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  • [ACT2 - Inferno] SEw5NV

    Discussion in 'Archives' started by Kevin Spacey, Oct 5, 2013.

    1. Kevin Spacey

      Kevin Spacey Community Developer

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      hoa!
      im returning to this profile
      added 3 more useful fixes to the reccomendation section
      will work on new version soon
       
    2. Kevin Spacey

      Kevin Spacey Community Developer

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      FIXED ERROR in bombastic post

      I did some changes to Weighting.cs, to increase Legendaries per hour (LPH).

      If there are elites nearby, and there are lots of trash mobs as well, then stop ignoring elites WHILE these trash mobs are alive. When they are dead, proceed to next pack as usual.

      These elites will be focused without trash mobs around if they ever get hp < 15%

      That way we can kill some elites without wasting too much time. IPH can low a bit, but my idea is to increase mainly LPH: elites have better drops and nephalem stacks is also a nice bonus.

      Anyone willing to try? :p

      Replace:
      Code:
      // Ignore elite option, except if trying to town portal
      if (!cacheObject.IsBoss && ShouldIgnoreElites && cacheObject.IsEliteRareUnique && !(cacheObject.HitPointsPct <= (Settings.Combat.Misc.ForceKillElitesHealth/100)))
      {
      break;
      } 
      With:

      Code:
      bool EliteWithLotsofTrash = (CombatBase.CanCast(SNOPower.Barbarian_WrathOfTheBerserker) || CombatBase.GetHasBuff(SNOPower.Barbarian_WrathOfTheBerserker))
      && cacheObject.IsEliteRareUnique
      && Player.CurrentHealthPct >= 0.20
      && ObjectCache.Count(o => o.IsTrashMob && cacheObject.Position.Distance2D(o.Position) <= Settings.Combat.Misc.TrashPackClusterRadius) >=
      (Settings.Combat.Misc.TrashPackSize - ObjectCache.Count(o => o.IsEliteRareUnique));
      
      // Ignore elite option, except if trying to town portal
      //intell
      if (!cacheObject.IsBoss && ShouldIgnoreElites && cacheObject.IsEliteRareUnique
      && (cacheObject.HitPointsPct > 0.15 || Player.CurrentHealthPct <= 0.20 || cacheObject.IsMinion) && !EliteWithLotsofTrash)
      {
      break;
      } 
      Elites are not going be ignore ONLY if WotB is ready to cast (or already in use), and player hp >= 20%[/QUOTE]
       
    3. sebflex

      sebflex New Member

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      with that code i can prevent wotb lose in voa, too?
      because i lose so many times WOTB in VOA, if i farming elites or thats by settings?:O

      2.PNG 1.PNG
       
    4. Kevin Spacey

      Kevin Spacey Community Developer

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      v0.7 UPLOADED!​

      Code:
      v0.7
      - added VotA blacklist
      - added Unknown Depths blacklist
      - little tweaks in Forgotten Ruins
      - added Unknown Depths to the long profiles
      - starting quest changed from 8.3 to 8.2
      Section RECOMMENDATIONS
      updated

      BLACKLIST updated
       
    5. sebflex

      sebflex New Member

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      need help for my probs from my last post :<
       
    6. Kevin Spacey

      Kevin Spacey Community Developer

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      loosing wotb its totally COMPLEX problem
      i can say you more, you must look at your gear/trinity setting/db settings/game difficulty and locations/community fixes i gather/guide section on tis forum/skillbuild/etc
       
    7. sebflex

      sebflex New Member

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    8. Kevin Spacey

      Kevin Spacey Community Developer

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      i told you what you must to read
      stop ask this again
      play a game by hands, read some guides and posts and FUCKING LEARN how to figure it out
      because
      1)nobody want to do your job
      2)
      no offence, just tired:)
       
    9. Kevin Spacey

      Kevin Spacey Community Developer

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      immortalz's fix for leets and trash fighting, Weighting .cs

      Code:
       // Ignore Solitary Trash mobs (no elites present)
                                      // Except if has been primary target or if already low on health (<= 20%)
                                      if (shouldIgnoreTrashMobs && cacheObject.IsTrashMob && !cacheObject.HasBeenPrimaryTarget &&
                                          !isInHotSpot &&
                                          (!(nearbyMonsterCount >= Settings.Combat.Misc.TrashPackSize) || ( ObjectCache.Count(u => u.IsTrashMob && cacheObject.Position.Distance2D(u.Position) <= 30f) < 8 && elitesInRange)
      									)
      									)
                                      {
                                          unitWeightInfo = "Ignoring ";
                                          ignoring = true;
                                      }
      we will fight with when trash mobs < 8 and elite near
       
