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  • [NERFED - 2.0.2] BestEXP - Crypt of the Ancients

    Discussion in 'Archives' started by Kevin Spacey, Mar 5, 2014.

    1. GIVEMEANAME

      GIVEMEANAME Active Member

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      Well cota so far this morning has done a wizard to 60 in prob 3 hours or so, and now its working on a with doctor, currently 41 in about hour quarter - dropped a few level range legs aswell so making it somewhat easier.

      Paragon farming might have dropped but still working a dream for levelling them alts before the xp buff vanishes
       
    2. Endus

      Endus Community Developer

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      What difficulty are you using to level up alts? Normal or Master?
       
      Last edited: Mar 22, 2014
    3. qichang

      qichang New Member

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      Your not getting 3b an hour on t3 lmao.
       
    4. Kevin Spacey

      Kevin Spacey Community Developer

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      @Endus your log is wrong or you use not last db release with that bug
       
    5. Endus

      Endus Community Developer

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      Yeah I realized that shortly after I posted it. I was so happy to see the numbers I didn't question them lol. Restarting DB fixed the numbers (back down to depressing rates, but better than nothing).

      ===== Misc Statistics =====
      Total tracking time: 0h 33m 44s
      Total deaths: 0 [0 per hour]
      Total games (approx): 19 [33.79 per hour]
      Total XP gained: 226.26 million [402.33 million per hour]
      Total Gold gained: 106.6 Thousand [189.55 Thousand per hour]
       
    6. tia79

      tia79 New Member

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      I am so sad.. This was my favorite paragon leveling place with 1,2 bill xp/hour on torment 4 before the nerf. :(
       
    7. FRDarkRod

      FRDarkRod New Member

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      Ah ah nerfed :p
       
    8. Endus

      Endus Community Developer

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      ===== Misc Statistics =====
      Total tracking time: 1h 1m 36s
      Total deaths: 0 [0 per hour]
      Total games (approx): 33 [32.14 per hour]
      Total XP gained: 1243.16 million [1210.74 million per hour]
      Total Gold gained: 199.92 Thousand [194.7 Thousand per hour]

      Is my new (hopefully more accurate) rates. Still not bad considering my gear and the nerf. That's assuming that DB isn't bugging out again (I have the latest DB and Trinity).
       
    9. Glancey

      Glancey New Member

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      On T3? I'd be surprised if that's right.

      Whats your damage/toughness/build?
       
    10. xzjv

      xzjv Community Developer

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      Compared to the videos i've seen of other people, COTA seems to have about 1/4 of the monsters it used to.
       
    11. Endus

      Endus Community Developer

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      ~150k Damage
      ~1.3m Toughness
      ~40% Lightning Damage
      ~40% Arcane Damage
      ~30% Elite Damage

      I have a Moonlight Ward necklace. I'm running Improved Archon + Spark Arcane Orb + Arc Lightning (Prodigy and Glass Cannon passives).

      I'm running T3 and Trinity is set to kill Elites.

      Here's my updated log:

      ===== Misc Statistics =====
      Total tracking time: 1h 28m 46s
      Total deaths: 0 [0 per hour]
      Total games (approx): 48 [32.44 per hour]
      Total XP gained: 1844.33 million [1246.47 million per hour]
      Total Gold gained: 296.49 Thousand [200.38 Thousand per hour]

      However, the DB window jumps around between 450m/hr and 900m/hr so I dunno what's accurate at this point.
       
      Last edited: Mar 22, 2014
    12. Endus

      Endus Community Developer

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      Watching DB/Trinity for a couple hours and doing some math manually shows that I'm definitely getting around 440m/hr, regardless of what DB/Trinity says. Hopefully that gets fixed soon as that's a rather important feature IMO.
       
    13. Doomedx

      Doomedx New Member

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      so what is the best exp farm profile atm ?
       
    14. Arden

      Arden Member

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      Yea I noticed it's still bugged a few days ago. Trinity log said I was getting 22billion xp an hour, rofl...
       
