• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • The One CC - Alpha Test

    Discussion in 'Archives' started by fpsware, Mar 29, 2010.

    Thread Status:
    Not open for further replies.
    1. fpsware

      fpsware Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      5,287
      Likes Received:
      133
      Trophy Points:
      63
      I'm in need of testers for the Alpha release of The One CC. Ideally I need testing in the level range of 60-75, all the specs.

      If you have problems or are reporting issues you MUST attach a log file and include as much information as humanly possible.





      Currently the only classes supported are:
      • Priest
      • Mage
      • Warlock
      • Rogue
      • Shaman
      NB: If your class is not listed here it will not work for you. I will add the remaining classes in due course and time permitting. Don't ask for a time frame, don't ask me to prioritise any classes.

      Priest - Only partially finished. Does not use Shadow form. All testing so far has been in Disc and Holy spec.
      Mage - Tested to level 70 in all 3 specs. My recommended spec is Frost with perma-pet.
      Warlock - Partially tested at level 80. Only tested in Demonology spec.
      Rogue - Tested at level 80. Only tested in Combat spec. If you want to pull with Stealth, remove your Ranged weapon. It will use Distract, Garotte / Cheap Shot / Ambush to pull.
      Shaman - Tested at level 40. Only tested in Elemental spec. Currently only Elemental spec is supported.

      The above classes do not have a fully range of spells implemeted yet. But all are capable of running fully unattended and will automatically make use of all talented spells. Each class is a completely rewritten CC making full use of the common core library (DLL).

      If you have problems or are reporting issues you MUST attach a log file and include as much information as humanly possible.





      Instructions
      1. Start a new folder and download the latest build of HB
      2. Remove ALL plug-ins.
      3. Remove ALL CCs
      4. Remove ALL files in the Logs folder.
      5. Extract the contents of the ZIP file.
      6. Copy BOTH files (_One CC.cs and One CC.dll) into the Custom Classes folder in HB. Do not copy the ZIP file to the Custom Classes folder.
      7. Run HB as your normally would. It will automatically choose the the appropriate combat sequence.
      If you have problems or are reporting issues you MUST attach a log file and include as much information as humanly possible.

      If you are concerned about the contents of the DLL don't be worried. Its simply my core library functions, all classes utilise common functions contained in the library. No, I will not include the source for the DLL, I have spent over 100 hours developing the library. Though, you can freely use the unmodified library and all available functions in your own CCs if you wish to write one. The Developers will be provided a copy of the source to confirm there is nothing dangerous or hidden in it.


      Oh, and just to clarify..... If you have problems or are reporting issues you MUST attach a log file and include as much information as humanly possible.

      If you don't post an effing log file I'm going to make fun of you until you cry!
       
      Last edited: May 19, 2010
    2. fpsware

      fpsware Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      5,287
      Likes Received:
      133
      Trophy Points:
      63
      Updates, Changes, Bugs and other stuff....
       
    3. zorgonatis

      zorgonatis Member

      Joined:
      Mar 23, 2010
      Messages:
      267
      Likes Received:
      2
      Trophy Points:
      18
      Don't mean to discourage the effort you've put in, it's truly appreciated, but surely losing the the many perks of having individual files makes this less useful to most?
      Maybe this would be better as a replacement pack, other than a 'one size fits all' system.

      Constructive criticism, sorry if it seems a little condescending.
       
    4. fpsware

      fpsware Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      5,287
      Likes Received:
      133
      Trophy Points:
      63
      How would individual files make it more useful? What 'perks' have been lost by using this CC over any other? Most people are using my individual CCs already, this is simply a consolidation of my many CCs into a single file.

      EDIT: Infact, this [core library] allows my CCs and anyone else who wants to write a CC extremely more functionality and easy of implementation of many advanced features with very little to no coding knowledge.
       
      Last edited: Mar 30, 2010
    5. ltabdiel

      ltabdiel New Member

      Joined:
      Jan 15, 2010
      Messages:
      156
      Likes Received:
      1
      Trophy Points:
      0
      I am not sure he understands the purpose of this CC, maybe needs to go look at the original post when it was in its conceptual stages.
      For more info refer to http://www.buddyforum.de/showthread.php?2606-The-One!
       
      Last edited: Mar 30, 2010
    6. zorgonatis

      zorgonatis Member

      Joined:
      Mar 23, 2010
      Messages:
      267
      Likes Received:
      2
      Trophy Points:
      18
      Might I suggest adding a link to that thread in the OP? It certainly does help to visualize where The One is going. Apologies if I gave you the wrong impression, however I assumed it was going to be basically one large file with a lot of repeating code, slapped together for the sake of it.

