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  • what is this in Defaultroutine ?

    Discussion in 'Hearthbuddy Forum' started by matter, Oct 21, 2015.

    1. matter

      matter Member

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      private int dirtyTargetSource = -1;
      private int stopAfterWins = 30;
      private int concedeLvl = 5; // the rank, till you want to concede
      private int dirtytarget = -1;
      private int dirtychoice = -1;
      private string choiceCardId = "";
      DateTime starttime = DateTime.Now;
      bool enemyConcede = false;

      public bool learnmode = false;
      public bool printlearnmode = true;


      cant find anywhere that explains this new thing

      where are the change logs? :)
       
      Last edited: Oct 21, 2015

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