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  • BestLEGS [2.0.3] - Legendary Road

    Discussion in 'Archives' started by Kevin Spacey, Mar 15, 2014.

    1. violentpasta

      violentpasta New Member

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      I updated trinity and did a fresh install. When doing this Legendary Road run, The game looks like its frozen and as soon as I pause the bot window, the game goes back to normal. Not sure whats going on. Found this in my logs


      2014-03-30 04:27:37,832 [1] ERROR PerformanceLogger (null) - [Trinity][Performance] Execution of the block LoadChild took 314.30ms.

      Trinity.Technicals.PerformanceLogger.Dispose
      2014-03-30 04:27:37,833 [1] ERROR PerformanceLogger (null) - [Trinity][Performance] Execution of the block LoadChild took 316.00ms.

      Trinity.Technicals.PerformanceLogger.Dispose
      2014-03-30 04:27:37,834 [1] ERROR PerformanceLogger (null) - [Trinity][Performance] Execution of the block LoadChild took 316.76ms.

      Trinity.Technicals.PerformanceLogger.Dispose
       
    2. Kevin Spacey

      Kevin Spacey Community Developer

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      TrinityCombatIgnore dont work still

      @hot12345 ReadMe.txt
       
    3. blablub

      blablub New Member

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      is it intended that in the last "cellar" he dosen´t kill the named behind the cauldron and completes the quest by talking to leah?
      he just enters and leaves

      db .364 / trinity .13 / questtools .18

      start dungeon (after last wm):

      [Trinity] Fully explored area! Tag Finished.
      [Trinity] TrinityTownPortal started - clearing area, waitTime=2500, startHealth=453441
      [Trinity] Town Portal timer finished
      ========== Grid segmentation resetting!!! ============
      Interacting with unit CaptainRumfoord-13105
      [Trinity] Clicking UI element Conversation Button (807854080)
      Skipping Conversation
      Closing questreward dialog
      Loaded profile [Legendary Road FULL v0.8] Daltyn
      Interacting with unit Leah-13106
      [Trinity] Clicking UI element Conversation Button (807854080)
      Skipping Conversation
      Using Waypoint to the Old Ruins
      Using Waypoint Waypoint_Town-13156 Number:1
      ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:40
      [Trinity] [TrinityMoveTo] Started Tag; x="1908,107" y="2785,488" z="33" name="" questId="1" stepId="0" worldId="71150" levelAreaId="101351"
      [Trinity] [TrinityMoveTo] tag finished: Within path precision x="1908,107" y="2785,488" z="33"
      [Trinity] [TrinityMoveTo] Started Tag; x="1837,5" y="2761,703" z="27,1" name="" questId="1" stepId="0" worldId="71150" levelAreaId="101351"
      [Trinity] [TrinityMoveTo] tag finished: Within path precision x="1837,5" y="2761,703" z="27,1"
      [Trinity] [TrinityMoveTo] Started Tag; x="1807,946" y="2760,645" z="27" name="" questId="1" stepId="0" worldId="71150" levelAreaId="101351"
      [Trinity] [TrinityMoveTo] tag finished: Within path precision x="1807,946" y="2760,645" z="27"
      [Trinity] [TrinityMoveTo] Started Tag; x="1796,834" y="2833,527" z="20,8" name="" questId="1" stepId="0" worldId="71150" levelAreaId="101351"
      [Trinity] [TrinityMoveTo] tag finished: Within path precision x="1796,834" y="2833,527" z="20,8"
      [Trinity] [TrinityMoveTo] Started Tag; x="1786,845" y="2951,892" z="20,1" name="" questId="1" stepId="0" worldId="71150" levelAreaId="101351"
      [Trinity] [TrinityMoveTo] Started Tag; x="1761,916" y="2911,426" z="20,3" name="" questId="1" stepId="0" worldId="71150" levelAreaId="101351"
       
      Last edited: Mar 30, 2014
    4. mmmbet

      mmmbet New Member

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      Try beta build, with trinity latest, work fine.
       
    5. blablub

      blablub New Member

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      updated to hb .365 (which should be 2-4h old...) trinity .13 is already the latest (also checked the svn)

      still happens
       
    6. Tobaunta

      Tobaunta New Member

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      First I have to say that I love the profile..
      Then I have to ask if there is any way to get the bot to just go for the wretched mothers and special name champs instead of taking all trash? (like he does in the video)
      I am not that used to the DB and all with it so don't know if it is something in the profile or something in the settings that have to change for that.
       
    7. Refrakt

      Refrakt New Member

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      went in to the hut and leave game..
       
    8. dbirdflyshi

      dbirdflyshi Member

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      Last edited: Mar 30, 2014
    9. JustBenHere

      JustBenHere New Member

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      Nvm, still cant it to consistently kill Daltyn
       
      Last edited: Mar 30, 2014
    10. Endus

      Endus Community Developer

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      Same. Newest DB/Trinity/Leg Road profile.
       
    11. Jack3ss

      Jack3ss New Member

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    12. Lichd2

      Lichd2 Member

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      100% solo botting isnt bad for a little over 2 days
       
    13. Creation85

      Creation85 New Member

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      In my case the reason it was logging out when entering the cellar was latency so I added a small wait timer between entering and moving on and it works 100% of the time. I attached it and I hope the author doesn't mind.
       

      Attached Files:

    14. JustBenHere

      JustBenHere New Member

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      I was just testing the same exact thing, thank you sir for saving me time and horrible scripting skills. Verified works, at least for me
       
    15. Endus

      Endus Community Developer

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      This worked for me. Dunno which is the better solution (this or the delay) but I'm sure Kevin will figure it out. :)
       
    16. JustBenHere

      JustBenHere New Member

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      Think it depends on what your latency is, I play while I am at work and we use satellite internet based out of Canada so my latency is 500+ instead of my normal 50 or so at home.
       
    17. hot12345

      hot12345 New Member

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    18. gauthierjoc

      gauthierjoc New Member

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      I don't know why, but the bot stop when he enter in a cave.
      DB Demonbuddy v1.1.1741.348
      Trinity 1.8.13


      [Trinity] [TrinityMoveTo] tag finished: Within path precision x="2270,482" y="2678,791" z="27,1"
      ToggleTargeting, new values: Looting:True LootRadius:50 Combat:False KillRadius:0
      ==== found The Cave Under the Well ====
      ToggleTargeting, new values: Looting:True LootRadius:0 Combat:True KillRadius:0
      Interacting with object g_Portal_Circle_Blue-1145
      ========== Grid segmentation resetting!!! ============
      Stopping the bot. Reason:Failed to locate profile.
      Chose Trinity as your combat routine
      Bot Thread Ended. Was this requested?
       
    19. specv

      specv Member

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      why do you say that? the assumption he ran it for 55 hours straight?
       
    20. Kevin Spacey

      Kevin Spacey Community Developer

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      i run 24/7 two years in a row without single ban, stop screwing
       

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