      Looks good, I'll definitely be trying it once a few more classes are supported. It will also allow me to dabble in CC creation/modification because of the library.
       
    7. ltabdiel

      ltabdiel New Member

      Joined:
      Jan 15, 2010
      Messages:
      156
      Likes Received:
      1
      Trophy Points:
      0
      Lol I just noticed the amount of times you reminded people to post logs with problems, now let's see how much it still happens.
       
    8. ski

      ski Well-Known Member

      Joined:
      Feb 12, 2010
      Messages:
      3,720
      Likes Received:
      48
      Trophy Points:
      48
      Every time, guaranteed.
       
    9. ski

      ski Well-Known Member

      Joined:
      Feb 12, 2010
      Messages:
      3,720
      Likes Received:
      48
      Trophy Points:
      48
      btw, I'll test lock one tomorrow s'more.
       
    10. Rawr

      Rawr New Member

      Joined:
      Mar 13, 2010
      Messages:
      2
      Likes Received:
      0
      Trophy Points:
      0
      I wee problem, When I get off the mount it summons my void again, even if I still have one. :p
       

      Attached Files:

    11. Mordd

      Mordd New Member

      Joined:
      Jan 15, 2010
      Messages:
      1,036
      Likes Received:
      33
      Trophy Points:
      0
      I doubt, convalesce and Cimmerian will be included as they have their own unique core, so if your looking for a DK and Pally to be added to the One it will be written from scratch by fps
       
    12. fpsware

      fpsware Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      5,287
      Likes Received:
      133
      Trophy Points:
      63
      I doubt a Pally will be included as Mord's Pally is simply awesome!
       
    13. fpsware

      fpsware Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      5,287
      Likes Received:
      133
      Trophy Points:
      63
      Thanks, I was expecting this. I've had some hit and miss success during testing. I'll be adding a timer check.
       
    14. Tony

      Tony "The Bee" Staff Member Moderator

      Joined:
      Jan 15, 2010
      Messages:
      128,834
      Likes Received:
      571
      Trophy Points:
      113
      thx for this Fps,great job
       
    15. gmen1025

      gmen1025 New Member

      Joined:
      Jan 17, 2010
      Messages:
      40
      Likes Received:
      0
      Trophy Points:
      0
      excellent upgrades for the rogue... more energy use and i like the fact that the rogue gouges into backstab... Only issue i see is stealth is used to close to mobs at times, and somtimes kick doesnt get off to interupt casting sometimes... Other than that i cant wait to try other casses with "the One" excellent work!

      oh i almost forgot, im testing this wit my 54 rogue in Ungoro Crater
       
    16. gmen1025

      gmen1025 New Member

      Joined:
      Jan 17, 2010
      Messages:
      40
      Likes Received:
      0
      Trophy Points:
      0
      well i realized that i was pulling a bit close to mobs and that solved that issue... pretty fast and immculate so far :p
       
    17. blasphemy

      blasphemy New Member

      Joined:
      Jan 15, 2010
      Messages:
      71
      Likes Received:
      0
      Trophy Points:
      0
      wow i just smiled when i saw this thread :p

      ill test a mage in a few minutes, just need to end one pala project... :)

      good work fps!
      and as already mentioned, no need to work on paladins ccs by now... :D ty mordd :D
       
    18. fpsware

      fpsware Community Developer

      Joined:
      Jan 15, 2010
      Messages:
      5,287
      Likes Received:
      133
      Trophy Points:
      63
      I've added hunter support today. But still testing it.
       
    19. FallenAngel

      FallenAngel New Member

      Joined:
      Mar 4, 2010
      Messages:
      50
      Likes Received:
      0
      Trophy Points:
      0
      Testing with lvl 75 frost mage right now, so far awesome work :)
      Don't know what you meant by permanent pet.

      Two things:

      1) He ice blocked for no reason at all at one point
      2) He seems to drink/eat with plenty of mana left

      Log:
       

      Attached Files:

    20. ltabdiel

      ltabdiel New Member

      Joined:
      Jan 15, 2010
      Messages:
      156
      Likes Received:
      1
      Trophy Points:
      0
      Hey fps have you tested the Ele Shaman in BGs yet, I am thinkin about respeccing my 68 shaman to ele and doin more mixed-av.
       
    Thread Status:
    Not open for further replies.

    Share This Page