Fix: -1 Flame juggler/Forbiden ritual, +1 Gormok the impaler Why Zoo? Because it is better than midrange and control for hearthbuddy. Midrange works well in curve than zoo but it is not easy to make it happen. All hard remover and aoe, that are wasted sometimes, make less value, so an easy lose as a control. Every match with other kind of deck require more time than a zoo matchup so less time for gold making. Zoo just keep the board up, then it lose or win. Easy life! Percentage of win? Almost 90% vs brainless people, give no time to realize how much is fast that deck. Never under 60% with normal players. How the deck works? The idea is rushing your opponent with low cost cards and at the same time keep the trade up, just because Hb prefer to trade in a lot of situation. A good start with low of low cost minions with a follow up of spell and/or Argent commander can give an easy and fast win; otherwise hb will take the control of the board or try it with no limits. It have all the weapon to deal with it. Board control is the key. About Tap the bot doesn't use it if it has already enough mana to summon as much as possible, if the HP are low and if it has got more than few carda. Replacement for card To be honest, all cards with good effect and same cost of almost any card of this deck will be an ok choice. Abusive sergeant and Alpha Wolf are a must for pushing damage but they need board so I will consider them as a kind of buff. I'm just writing which are the best replacements for me: Power Overwhelming=Soulfire>Forbiden Ritual>Mortal coil>= Dark bomb>Demonfire Mortal coil is more efficient than Dark bomb if the deck doesn't have too many cards replaced Abusive sergeant=>Dire alpha wolf>Lance Carrier>1Raid leader>=Shattered sun cleric>=Elven Archer Flame imp>Possessed Villager=>Argent Squire>Voidwalker>Youg Priestess>Dragon egg>/Shieldbearer>=Elven archer>Zealous Intiate Dragon egg/Shieldbearer are fine with Sergeant and wolf inside the deck Dark peddler>Knife juggler>=Flame juggler>Crazed alchemist>Huge Toad>Bilefin tidehunter> Acid swamp ooze> Wrathguard is not viable, plus Flame imp you gonna lose before win. Try! Crazed alchemist counter the doomsayer Gormok the impaler>Darkshire councilman>=Imp gang boss>Harvest golem>1Sea giant>Brann brozenbeard>Argent horserider>Dark iron dwarf> Argent crusader>1Void terror>Shattered sun cleric>=1Spawn of n'zoth Argent commander> Reckless rocketer Replacement with basic cards for new players: Any spell: Mortal coil>1Hellfire>Elven Archer>Shadowbolt Hellfire can be useful vs other zoo/face, patron and closing 1mana: Elven archer>Voodoo doctor>=1Stonetusk boar>Goldshire footman 2mana: Acid swamp ooze>Murloc tidehunter>1 Succubus>Kobold geomancer>River crocolisk Kobold is viable if the deck have 2xSoulfire and 2xMortal coil and/or 2xDarkbomb 3mana: Shuttered sun cleric>Razorfen Hunter=Ironforge rifleman Razorfen hunter is better if the deck is similar to the original one, otherwise rifleman can push missing dmg from a poor deck 6mana: Reckless rocketer HsbToolBox Mulligan rule Spell: Remove all Abusive Sergeant and all 2 mana drop: Remove all / Hold 1 card only if you also got Argent squire, Flame imp, Voidwalker, Possessed villager All 1 mana drop but Abusive Sergeant and spell: Get all All 3+ mana: Remove all Bye guys sorry for my english, enjoy the deck and let me know if it works really want to know
Question to both: rush or control? Question to Gianfo: if you let bot play Soulfire, why shouldnt I keep Succubus then? Mulligan: What to keep what to drop?
@Dominowood: If this work, that's good. A tryed some cardsof this decklist before. Brann is good, the bot use him as minion at turn 3 (2/4 it's ok) or create combo if the bot have the mana. The dwarf is good. Argus defender, i don't like the way of the bot to use him; sometimes ignore it in good situations and use it just in the minions who for him need Taunt but him spam random minions (look the use of the wolf 2 2 2) so if the configurations is not good for him, he use argus on 1 minion. I dont like as well the use of the silence, too random for me. Giant are good, but slow. By the way the way of this deck is a bit midrange, it works. It's a good choice in my list too but the bot use this card on curve even if it can do better trade, otherwise is the only 7+ att in the deck so easy target. I still think a zoo/midrange solution can work, but i think it's worst than pure zoo. @Iso: I think you want to use this deck by yourself. Here the original and competitive deck by firebat: http://www.hearthstonetopdecks.com/decks/firebats-season-26-standard-aggro-warlock-zoo/ In the way of the bot, zoo is better. Soulfire is 1 mana 4 dmg minion or face. You can use it in this deck cause of burning hand so you don't drop a card most of the times (bot do it) and help to kill important target or pushing end dmg. There are a lot of 2 drops better than succubus, no way.
