15:05.032 D] Loaded client.gom! [16:15:05.299 D] Took 235ms to get the nodes list. [16:15:05.299 D] There are 13064 nodes. [16:15:05.299 D] DomList has 13184/98317 [16:15:05.331 D] _BaseClient handled. [16:15:05.331 D] utlStaticDefinitions handled. [16:15:05.348 D] strOracle handled. [16:15:05.348 D] chrOracle handled. [16:15:05.348 D] qstOracle handled. [16:15:05.348 D] spnOracle handled. [16:15:05.348 D] ablOracle handled. [16:15:05.349 D] cnvOracle handled. [16:15:05.349 D] ctlOracle handled. [16:15:05.349 D] _InputHandler handled. [16:15:05.349 D] mapOracle handled. [16:15:05.349 D] scSpaceCombatOracle handled. [16:15:05.349 D] gmOracle handled. [16:15:05.349 D] Debug Draw Oracle added. [16:15:05.349 D] dbgDrawOracle handled. [16:15:05.355 D] ablTrainerOracle handled. [16:15:05.355 D] prfOracle handled. [16:15:05.357 D] guiApiGfx handled. [16:15:05.380 D] Adding input layer ctlInputCamera - 3BA105CD [16:15:05.380 D] sysInputLayer handled. [16:15:05.381 D] Adding input layer ctlInputMouse - 3BA105DA [16:15:05.381 D] sysInputLayer handled. [16:15:05.381 D] Adding input layer ctlInputMovement - 3BA105DE [16:15:05.381 D] sysInputLayer handled. [16:15:05.381 D] Adding input layer ctlInputVehicle - 3BA105F3 [16:15:05.382 D] sysInputLayer handled. [16:15:05.382 D] Adding input layer ctlInputTargetting - 3BA10602 [16:15:05.382 D] sysInputLayer handled. [16:15:05.382 D] Adding input layer ctlInputGame - 3BA10625 [16:15:05.383 D] sysInputLayer handled. [16:15:05.385 D] Adding input layer ctlInputUI - 3BA10684 [16:15:05.385 D] sysInputLayer handled. [16:15:05.386 D] Adding input layer ctlInputConvo - 3BA106B7 [16:15:05.386 D] sysInputLayer handled. [16:15:05.386 D] Adding input layer ctlInputCharacterSelection - 3BA106C9 [16:15:05.386 D] sysInputLayer handled. [16:15:05.386 D] Adding input layer ctlInputCreditsScreen - 3BA106CF [16:15:05.386 D] sysInputLayer handled. [16:15:05.386 D] Adding input layer ctlInputUtility - 3BA106D1 [16:15:05.386 D] sysInputLayer handled. [16:15:05.387 D] Adding input layer ctlInputLoadingScreen - 3BA106DC [16:15:05.387 D] sysInputLayer handled. [16:15:05.387 D] Adding input layer ctlInputMacroBinoculars - 3BA106DE [16:15:05.387 D] sysInputLayer handled. [16:15:05.387 D] Adding input layer ctlInputSCFFVehicle - 3BA106EA [16:15:05.387 D] sysInputLayer handled. [16:15:05.599 D] Took 300ms to process the node list [16:15:06.072 N] User is a Knight [16:15:06.091 N] Advanced Class: Guardian / Discipline: Vigilance [16:15:06.091 V] Routine Path: Routines [16:15:06.797 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - Initializing [16:15:07.882 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED! [16:15:07.882 D] Routines were reloaded. New routine list: [16:15:07.882 D] Pure Rotation v0.0.0.0 [16:15:07.882 D] Unpure Rotation v0.0.0.0 [16:15:07.931 N] LazyRaider Disabling Loot Targeting [16:15:07.931 N] LazyRaider Disabling Mounting [16:15:07.931 N] LazyRaider Disabling Movement [16:15:07.931 N] LazyRaider Disabling Targeting [16:15:07.931 N] LazyRaider Disabling Repop [16:15:07.932 D] Replaced hook [RepopCorpse] 9c16a2f7-2349-449e-a5a1-752a8f633ca6 [16:15:07.948 N] [Hot Key][F7] Toggle AOE [16:15:07.948 N] [Hot Key][F8] Load UI [16:15:07.948 N] [Hot Key][F12] Set Tank [16:15:07.948 