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  • The ledge suggestion

    Discussion in 'Archives' started by kossboss, Oct 22, 2013.

    1. kossboss

      kossboss New Member

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      This may have been suggested before but when the bot reaches one end of the ledge, make to tp to town or have the option to tp to town, then have the bot go back down the wp and go the opposite way.

      Another suggestion would be to if the bot finds the totem is just restarts the run.

      Also the succesful run function is not working on the main page of the bot.
       
    2. Threads

      Threads New Member

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      if you look at the waypoint, the totem unique is always in the direction it points to. Having bots run the ledge like people do would be lovely..
       
    3. kossboss

      kossboss New Member

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      Yup agreed.
       
    4. staliro

      staliro New Member

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      +1

      The way the bot runs The Ledge is not very efficient . It should run to one end and enter the zone next to ledge and reset and go to the other end and repeat
       
    5. axazol

      axazol New Member

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      Only one question and ill be redy to release plugin for ledge.

      How to properly disable GoToTown logic in GrindBot after fully explore the area w/o writing new bot?
      Stop/Start is not an option. =)
       
    6. pushedx

      pushedx Moderator Moderator Buddy Core Dev

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      You can't. The Grind Bot is not customizable in that regards.

      This is what the code looks like for that logic: https://www.dropbox.com/s/cn5flvsfxk3w3g1/2013-10-31_03-28-18.png

      Notice the comment, it was not just added because of this thread! We have been planning on doing this better, but we have some other issues to take care of first with exploration.
       
    7. axazol

      axazol New Member

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      i've noticed it. For now i just looking a way to reset exploration somehow or temporary disable "main" logic.
      Plan "B" is playing with BotManager.CurrentBot.Start()/Stop();
       
    8. axazol

      axazol New Member

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      Simple way is adding option to reset current area by re-entering trough nearest transition point.
       

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