    10. Kevin Spacey

      Kevin Spacey Community Developer

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      fix for
      edit Weighting.cs file, find and delete/comment this strings

      Code:
      // Very close shrines get a weight increase
                                      if (cacheObject.CentreDistance <= 30f)
                                          cacheObject.Weight += 10000d;
       
    11. Kevin Spacey

      Kevin Spacey Community Developer

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      to prevent rare stuck in channels with barricade and barbarian with Owerpower
      or any other stucks with barb and destructible objects
      find strings in BarbarianCombat.cs and add this

      Code:
      private static TrinityPower DestroyObjectPower
              {
                  get
                  {
      			   [B][COLOR="#FF0000"] if (Hotbar.Contains(SNOPower.Barbarian_Overpower))
                          return new TrinityPower(SNOPower.Barbarian_Overpower, 9);[/COLOR][/B]
      					
                      if (Hotbar.Contains(SNOPower.Barbarian_Whirlwind) && Player.PrimaryResource > MinEnergyReserve)
                          return new TrinityPower(SNOPower.Barbarian_Whirlwind, V.F("Barbarian.Whirlwind.UseRange"), LastZigZagLocation);
      
                      if (Hotbar.Contains(SNOPower.Barbarian_Frenzy))
                          return new TrinityPower(SNOPower.Barbarian_Frenzy, V.F("Barbarian.Frenzy.UseRange"));
      
                      if (Hotbar.Contains(SNOPower.Barbarian_Bash))
                          return new TrinityPower(SNOPower.Barbarian_Bash, V.F("Barbarian.Bash.UseRange"));
      
                      if (Hotbar.Contains(SNOPower.Barbarian_Cleave))
                          return new TrinityPower(SNOPower.Barbarian_Cleave, V.F("Barbarian.Cleave.UseRange"));
      
                      if (Hotbar.Contains(SNOPower.Barbarian_Rend) && Player.PrimaryResourcePct >= 0.65)
                          return new TrinityPower(SNOPower.Barbarian_Rend, V.F("Barbarian.Rend.UseRange"));
      
                      if (Hotbar.Contains(SNOPower.Barbarian_WeaponThrow) && Player.PrimaryResource >= 20)
                          return new TrinityPower(SNOPower.Barbarian_WeaponThrow, V.F("Barbarian.WeaponThrow.UseRange"));
      
                      return CombatBase.DefaultPower;
                  }
              }
       
    12. Kevin Spacey

      Kevin Spacey Community Developer

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      im still thinking about more locations
      worth it or not?

      will make Extended version with all useful locations in next releases
       
    13. Kevin Spacey

      Kevin Spacey Community Developer

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      2153030 there is no step 10 anyway in 8 quest act 2

      you must did my profile with 8.2 quest i change it in 0.7 version - read changelog and FAQ

      because if you use 8.3 as before your chekpoint in VOTA will rewrite while bot run into the Unknown Depth... if you use long profile.

      and if bot starting the second run he will not find any portal to vota in town and will stuck
       
    14. Kevin Spacey

      Kevin Spacey Community Developer

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      i know why
      you using wrong quest

      all must BE EXACTLY LIKE in FAQ, read please again

      and this

      [​IMG]
       
    15. Kevin Spacey

      Kevin Spacey Community Developer

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      no promlem:D
       
    16. stacked

      stacked Member

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      This helped me. Thank you.
       
    17. Kevin Spacey

      Kevin Spacey Community Developer

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    18. crashprime

      crashprime New Member

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      Anyone have general recommendations on how to gear for this profile? I am planning on switching from a +demon damage Oasis gearset over to this. Had some recent success with a couple drops and have about 1b budget to shoot for. I know there are a handful of really good hand played budget guides, but I always am curious on botting gear tweaks vs. hand played.
       
    19. Kevin Spacey

      Kevin Spacey Community Developer

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      hmm i dont add links but you can find all guides for all heroes in the same forum's section

      just gear near 900k ehp and 300 dps i think
       
    20. sebflex

      sebflex New Member

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      which elite/trash trigger range for VOA?
       

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