N] [Hot Key][F9] Toggle Pause [16:15:07.948 N] Initialize Behaviors [16:15:07.949 N] RebuildBehaviors called. [16:15:07.949 D] Replaced hook [RepopCorpse] 2b86e64d-442d-41c1-937c-6dad9794e495 [16:15:07.949 D] Replaced hook [RepopCorpse] 963e279b-072c-43ee-abec-a6333a7714c2 [16:15:08.035 N] Medpac Created! [16:15:08.059 N] Using Guardian Vigilance by alltrueist rotation based on Character Spec [16:15:08.103 D] Replaced hook [TreeStart] f4e870e9-280b-454c-a5f8-71c06d930d0d [16:15:08.103 N] Rebuild Complete. [16:15:08.103 N] Chose Pure Rotation as your combat routine. [16:15:08.103 N] LazyRaider Disabling Loot Targeting [16:15:08.103 N] LazyRaider Disabling Mounting [16:15:08.103 N] LazyRaider Disabling Movement [16:15:08.103 N] LazyRaider Disabling Targeting [16:15:08.103 N] LazyRaider Disabling Repop [16:15:08.103 D] Replaced hook [RepopCorpse] 79ca9606-6cc1-4ef3-985b-3803ed9cc9b6 [16:15:08.103 N] [Hot Key][F7] Toggle AOE [16:15:08.103 N] [Hot Key][F8] Load UI [16:15:08.103 N] [Hot Key][F12] Set Tank [16:15:08.103 N] [Hot Key][F9] Toggle Pause [16:15:08.103 N] Initialize Behaviors [16:15:08.103 N] RebuildBehaviors called. [16:15:08.103 D] Replaced hook [RepopCorpse] 2ec24c81-cd71-457c-8fea-d7affa384b07 [16:15:08.103 D] Replaced hook [TreeStart] 8eaf549e-00b5-4c93-805d-4ba4fce71377 [16:15:08.103 D] Replaced hook [RepopCorpse] 8175d2f8-aea0-481f-bab4-7cf52b713afa [16:15:08.171 N] Using Guardian Vigilance by alltrueist rotation based on Character Spec [16:15:08.184 D] Replaced hook [TreeStart] 5e9a59f4-412d-4f3d-95f1-acc76385a960 [16:15:08.184 N] Rebuild Complete. [16:15:08.201 D] Reloading AssemblyLoader<Buddy.Common.Plugins.IPlugin> - Initializing [16:15:09.372 D] Initializing Auto-Equip [16:15:09.673 D] Initializing The Luck [16:15:09.674 D] There are 2 plugins. [16:15:09.828 N] Current bot set to Combat Bot [16:15:09.834 N] Loaded profile [16:15:09.839 N] Sell quality set to Premium. [16:15:09.847 N] Buddy Wing: The Old Robot is ready! [16:15:20.433 D] Start/Stop Button Clicked! [16:15:20.433 D] Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop. [16:15:20.600 N] Current bot set to Combat Bot [16:15:20.602 N] Loaded profile [16:15:20.602 D] Starting bot Combat Bot [16:15:20.619 D] Added new hook [Pull] 9b35780a-f1c6-4091-ae8c-22a98b0cd0de [16:15:20.619 D] Added new hook [RoutineCombat] 9b35780a-f1c6-4091-ae8c-22a98b0cd0de [16:15:20.634 D] Added new hook [Combat_OOC] 6ee43535-5ece-471c-93f4-10f657a0d143 [16:15:20.634 D] Added new hook [Combat_Pull] 9b35780a-f1c6-4091-ae8c-22a98b0cd0de [16:15:20.634 D] Added new hook [Combat_Combat] 9b35780a-f1c6-4091-ae8c-22a98b0cd0de [16:15:20.634 D] Replaced hook [TreeStart] 7d112d98-d315-4a7b-90f6-d6715d430317 [16:15:20.636 D] Spooling up bot thread. [16:15:20.636 D] Bot thread started. [16:15:36.072 D] Start/Stop Button Clicked! [16:15:36.073 N] Reason: [16:15:36.173 D] Sleeping while waiting on execution state to be available for BotMain.Stop() [16:15:36.242 N] Bot Thread Ended. Was this requested? [16:15:36.274 D] Sleeping while waiting on execution state to be available for BotMain.Stop() [16:15:38.188 D] We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash! [16:15:38.190 V] [Poi.Clear] Reason: Bot Stopped maybe problem is i am on flagship and ship is on rishi ?