    15. intel300

      intel300 New Member

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      hi all

      yesterday i am still able to run the bot

      but today after i login and start the bot

      the bot just stand in town only .


      below is the log file

      Zeta.Bot.Pulsator.
      2014-03-23 19:06:51,973 [Main Bot Thread] ERROR Pulsator (null) - System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000033C, Size: 4
      at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      at GreyMagic.MemoryBase.Read[T](IntPtr addr)
      at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
      at Zeta.Game.Internals.Actors.ACDItem.get_Gold()
      at Zeta.Game.Internals.Actors.ACDItem.get_ItemStackQuantity()
      at Zeta.Game.Internals.Actors.DiaActivePlayer.InventoryManager.get_Coinage()
      at Zeta.Bot.GameStats.(Object , EventArgs )
      --- End of inner exception stack trace ---
      at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
      at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
      at System.Delegate.DynamicInvokeImpl(Object[] args)
      at System.Delegate.DynamicInvoke(Object[] args)
      at Zeta.Bot.Pulsator.(Delegate , Object[] )

      Zeta.Bot.Pulsator.
      2014-03-23 19:06:52,323 [Main Bot Thread] ERROR GameEvents (null) - System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000354, Size: 4
      at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      at GreyMagic.MemoryBase.Read[T](IntPtr addr)
      at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
      at Zeta.Game.Internals.Actors.DiaPlayer.get_SkillOverrideActive()
      at Zeta.Game.Internals.CPlayer.GetActiveSkillBySlot(HotbarSlot slot)
      at Zeta.Game.Internals.CPlayer.GetPowerForSlot(HotbarSlot slot)
      at Trinity.HotbarSkills.UpdateHotbarSlotPowers() in d:\Demonbuddy\Plugins\Trinity\Combat\HotbarSkills.cs:line 117
      at Trinity.HotbarSkills.Update() in d:\Demonbuddy\Plugins\Trinity\Combat\HotbarSkills.cs:line 54
      at Trinity.PlayerInfoCache.RefreshHotbar() in d:\Demonbuddy\Plugins\Trinity\Cache\PlayerInfoCache.cs:line 263
      at Trinity.Trinity.ResetEverythingNewGame() in d:\Demonbuddy\Plugins\Trinity\Helpers\GameEvents.cs:line 198
      at Trinity.Trinity.GameEvents_OnGameChanged(Object sender, EventArgs e) in d:\Demonbuddy\Plugins\Trinity\Helpers\GameEvents.cs:line 112
      --- End of inner exception stack trace ---
      at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
      at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
      at System.Delegate.DynamicInvokeImpl(Object[] args)
      at System.Delegate.DynamicInvoke(Object[] args)
      at Zeta.Bot.GameEvents.(Delegate , Object[] )

      Zeta.Bot.GameEvents.
      2014-03-23 19:13:46,707 [Main Bot Thread] ERROR GameEvents (null) - System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidOperationException: The calling thread cannot access this object because a different thread owns it.
      at System.Windows.Threading.Dispatcher.VerifyAccess()
      at System.Windows.Threading.DispatcherObject.VerifyAccess()
      at System.Windows.Media.Visual.VerifyAPIReadWrite()
      at System.Windows.Media.VisualCollection.Clear()
      at Demonbuddy.TerrainVisualHost.ResetBackground()
      at Demonbuddy.TerrainVisualHost.<.ctor>b__0(Object s, EventArgs e)
      --- End of inner exception stack trace ---
      at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
      at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
      at System.Delegate.DynamicInvokeImpl(Object[] args)
      at System.Delegate.DynamicInvoke(Object[] args)
      at Zeta.Bot.GameEvents.(Delegate , Object[] )

      Zeta.Bot.GameEvents.
      2014-03-23 19:13:53,252 [Main Bot Thread] ERROR Logger (null) - [Trinity][Behavior] Fatal Error: Couldn't find a valid attack ability. Not enough resource for any abilities or all on cooldown

      Trinity.Technicals.Logger.Log
      2014-03-23 19:13:53,262 [Main Bot Thread] ERROR Logger (null) - [Trinity][Behavior] If you get this message frequently, you should consider changing your build

      Trinity.Technicals.Logger.Log
      2014-03-23 19:13:53,262 [Main Bot Thread] ERROR Logger (null) - [Trinity][Behavior] Perhaps you don't have enough critical hit chance % for your current build, or just have a bad skill setup?
       
    16. intel300

      intel300 New Member

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      Please help to advise , thanks
       
    17. intel300

      intel300 New Member

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      oh , i overwrite the trinity 1.8.9 and it is fixed :)
       
    18. samuraih

      samuraih New Member

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      rip cota.

      from 500m/hour exp to 300m/hour
       
    19. moletas

      moletas Member

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      Bot dosent attack RETURNED SUMONER in cota wtf..
       
    20. Fuzzied

      Fuzzied Member

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      I just wanted to say, damn to nerfed exp, damn to best drop rate so far for me:
      View attachment 121988
      350 mil exp/h T3.
       

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