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  • [Discontinued] [Plugin] Quest Plugin 2.0

    Discussion in 'Archives' started by darkbluefirefly, Jun 4, 2015.

    1. darkbluefirefly

      darkbluefirefly Community Developer

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      Yea Alcor found a temp workaround for my issue, so were good.
       
    2. bertrand01

      bertrand01 New Member

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      He is here, the prophecy is real !
       
    3. austinpower

      austinpower Member

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      woohoo hurray darkbluefirefly. You're the best.
       
    4. lex

      lex New Member

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      I'm having issues with getting the plugin to work.
      I've created a new folder and followed the steps for the svn, but i'm getting the following error:

      at QuestPlugin.Gui.InitializeComponent() in c:\Users\**\**\**\Plugins\Questing\Gui.xaml:line 1
      at QuestPlugin.Gui..ctor() in c:\Users\**\**\**\Plugins\Questing\Gui.xaml.cs:line 25
      at QuestPlugin.QuestPlugin.get_Control() in c:\Users\**\**\**\Plugins\Questing\QuestPlugin.cs:line 155
      at Exilebuddy.BotWindow.?????????????????????????????????????????(Object )
      at Exilebuddy.BotWindow.?????????????????????????????????????????()
      at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore()
      at System.Windows.Threading.DispatcherOperation.InvokeImpl()
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout)
      at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout)
      at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout)
      at System.Windows.Threading.Dispatcher.Invoke(Action callback)
      at (Dispatcher , Action )
      at Exilebuddy.BotWindow.?????????????????????????????????????????(Object )
       
      Last edited: Aug 21, 2015
    5. ammon8

      ammon8 New Member

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      Bot gets stuck, when he tries get trough the roots into Vaal Ruins.
       
    6. BigBudda87

      BigBudda87 Member

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      read the first post pls
       
    7. krone6

      krone6 Member

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      Quest plugin is crashing Exilebuddy on startup around plugin load time. I see a lot of Baml errors though have no idea what a lot of it means. This is on a level 1 Shadow before he picked up his weapon and talked to the first NPC stranded in the water.
       

      Attached Files:

    8. buddyfu2

      buddyfu2 Member

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      Update the SVN to the latest version. darkbluefirefly did an update this morning that resolves your issue.
       
    9. krone6

      krone6 Member

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      I tried it in the morning as well as a few hours ago. Same thing.
       
    10. darkbluefirefly

      darkbluefirefly Community Developer

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    11. lex

      lex New Member

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      Just created a new folder, updated with SVN, but getting the same error.
       
    12. krone6

      krone6 Member

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      Same thing. I deleted the files and did a SVN update. It crashes at the same spot.

      EDIT: To everyone having crashing issues please redownload the entire bot. It worked for me and now I can run it. This was after it updated to the latest automatically (I clicked yes).
       
      Last edited: Aug 23, 2015
    13. darkbluefirefly

      darkbluefirefly Community Developer

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      Updated. Gui is in. Working on bandit logic now.
      For those with svn, Right click Quest Plugin Folder, and select SVN Update.
      The Red X on the folder should be green check mark now.
      Everytime you see a red X on the folder, do the update.
      Thanks.
       
    14. BigBudda87

      BigBudda87 Member

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      thanks for the update. testing it atm. seems to work good
       
    15. krone6

      krone6 Member

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      The issue with the bot not collecting all three pieces in mud flats before continuing is still around. I started it fresh on a level 1 and I had to manually collect two of the three pieces to proceed.
       
    16. gfnparty

      gfnparty New Member

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      crash on strat up a bot

      System.IO.FileNotFoundException: Could not load file or assembly 'QuestPlugin, Culture=neutral' or one of its dependencies. The system cannot find the file specified.
      File name: 'QuestPlugin, Culture=neutral'
      at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
      at System.Reflection.RuntimeAssembly.nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
      at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
      at System.Reflection.Assembly.Load(AssemblyName assemblyRef)
      at System.Windows.Navigation.BaseUriHelper.GetLoadedAssembly(String assemblyName, String assemblyVersion, String assemblyKey)
      at MS.Internal.AppModel.ResourceContainer.GetResourceManagerWrapper(Uri uri, String& partName, Boolean& isContentFile)
      at MS.Internal.AppModel.ResourceContainer.GetPartCore(Uri uri)
      at System.IO.Packaging.Package.GetPartHelper(Uri partUri)
      at System.IO.Packaging.Package.GetPart(Uri partUri)
      at System.Windows.Application.GetResourceOrContentPart(Uri uri)
      at System.Windows.Application.LoadComponent(Object component, Uri resourceLocator)
      at QuestPlugin.Gui.InitializeComponent() in c:\***\Gui.xaml:line 1
      at QuestPlugin.Gui..ctor() in c:\***\Plugins\QuestPlagin\Gui.xaml.cs:line 54
      at QuestPlugin.QuestPlugin.get_Control() in c:\***\Plugins\QuestPlagin\QuestPlugin.cs:line 173
      at Exilebuddy.BotWindow.?????????????????????????????????????????(Object )
      at Exilebuddy.BotWindow.?????????????????????????????????????????()
      at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore()
      at System.Windows.Threading.DispatcherOperation.InvokeImpl()
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout)
      at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout)
      at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout)
      at System.Windows.Threading.Dispatcher.Invoke(Action callback)
      at (Dispatcher , Action )
      at Exilebuddy.BotWindow.?????????????????????????????????????????(Object )

      WRN: Assembly binding logging is turned OFF.
      To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
      Note: There is some performance penalty associated with assembly bind failure logging.
      To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].


      i have renamed a plugin folder to QuestPlugin and uncheked "read only" - Bot started without exeptions
       
      Last edited: Aug 23, 2015
    17. darkbluefirefly

      darkbluefirefly Community Developer

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      That's not me, that's Pushedx's Code to Handle Glyph wall, and it's 100% error free.
      You probably didn't specify Quest Item Pickup in your Item filter. Please check that.
       
    18. krone6

      krone6 Member

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      The item filter is default and freshly downloaded today. It picked up the first one just fine then ran to the area zone to try to go into the flooded depths. That doesn't seem error free and I didn't enable plugins I didn't need, only required such as gem leveler. I also have key pickup enabled per instructions.
       
    19. darkbluefirefly

      darkbluefirefly Community Developer

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      Can you get me the log?
       
    20. krone6

      krone6 Member

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      The info should be in the attached log. I don't know where and it's pretty large. Hopefully you can do something with it.
       

      Attached Files:

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