The Greatest After having a Skype discussion, Dagradt & the Wownerds Development Team decided to group up to code The Greatest All-in-One CC there has ever been! As this will not be an easy task, we invite all CC Developers to not only contribute, but rather change HonorBuddy history! All together, we are aiming to set up: a superior movement logic Simple SpellCasting methods, even for spells that require conditions to be met A loving & caring developer network, composed of experienced CC Devs As a developer taking part in this, we expect you to: Have a decent knowledge of the class you're providing code for Be able to adopt a certain framework WORK IN A TEAM!!! What users can expect from this CC: A 1-85 All-in-One CC All classes All speccs All levels Rotation brackets for every 10 levels (1-9, 10-19, 20-29, 30-39, 40-49, 50-59, 60-69, 70-79, 80-85) PvE & PvP rotations Usage of potions, bandages, racial spells, scrolls & flasks for all levels A built in talent point setting feature (just like Talented, but this time with intelligent point-spending) Interrupt logic for every encounter Lots of AWESOMENESS End-user feedback is greatly appreciated! Sincerely, wownerds & Dagradt
This is so great, i wanted to ask for a dunatank style all in one CC and now it will come!! Too bad im not a coder at all. But i can heavy beta test it in Dungeon enviroment. Running two five man groups right now to get ready for raid support with DB. <3 btw. i will do as much beta test as possible if you let me on all 10 Chars/Classes! btw2. get Handnavi in your boat asap!!
Sounds good. Hopefully the CustomClasses wont drop in quality though as that tends to happen when people set out to do "all-in-one CCs" where work is spread over tens of CustomClasses.
That's exactly why we want to join the best devs for every class on this project. At first, we're gonna develop a framework together, then everyone specifies on the class he wants to contribute to.
@Community, As we have seen with most All-In-One's, the work is mainly one coder with a basis. From that he or she derives the content based off of communal feedback and testing. We intend to gain a better foot hold by using the collective knowledge of the Honorbuddy Developers Community, by pulling together rather then just asking for advice or taking changes made by others. In doing this we hope to create an extension of the greatest work seen within the forums rather then a new entity. This extension will show the quality and the confidence that has been given by various Developers within the Honorbuddy Community. With a solid framework and foundation on which to build upon, each Developer will be able to bring their own unique style and spin to the project, yet all the while keeping true to the groups over all goal and plan. In short we will create The Greatest Custom Class Honorbuddy has yet to see.
One suggestion I would make to anyone starting an All-in-one CC is use polymorphism. You can really cut down the time it takes you to pump out CCs. Would be cool to see more stuff like this Also, this can cast method mostly derived from Singular will make you happy. Checks if you have the spell, in range(adjusts for ultraxion) , and if you can cast it. cancast.txt
bring in wulf , mashtag , shadder and his lazyraider team , ama , amplify creator , hazarddruid creator , junglebuddy creator , bobby53 and weischbier THEN you can call it the greatest sorry if i forgot someones
I should roundhouse kick you in the face for not mentioning FPSWare. or Venus or Stormchasing or swiny or Fiftypence.
I always liked Fpsware's UI's and he had some of the best cc's but he hasn't done anything with them for a while. I think hazard updated them to function was the last thing that was done. ps If you need beta testers I have a few of every class and do end game content a lot.
Sounds cool guys I won't have the time to really help, but if you need something - give me a shout and I'll see what I can do.
I'm still here but all.in.ones aren't my favorite CCs I like raiding CCs for all HealingSpeccs and only TWO damageclasses But i'm more a qualified Tester, Debugger, Bugfixer atm (this could be seen on Ultimate and CLU, i've a very rare freetime to develop complete frameworks atm and my goal is to give back a great and flexible healing CC, not an all-in-one solution)
I love wulf's AIO CC. Dagradt and Mastahg make amazing PvP CCs. These three alone could create amazing work. The idea of one CC handling rotations for brackets, PvE and PvP, and if you can fit in dynamic PvP rotations based upon enemy that would be sick. If I knew how to code.