I used 99 tokens and got these results: 13 scrap jawa junk (purple) 17 scrap assorted droid parts (blue) 12 scrap scavenged scrap (green) 2 cartel certificates a ton of cartel rep items (I didn't keep track since I was using them as I got them, but enough to take me from outsider to friend) This actually equates to more than 99 spins, because you get free tokens a lot.
The correct name is "Contraband Cartel Slot Machine" but even after fixing that, the plugin didn't work
alltrueist where did you try ? i try only on flagship and didn't worked , i change name too Contraband Cartel Slot Machine but i cant find anyone on Nar or Coruscant to try on this 2 planets
I used a friend's stronghold. I don't have the slot machine myself, so you have to find someone who has it in their stronghold.
yes i know but maybe flagship is buget for plugin thats why i am asking i cant find atm Nar or Coruscant to try
Try This: Code: using System; using System.Windows; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Buddy.BehaviorTree; using Buddy.Swtor; using Buddy.Common.Plugins; using Buddy.Swtor.Objects; using Action = System.Action; namespace Buddywing.Plugins { public class TheLuck : IPlugin { public string Author { get { return "Jon310 - Edited by CryoGenesis"; } } public Version Version { get { return new Version(0, 2); } } public string Name { get { return "The Luck"; } } public string Description { get { return "Gambles on the Smuggler's & Kingpin's Luck Machines and Contraband Slot Machine"; } } public Window DisplayWindow { get { return null; } } public void OnPulse() { var Luck = ObjectManager.GetObjects<TorPlaceable>().OrderBy(t => t.Distance).FirstOrDefault(t => t.Name == "Smuggler's Luck"); var Bounty = ObjectManager.GetObjects<TorPlaceable>().OrderBy(t => t.Distance).FirstOrDefault(t => t.Name == "Kingpin's Bounty"); var Contraband = ObjectManager.GetObjects<TorPlaceable>().OrderBy(t => t.Distance).FirstOrDefault(t => t.Name == "Contraband Cartel Slot Machine"); // Don't run in combat. if (BuddyTor.Me.InCombat) return; if (Luck != null && Luck.Distance < 5) Luck.Interact(); if (Bounty != null && Bounty.Distance < 5) Bounty.Interact(); if (Contraband != null && Contraband.Distance < 5) Contraband.Interact(); } /// <summary> Executes the initialize action. This is called at initial bot startup. (When the bot itself is started, not when Start() is called) </summary> public void OnInitialize() { } /// <summary> Executes the shutdown action. This is called when the bot is shutting down. (Not when Stop() is called) </summary> public void OnShutdown() { } /// <summary> Executes the enabled action. This is called when the user has enabled this specific plugin via the GUI. </summary> public void OnEnabled() { } /// <summary> Executes the disabled action. This is called whent he user has disabled this specific plugin via the GUI. </summary> public void OnDisabled() { } public bool Equals(IPlugin other) { return other.Name == Name; } } } try this one... i noticed some... hickups with torobject and torplaceable...
