SWC-Rep- favouring BB - Ratchet-pirates It's me again, once more i did something for those that either 1) grinded bloodsail reputation for getting the "bloodsail" title , parrot and head and therefore ruined their steemwheedle cartell rep, gadgetzan, everlook and thelike 2) want to get the goblins to exalted for the "exalted" title and achievement 3) want to do the insane in the membrane achievement Getting reputation with either of the 4 goblin factions has a bleed over to the rest of them. This part favours Ratchet reputation and awards +5 per mob killed, +2.5 to the rest of the SWC It will run around the the southern coastline near ratchet killing south sea pirates You might encounter problems like los with all my other profiles, but this has been running flawless for 30m, should work for you. EDIT: Zipped the Profile, attachment messed up the names
mesh is now working for me keeps saying "Unable to find mesh file (SWC_ratchet.mesh) specified in profile." removed 1 of the . from mest file name that works now
I'm actually having that problem too now, my character will kill anything it sees but it doesnt move around, fixed the . problem as well.
ill look into it, ive been watching it closely for 45m and it did everything it should. Im a bit lost why it wont move.
hope u can find out why for us but thank you for thi profile as it will help me not go insane i hit the start mapping button now its working lol hope that helpful
the problem is, i didnt mesh the path between ratchet and the area where they are, so you basically have to stand near the tents already. Seems to cause confusion, ill add a v2 later.
Its not like I can stand around in ratchet, I'm quite hated But I ran south and would start the bot every so often, sure it kills, but will only stand there. It doesn't path anywhere along the coast, but I'm going to try again in a minute. You mentioned tents, I'll see if getting closer helps.
These goblins are quite angry , since i made a bloodbath in booty bay , i know i have meshed a bit more, starting at the ratched GY, its alpha because i haven't tested it that much yet. Would be nice if you could test it. EDIT: Zipped that thing, attachment system is messing with filenames
I didn't try the original one so I'm unable to compare the 2. I did try the alpha though, and had to babysit it the whole time. Seems to kill the mobs in one little camp, but needs to be manually moved to the next.
I zipped both versions and reuploaded them to make sure that its not the attachment system messing with you. It might be possible, that HB couldnt find a mesh for the profile (because it was named wrong) and therefore didn't move. Have a look at the other 2 tabs in HBs GUI, if there is a errormessage popping up next time it wont move.
Might be a range problem, but i have another idea except even more meshing-> try it with hb2-beta-x , at least this should do the trick .
Can you make it to skip the pirate base camp? that with wooden fence.Cuz it gets stucked if mob is behind the wood and it can't pull it
you can try to delete that point yourself. or try lowering your pull distance so that your characters runs up to the mob