I start Tavern Brawl and it just goes into a continous loop. Is there anyway to fix this 2017-10-01 00:28:38,718 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:38,733 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:39,800 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:39,804 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:40,867 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:40,871 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:41,935 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:41,939 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:43,001 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:43,005 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:44,068 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:44,072 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:45,133 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:45,138 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:46,200 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:46,203 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:47,268 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:47,271 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:48,333 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:48,337 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:49,399 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:49,403 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:50,467 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:50,471 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:51,533 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:51,537 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:52,803 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:52,808 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:53,850 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:53,853 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:54,917 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:54,921 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:55,984 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:55,988 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:57,049 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:57,055 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent. 2017-10-01 00:28:58,116 [13] INFO Logger (null) - [TavernBrawlScene] 2017-10-01 00:28:58,120 [13] DEBUG Logger (null) - [TavernBrawlScene] !TavernBrawlManager.HasValidDeckForCurrent.
Did you make a valid deck for the current Tavern Brawl? That error is saying the game client detects your current deck as not being valid for the current Tavern Brawl.