umm nope at least not working on flagship Code: Starting Buddy Wing v1.0.1137.552 Logging in... T: 5247255605936845592 H: 2041797434 Login Success! First CPU: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz OS Version: Windows NT 6.1.7601 Service Pack 1 App Path: C:\_BW\Buddywing.exe Current build number: 1002031 Loading client.gom.. Loaded client.gom! Took 98ms to get the nodes list. There are 14759 nodes. DomList has 15196/49157 spnOracle handled. ablOracle handled. cnvOracle handled. ctlOracle handled. _InputHandler handled. mapOracle handled. scSpaceCombatOracle handled. gmOracle handled. Debug Draw Oracle added. dbgDrawOracle handled. guiApiGfx handled. Adding input layer ctlInputCamera - 3BA879AF sysInputLayer handled. Adding input layer ctlInputMouse - 3BA879BC sysInputLayer handled. Adding input layer ctlInputMovement - 3BA879C0 sysInputLayer handled. Adding input layer ctlInputVehicle - 3BA879D5 sysInputLayer handled. Adding input layer ctlInputTargetting - 3BA879E4 sysInputLayer handled. Adding input layer ctlInputGame - 3BA87A07 sysInputLayer handled. Adding input layer ctlInputUI - 3BA87A66 sysInputLayer handled. Adding input layer ctlInputConvo - 3BA87A99 sysInputLayer handled. Adding input layer ctlInputCharacterSelection - 3BA87AAB sysInputLayer handled. Adding input layer ctlInputCreditsScreen - 3BA87AB1 sysInputLayer handled. Adding input layer ctlInputUtility - 3BA87AB3 sysInputLayer handled. Adding input layer ctlInputLoadingScreen - 3BA87ABE sysInputLayer handled. Adding input layer ctlInputMacroBinoculars - 3BA87AC0 sysInputLayer handled. Adding input layer ctlInputSCFFVehicle - 3BA87ACC sysInputLayer handled. ablTrainerOracle handled. prfOracle handled. _BaseClient handled. utlStaticDefinitions handled. strOracle handled. chrOracle handled. qstOracle handled. Took 228ms to process the node list User is a BountyHunter Advanced Class: Powertech / Discipline: ShieldTech Routine Path: Routines Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - Initializing Medpac Created! Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED! Routines were reloaded. New routine list: DefaultCombat v0.0.0.0 Pure Rotation v0.0.0.0 Unpure Rotation v0.0.0.0 [DefaultCombat] Level: 15 [DefaultCombat] Class: BountyHunter [DefaultCombat] Advanced Class: Powertech [DefaultCombat] Discipline: ShieldTech [DefaultCombat] [Hot Key][F7] Toggle AOE [DefaultCombat] [Hot Key][F8] Load UI [DefaultCombat] [Hot Key][F12] Set Tank [DefaultCombat] Rotation Selected : PowerTech Shieldtech Chose DefaultCombat as your combat routine. [DefaultCombat] Level: 15 [DefaultCombat] Class: BountyHunter [DefaultCombat] Advanced Class: Powertech [DefaultCombat] Discipline: ShieldTech [DefaultCombat] [Hot Key][F7] Toggle AOE [DefaultCombat] [Hot Key][F8] Load UI [DefaultCombat] [Hot Key][F12] Set Tank [DefaultCombat] Rotation Selected : PowerTech Shieldtech Reloading AssemblyLoader<Buddy.Common.Plugins.IPlugin> - Initializing Initializing The Luck There are 1 plugins. Current bot set to Combat Bot Loaded profile Sell quality set to Premium. Buddy Wing: The Old Robot is ready! LazyRaider Disabling Loot Targeting LazyRaider Disabling Mounting LazyRaider Disabling Movement LazyRaider Disabling Targeting LazyRaider Disabling Repop Replaced hook [RepopCorpse] f020cd8c-f6e3-44c2-8b26-3e2a404f9d37 [Hot Key][F7] Toggle AOE [Hot Key][F8] Load UI [Hot Key][F12] Set Tank [Hot Key][F9] Toggle Pause Initialize Behaviors RebuildBehaviors called. Replaced hook [RepopCorpse] 221ded94-84f1-40a8-8233-f85d408f9b86 Replaced hook [RepopCorpse] bf238754-ada8-42e5-b26c-82c7324aeb57 Medpac Created! Using Shield Tech by Ama rotation based on Character Spec Replaced hook [TreeStart] fcae59cb-a898-477f-b436-f6536e52229c Rebuild Complete. Start/Stop Button Clicked! Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop. Current bot set to Combat Bot Loaded profile Starting bot Combat Bot Added new hook [Pull] 69690fe9-334a-4413-8d8e-6c4598390bb0 Added new hook [RoutineCombat] 69690fe9-334a-4413-8d8e-6c4598390bb0 Added new hook [Combat_OOC] d0d1e61a-01a3-4835-b662-8102477ad9ea Added new hook [Combat_Pull] 69690fe9-334a-4413-8d8e-6c4598390bb0 Added new hook [Combat_Combat] 69690fe9-334a-4413-8d8e-6c4598390bb0 Replaced hook [TreeStart] e8066ed1-a54a-4c42-b221-a6e5b490ce43 Spooling up bot thread. Bot thread started. tried different routines on, but nothing
hmmm, then i think the name is different under the hood, then tooltip shows us. This addon ran fine with the summer edition. Sadly i cannot check this... as im on holiday next week and dont have someone with that machine.
Anyone know a autoclicker that works with swtor? I tried so many but no one works i remember i had one that worked in the last nightlife event but forgot the name