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    Discussion in 'Archives' started by xtenshisanx, Oct 30, 2013.

    1. xtenshisanx

      xtenshisanx Community Developer

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      Name = Warlord's Mark
      IsCurse = true
      CastEnd

      BossesOnly just check if the mobrarity is above normal so he doenst use this only he use other spells aswell else u arange it on top below the curse
       
    2. frozzarn

      frozzarn New Member

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      Thanks, but it still just spams Reave and never hits anything with double strike.
       
    3. xtenshisanx

      xtenshisanx Community Developer

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      please PN me your (Complete) CFG
       
    4. SHJordan

      SHJordan Member

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      Not casting it at all =\
       
    5. SHJordan

      SHJordan Member

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      Also i've done like this:

      #AttackFields
      Name = "Viper Strike"
      MaxCount = 4
      CastEnd

      //AOE/Defense AOE
      Name = "Reave"
      MinManaPercent = 20
      Mobsarround_Distance = 20
      Mobsarround_Count = 3
      Mobsarround_Target = 0
      CheckForMobsarround = true
      CastEnd

      but it only cast viper strike
       
    6. SHJordan

      SHJordan Member

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      any way to cast it only on mobs without shield?
       
    7. xtenshisanx

      xtenshisanx Community Developer

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      MaxCount is for Mobs/Traps

      not right now

      i will add both ideas that you want to my TODO list. thanks for advice
       
    8. SHJordan

      SHJordan Member

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      What if i want it to use the VS only four times in a mob? Possible?
       
    9. xtenshisanx

      xtenshisanx Community Developer

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      Not right now will upload a new version later with that feature
       
    10. SHJordan

      SHJordan Member

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      Using this setup for now.

      Name = Warlord's Mark
      MinManaPercent = 60
      Mobsarround_Distance = 20
      Mobsarround_Count = 3
      Mobsarround_Target = 1
      CheckForMobsarround = true
      IsCurse = true
      CastEnd

      Name = "Reave"
      MinManaPercent = 20
      Mobsarround_Distance = 20
      Mobsarround_Count = 1
      Mobsarround_Target = 0
      CheckForMobsarround = true
      CastEnd

      Name = "Viper Strike"
      Mobsarround_Distance = 20
      Mobsarround_Count = 0
      Mobsarround_Target = 1
      CheckForMobsarround = true
      CastEnd

      Name = Default Attack
      CastEnd

      Waiting for the max attack count release... btw, it need to be in THIS order otherwise it would not cast WM EVER.
       
    11. SHJordan

      SHJordan Member

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      also you need to use pots intermitently...

      eg:

      my setup =

      2 health
      1 QS flask
      2 mana

      dont use mana pot 1 til it end up... use it ONCE then the other and then rince and repeat... this way it doesnt become as mana starve as it was. i set up mana use on 30% as it seems to work better with current logic.
       
    12. SHJordan

      SHJordan Member

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      I think it doesnt use magic mana pots xD

      Not using EVER Avenger's Great Mana Flask
       
    13. thunder

      thunder Member Legendary

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      Can we make it to check the availability of all skills on the list at the same time, and set a priority number for skills to decide which one to be used first.
       
    14. bordot

      bordot New Member

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      Same here, I've been having problems getting it to work properly together. Any help would be appreciated :)
       
    15. xtenshisanx

      xtenshisanx Community Developer

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      Code:
      Name = Ground Slam
      Mobsarround_Distance = 15
      Mobsarround_Count = 2
      Mobsarround_Target = 0
      CheckForMobsarround = True
      CastEnd
      
      Name = Heavy Strike
      CastEnd
      
      impossible if it doesnt check it realtime you where still casting Raise Zombie even u have your maxcount because there is no recheck
       
    16. Dexoam

      Dexoam New Member

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    17. xtenshisanx

      xtenshisanx Community Developer

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    18. frozzarn

      frozzarn New Member

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    19. xtenshisanx

      xtenshisanx Community Developer

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      Try to use the new update.

      New Update arrived
      Changelog:
      Code:
      Complete recreate of the Routine.
      [I]Now its more stable and faster then before ive got right now no Frameskips[/I]
      added Feature [B]IsRanged[/B] [I]this is to check for Proximity Shield (Nemesis League)[/I]
      added Feature [B]OnlyMobWithoutShield[/B] [I]This is to use attacks only when the enemy shield is down[/I]
      added Feature [B]MaxCount[/B] for Attack Skills [I]This is to use a skill just X times then ignore it for the active enemy[/I]
      
       
    20. deathstar

      deathstar New Member

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      Just downloaded.

      For some reason it's spamming the first skill.

      My settings :
       

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