Nope, I'm asking for bot settings for a reason I bot with zoo from what I got - I miss many cards still. Control.
@Iso: Usual keep all 1 mana mob (not the sergeant if you have another one) and 2 mana if you got 1 mana mob for first turn. Don't keep any spell, you can just keep the coil in god start situation. In you have the coin two 2mana drop will be fine. All 3+ mana out. If you write a mulligan route, can i ask you to have it? Thanks
Guys, just use ToolBox. @Gianfo I have very different deck due to lack of cards you and Dominowood posted. Also I use different logic, for me keeping 3 drops from your deck or Imp master (i use it) in starting hand to play it on turn 2 or turn 3 is crucial as they cant be removed easily in early game.
Added to this guide:updates to the deck, replacements section, Mulligan rules. I'm still waiting for your trying and replies
Very nice deck, explanations, card evaluations, bot missplays avoiding logic. For one month, since you posted this, I run my own (eg. with Imp Master, Wrathguard, Reckless Rocketer, only 1 Tentacle) due to lack of cards mostly, zoo to farm gold. WinRate is 83% (cant agree about brainless ppl tho, since we both are playing mostly against newcommers w/o cards in non-ranked ). Cant also agree with dropping on mulligan 3-drops, especialy when we have coin (still cant understand when bot uses it and when not, seems it burns coin to answer opponents tempo and not to play tempo). Btw, why there is no Defender of Argus (dont have it, but thinking of getting) in your deck? And could you please evaluate Defender of Argus and Imp Master in your replacement guide?
@Iso: Thanks for enjoy that. I'm also curious about your replacement and if you tried mine! Hb with this deck went rank 10 from 20 vs normal deck meta, I know it works incredible good vs newbe. About the Mulligan for 3 drop the answer is more long. The big problem of this deck is the dependency of the board. We need to minimise the possibility of dead hand so must mullingan better as we know. Have with 1 mana minion is essential for a good start that is everything for this Deck, with a follow up of a 2 mana minion (rule up). There best reason for keep a 3 mana minion is the follow up of minion with cost 1 - 2 then 3 or the coin at turn 2. There is no rule in hsbtoolbox for keep that card when you got a 2 mana minion because a 2 mana minion is not enough for a good start, you must have that 1 drop so you have to choice: the risk to have a 1 and 3 mana minions without a follow up of a 2 mana minion or Mulligan that 3 mana card for a better card in most situations (big minions need spell to deal with it), mana/tempo, another possibility to get a start 1 mana minion or a good follow up. At the end, is just a bot. About coin you said the truth. Hb don't use it in this deck properly, I saw a better use in control deck. Another reason for Mulligan the 3 mana drop. Defender of argue is amazing. As I explained before, the last time I tried it for testing , Hb just ignoring it in good situation, keep as last card, use on 1 minion even if you have more. Hb just don't use it properly. I hope my English don't make you guys confuse xD
To Gianfo If you think that there is a rule that should be, but Mulligan Editor doesn't support it, describe this rule on ToolBox thread, please.
Can you explain the last part? How do i configure the Muligans using the tool? HsbToolBox Mulligan rule Spell: Remove all Abusive Sergeant and all 2 mana drop: Remove all / Hold 1 card only if you also got Argent squire, Flame imp, Voidwalker, Possessed villager All 1 mana drop but Abusive Sergeant and spell: Get all All 3+ mana: Remove all Thank you very much in advance.
realy zoo is the best farmer! many duels ended on 3-4-5 step win or concede june 12 rank with bot: stormwind champion -> sea giant
What does it mean? That you switched to Sea Giant? Why you use only 1 copy of Soulfire, Argent Squire, Crazed Alchemist, Dark Iron Dwarf? I mean if these cards are good and bot plays em good - why not 2 copies? P.S. One day my setup dropped from 80% winrate to 40% winrate and struggled for many days at row failing to finish my 30 x win target with reasonable time so I quitted zoo. This wasnt connected to routine update... dunno why.