• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • [Release] RebornBuddy Version 1.0.461

    Discussion in 'Archives' started by mastahg, Jan 11, 2014.

    1. WoWuser123

      WoWuser123 Member

      Joined:
      Aug 4, 2011
      Messages:
      371
      Likes Received:
      4
      Trophy Points:
      18
      Crashing a lot for me as well.
       

      Attached Files:

    2. wildmango

      wildmango New Member

      Joined:
      Dec 2, 2015
      Messages:
      1
      Likes Received:
      0
      Trophy Points:
      0
      experiencing the exact same issue, it was working fine for the past few hours and after the patch its crashing at what seems to be random intervals
       

      Attached Files:

    3. jungleslang

      jungleslang New Member

      Joined:
      Sep 22, 2015
      Messages:
      108
      Likes Received:
      1
      Trophy Points:
      0
      mine worked fine all day. i got connection closed and went to restart. it wants to update. the update crashes every time.

      downloaded the main file from the buddy downloads. then this happened. View attachment 60064 2015-12-02 17.14.txt
       
      Last edited: Dec 2, 2015
    4. sleepynamja

      sleepynamja New Member

      Joined:
      Feb 22, 2013
      Messages:
      57
      Likes Received:
      0
      Trophy Points:
      0
      Crashing very often for me as well. Anyone have a link to an older version?
       
    5. Veigue

      Veigue Member

      Joined:
      Jun 24, 2013
      Messages:
      69
      Likes Received:
      0
      Trophy Points:
      6
      Bot Crashing just when Idle, or even whatever it's running.
       
    6. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,343
      Likes Received:
      382
      Trophy Points:
      83
      New version building now, should be ready in a minute. Hopefully should fix the crash as I cannot replicate it yet.
       
    7. Ken512

      Ken512 Member

      Joined:
      Mar 21, 2015
      Messages:
      100
      Likes Received:
      0
      Trophy Points:
      16
      Everything seems to be in order after the 2nd update.
       
    8. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,343
      Likes Received:
      382
      Trophy Points:
      83
      Connection clients is steadly rising so I think that got it. Was able to replicate the crash and since it wasn't happening on my internal builds that means it had to be something on the build server. Internally we changed from compiling the authorization stuff locally to using a precompiled dll and since that was the only major change there must have been an issue with the obfuscation system. I rolled back the changes and imported the new stuff locally and pushed out the new version. Going to have to do further investigation to see why the obfuscation system was causing the crash.
       
    9. kentuckyjo

      kentuckyjo New Member

      Joined:
      Jan 13, 2011
      Messages:
      25
      Likes Received:
      0
      Trophy Points:
      1
      Latest update zip seems to be broken. I keep getting unexpected end of archive.
       
    10. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,343
      Likes Received:
      382
      Trophy Points:
      83
      Strange, repushing it now.
       
    11. kentuckyjo

      kentuckyjo New Member

      Joined:
      Jan 13, 2011
      Messages:
      25
      Likes Received:
      0
      Trophy Points:
      1
      All good now! Thanks for the quick follow up.
       
    12. Veigue

      Veigue Member

      Joined:
      Jun 24, 2013
      Messages:
      69
      Likes Received:
      0
      Trophy Points:
      6
      I got this error and crashed overnight.I'm using the last version available.

