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TuanHA Death Knight- The Ultimate Experience

just tested again, with a 695 2 hander, and its not the gear thats making it bad tbh, for me the CR literally hangs around and waits to cast shit... like for example, i just had only 1 unholy rune, not enough RP to cast a frost strike, and it wouldnt cast plague leech.... yet it cast it just after when a rune came available... it literally waits until every single rune is on CD which imho is a huge loss in dps due to the hanging about waiting... and also i noticed that i had a few killing machine procs, and it took the CR about 2 seconds to use them, it just stood there using auto attack, i seriously dont know how you got those numbers, maybe its not hanging like this for u ? maybe there is an issue that is affecting most people but not a few others such as yourself ?

also is your test on a boss dummy ? single target? and not any necrotic plague spreading to any targets ? , are you using necrotic plague or something else ? sorry if it seems liek im grilling you :) just curious thats all and would like very much to get this CR to operate as it did in previous times

could you maybe post talents and maybe post your settings ?

anything that could help :)
thanks in advance :)

My talents:
http://eu.battle.net/wow/fr/tool/talent-calculator#dZa!1200001!j

I use the setting "TuanHA Death Knight Frost Unholy PvE" in the folder User setting.

With Maul of Tyranny and my trinkets : Empty Drinking Horn + Reaper's Harvest

And yes it's on boss dummy in my garrison.
 
maybe thats the problem then ? its DW frost rotation thats the problem and not 2handed frost maybe ? cause my 694 ilvl DW ( 700 weapons ) hits about 30k over a 5 minute fight
also how have you got necrophilia ? is it an old version ? and how did you do 3 k less damage per second with necro yet still end up with 10.65m damage on 4 minute durations... that doesnt add up, unless the burst of necro is alot higher than tuanhas and less overall, seems a bit weird, think i might get hold of a decent 2 hander and test this myself, but DW frost is supposed to be higher atm than 2handed frost :(

I just decided to go spend 40k to upgrade two 1 handers to test and yes i can confirm that the DW is the issue.. i don't know why it does this but yeh.. use a 2hander and you will do ALOT more dps...
 
Thank guys, we inspecting DW issue, something may really wrong in detecting weapon...
 
Thank guys, we inspecting DW issue, something may really wrong in detecting weapon...

Let me say for all of us, we would GREATLY appreciate an update for this product. Many of us have said that as soon as it get's updated, we will happily go onto the store site and buy it so please fix this as soon as possible. We're all counting on you !!!;)
 
Let me say for all of us, we would GREATLY appreciate an update for this product. Many of us have said that as soon as it get's updated, we will happily go onto the store site and buy it so please fix this as soon as possible. We're all counting on you !!!;)

Absolutely!!
 
Thank guys, we inspecting DW issue, something may really wrong in detecting weapon...

I am not having a DW issue with your routine.. I'm in the top 20 total dps for DW frost DK's.

It's probably issues with individuals gear/enchants and other setups...
 
Hi guys, good news.

After countless hours coding, we are able to make the advanced code that get very detailed current runes. Unlike the standard HB API, it only can return Integer number (for example currently we have Frost Rune at 0/1/2) we can count the Fractal number (for example currently we have Frost Rune at 1.23 - that mean 1 Rune completed and another Rune is 23% recharging)... and that changed EVERYTHING.

And for the Frost DW specific case, it got HUGE DPS increase (old is 18k dps and NEW is 33k dps)

I'm testing the final version, if no other issue found, I'll commit it in a few hours.

Always, thank for supporting my work and help debugging with log :D

TuanHA
 
Hi guys, good news.

After countless hours coding, we are able to make the advanced code that get very detailed current runes. Unlike the standard HB API, it only can return Integer number (for example currently we have Frost Rune at 0/1/2) we can count the Fractal number (for example currently we have Frost Rune at 1.23 - that mean 1 Rune completed and another Rune is 23% recharging)... and that changed EVERYTHING.

And for the Frost DW specific case, it got HUGE DPS increase (old is 18k dps and NEW is 33k dps)

I'm testing the final version, if no other issue found, I'll commit it in a few hours.

Always, thank for supporting my work and help debugging with log :D

TuanHA


Cool!!

Think this will bring any massive improvements to PVP as well?
 
Hi guys, good news.

After countless hours coding, we are able to make the advanced code that get very detailed current runes. Unlike the standard HB API, it only can return Integer number (for example currently we have Frost Rune at 0/1/2) we can count the Fractal number (for example currently we have Frost Rune at 1.23 - that mean 1 Rune completed and another Rune is 23% recharging)... and that changed EVERYTHING.

And for the Frost DW specific case, it got HUGE DPS increase (old is 18k dps and NEW is 33k dps)

I'm testing the final version, if no other issue found, I'll commit it in a few hours.

Always, thank for supporting my work and help debugging with log :D

TuanHA



Hope you reset trials so we can test this new fix.
 
Last edited:
Hi guys, good news.

After countless hours coding, we are able to make the advanced code that get very detailed current runes. Unlike the standard HB API, it only can return Integer number (for example currently we have Frost Rune at 0/1/2) we can count the Fractal number (for example currently we have Frost Rune at 1.23 - that mean 1 Rune completed and another Rune is 23% recharging)... and that changed EVERYTHING.

And for the Frost DW specific case, it got HUGE DPS increase (old is 18k dps and NEW is 33k dps)

I'm testing the final version, if no other issue found, I'll commit it in a few hours.

Always, thank for supporting my work and help debugging with log :D

TuanHA

Awesome work to dig deeper to find the problem. This truly is the best CR out there imo. I will say that I see your website is down, is this due to the update you are working on? Ive never seen this before with your product. I am being forced in as a guest for use on HB after a very long delay. Any insight would be greatly appeciated.

Guilla
 
Version History for TuanHA Death-Knight - The Ultimate Experience

Version Type Changelog Submit Date Status Approval Date
6.2.5737 Release
Improve Frost DW DPS
New Rune Count Logic
Fix Bug
9/15/2015 6:04:03 PM Waiting for Code Approval Cancel
 
Version History for TuanHA Death-Knight - The Ultimate Experience

Version Type Changelog Submit Date Status Approval Date
6.2.5737 Release
Improve Frost DW DPS
New Rune Count Logic
Fix Bug
9/15/2015 6:04:03 PM Waiting for Code Approval Cancel

pls pls approve this !! :)
 
Hi guys, good news.

After countless hours coding, we are able to make the advanced code that get very detailed current runes. Unlike the standard HB API, it only can return Integer number (for example currently we have Frost Rune at 0/1/2) we can count the Fractal number (for example currently we have Frost Rune at 1.23 - that mean 1 Rune completed and another Rune is 23% recharging)... and that changed EVERYTHING.

And for the Frost DW specific case, it got HUGE DPS increase (old is 18k dps and NEW is 33k dps)

I'm testing the final version, if no other issue found, I'll commit it in a few hours.

Always, thank for supporting my work and help debugging with log :D

TuanHA


OH MAN! If this is true you nearly doubled the dps of the cr? I can't WAIT for the HB team to update to the new patch and approve the update!!!! Way to go Tuanha! We'll let you know how it performs/tests out!
 
Hi guys,

I've made another update fix minor issue with Empower Rune Weapon not being used at the right time and we got a few little more dps.

I've also reset the trial as I hope more people testing will help make it better.

Cheer.
 
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