i think about the combat mechanics of the bot and i tough it would be easier to get it running "better" if the user can decide wich skill is for singletarget and wich is for aoe dmg and so on. for example marauder... mine marauder is a infernal blow char with melee splash and have leapslam on it too. so what the bot is doing he using leap slam to kill groups and infernal blow for single target. but i want that he use infernal blow for aoe and heavy strike for single target.... wich i cant use now because he never use infernal blow... i hope you guys understand what i mean and iam sry for my eng.... i try my best....
Its because there is a line Code: if(enemycount <= 2) use leapslam altered it to only use leapslam for "movement" here: http://www.thebuddyforum.com/exileb.../147097-partially-fixed-altered-exile-cs.html