      Code:
      [03:20:35.018 N] [Lisbeth] Using SteadyHand2.
      [03:20:35.142 D] DoAction Spell 281 0x1066874F
      [03:20:36.728 N] [Lisbeth] Using Innovation.
      [03:20:36.854 D] DoAction Spell 284 0x1066874F
      [03:20:37.687 N] Authentication failed, disconnecting.
      [03:20:37.688 D] Calling Treeroot.Stop from another thread is not suggested, use stopgently instead.
      [03:20:37.688 N] Stopping the bot.
      [03:20:37.691 N] Connection closed! 192.99.148.87:31215
      [03:20:37.754 D] System.Exception: Seule une partie d’une requête ReadProcessMemory ou WriteProcessMemory a été effectuée, at addr: 00000000, Size: 4
         à GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         à GreyMagic.MemoryBase.Read[T](IntPtr addr)
         à ff14bot.Managers.GameObjectManager.get_LocalPlayer()
         à ff14bot.Core.get_IsInGame()
         à ff14bot.TreeRoot.()
      [03:20:37.755 D] CurrentBot.Stop()
      [03:20:37.767 D] TreeHooks.Instance.ClearAll()
      [03:20:37.767 N] Clearing all hooks.
      [03:20:37.768 D] Added new hook [PreCombatLogic] c835f75b-7216-4c99-afd3-62192d0e4c19
      [03:20:37.768 N] [Zekken] Avoidance hooked.
      [03:20:37.768 D] Added new hook [TreeStart] 54e22864-6451-44d9-9678-b45fe2ea1f00
      [03:20:37.768 D] Added new hook [PoiAction] ac207f2b-0f53-4955-a239-bc14da058f12
      [03:20:37.768 D] Replaced hook [PreCombatBuff] ba7ae74a-af65-498a-89fa-dca95eb2216a
      [03:20:37.768 D] Replaced hook [Heal] 425c8e31-9849-4bf0-a71e-0a47512d4668
      [03:20:37.768 D] Replaced hook [Pull] 0d07dafb-500f-4b1e-a498-684de8e26c38
      [03:20:37.768 D] Replaced hook [CombatBuff] 45e59f66-2b67-49dc-ac63-3225370e9aeb
      [03:20:37.768 D] Replaced hook [Combat] 03a7cade-c261-46a3-ad14-ec3a87f81338
      [03:20:37.768 D] Replaced hook [Rest] 416f1729-532f-40f0-88a3-341935bea3d2
      [03:20:37.768 D] Navigator.Clear()
      [03:20:37.770 D] System.Exception: Seule une partie d’une requête ReadProcessMemory ou WriteProcessMemory a été effectuée, at addr: 00000000, Size: 1
         à GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
         à GreyMagic.MemoryBase.Read[T](IntPtr addr)
         à ff14bot.Ext.NoCacheRead[T](ExternalProcessMemory mem, IntPtr address)
         à ff14bot.Managers.MovementManager.get_IsFlying()
         à ff14bot.Managers.MovementManager.MoveForwardStop()
         à ff14bot.Navigation.SlideMover.MoveStop()
         à ff14bot.Navigation.Navigator.Clear()
         à ff14bot.TreeRoot.<>c.()
         à System.Threading.ThreadHelper.ThreadStart_Context(Object state)
         à System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
         à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
         à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
         à System.Threading.ThreadHelper.ThreadStart()
      
       
      Last edited: Dec 3, 2015
    13. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,343
      Likes Received:
      382
      Trophy Points:
      83
      Full logs are required.
       
    14. Veigue

      Veigue Member

      Joined:
      Jun 24, 2013
      Messages:
      69
      Likes Received:
      0
      Trophy Points:
      6
    15. WoWuser123

      WoWuser123 Member

      Joined:
      Aug 4, 2011
      Messages:
      371
      Likes Received:
      4
      Trophy Points:
      18
      Anything exiting added in the new update (360)?
       
    16. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,343
      Likes Received:
      382
      Trophy Points:
      83
      Fix for getting salvagewindows desynth value when running windows in a locale that uses a comma for decimal
       
    17. Exmortem

      Exmortem Community Developer

      Joined:
      Mar 28, 2010
      Messages:
      799
      Likes Received:
      16
      Trophy Points:
      18
      Any chance we could get a changelog please?
       
    18. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,343
      Likes Received:
      382
      Trophy Points:
      83
      Bug fix where sometimes teleport to would fail
       
    19. newb23

      newb23 Community Developer

      Joined:
      Nov 26, 2014
      Messages:
      397
      Likes Received:
      15
      Trophy Points:
      18
      Since it's been a little bit, you mind if I inquire as to the status of flying implementation?

      Last I heard, you had a big 'ole tree to try and work through, but little time due to medical constraints.

      Any progress at all? ExMatt's research helping?

      Thanks!
       
    20. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,343
      Likes Received:
      382
      Trophy Points:
      83
      Don't expect it any time soon. Working on something else, should have an announcement in a week or two.
       

    Share This Page