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  • [Act 2] Maghda Boss Farm

    Discussion in 'Archives' started by Inrego, Jun 12, 2012.

    1. PhillisPG

      PhillisPG New Member

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      nice profile
       
    2. kaywalsk

      kaywalsk New Member

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    3. D3GoldFinger

      D3GoldFinger New Member

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    4. kaywalsk

      kaywalsk New Member

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      Last edited: Jun 17, 2012
    5. skillt

      skillt Moderator Moderator

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      nais work :) mb a plugin for Maghda video skip would be geat ...
       
    6. Inrego

      Inrego New Member Buddy Store Developer

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      It's coming up with the plugin I'm making - along with doing the bonus-quest. But my exam is first in line. I just got the assignment - and luckily, it seems like something I can finish in about 2 days - instead of 5. But we'll see :)
       
    7. Inrego

      Inrego New Member Buddy Store Developer

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      It's coming up with the plugin I'm making - along with doing the bonus-quest. But my exam is first in line. I just got the assignment - and luckily, it seems like something I can finish in about 2 days - instead of 5. But we'll see :)
       
    8. westfox09

      westfox09 New Member

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      after upgrading .125 from .103 , it doesn't move at maghda..
       
    9. jcr4990

      jcr4990 New Member

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      Has anyone figured out how to make the bot break the barricades? Would be nice to be able to afk this. I guess the plugin that was made to do that didn't work?
       
    10. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      This gets stuck after killing Magda - doesn't use town portal and restart.

      Profile is currently unusable.

      Using DB .125
       

      Attached Files:

    11. Marlhex

      Marlhex New Member

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      Try it with .124. I'm using the Editted version by D3GoldFinger from page 15 and it's working fine for me.
       
    12. Inrego

      Inrego New Member Buddy Store Developer

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      Barricade breaking was added to DB - so I removed the plugin (which was also working fine)
       
    13. Marlhex

      Marlhex New Member

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      Inrego, any idea about the SkippingCutscene?
      I tried to rename the questId to "1" and removing the WaitTimers but it didn't help.I can't see anything Diagnostic in the log either.
       
    14. D3GoldFinger

      D3GoldFinger New Member

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      Try the edited version. Its not perfect (doesn't skip dialogue or use town portal) but it will work for now.

       
    15. Inrego

      Inrego New Member Buddy Store Developer

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      The problem is attack range. When the cutscene starts, the boss is usually within "attack range" and will therefore ignore the SkipCutscene profile tag. Although - if you lower your attack range to 30-35, it will skip the cutscene but might not chase the boss when she moves away. These are some of the problems that are behind my reasoning to begin making this as a plugin instead of a profile.
      It's going well. Right now I have it working to walk around and free prisoners - but I need to make it stop when it has freed 8, and then move on to boss (possibly skipping mobs on the way, still thinking about that)

      I do have an exam right now though which is monday-friday, so I'll probably not get much done until then.
       
    16. igod

      igod New Member

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      i have an problem with the new bot build
      after he killed maghda my char just stands there and w8 till the unstucker plugin leaves the game
      and then he just creates a new game and does nothing till the unstucker leave any1 else got the problem with new bot build?
       
    17. Cukie

      Cukie Active Member

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      I am having an issue with the bot running to the top left corner of Magda's room, not starting the encounter. This is what shows on Diagnostic. After the bot sits in the top left corner, nothing else shows up in the logs for some reason....
      Code:
      [17:43:51.073 D] Generating path to Lair of the Witch entry point - <895.123, 1214.042, 196.8707>
      [17:43:51.074 D] Raycast path generated.
      [17:43:51.074 D] Generated path to <895.123, 1214.042, 196.8707> (Lair of the Witch entry point) with 1 hops.
      [17:43:54.168 D] Navigator.Clear
      [17:43:54.296 D] Replaced hook [ProfileOrderBehavior_Hook] a83eac05-7b6e-455a-9e01-e3ad4e575da2
      [17:43:54.323 D] Generating path to Interact with object - <886.2444, 1205.34, 193.827>
      [17:43:54.496 D] Successfully generated path from {X=296,Y=172} to {X=284,Y=162} in 00:00:00.0002789 with 13(2) hops
      [17:43:54.496 D] Client path generated.
      [17:43:54.496 D] Generated path to <886.2444, 1205.34, 193.827> (Interact with object) with 2 hops.
      [17:43:55.533 N] Interacting with object Boss_Portal_Maghda-1417
      [17:43:56.103 D] Navigator.Clear
      [17:43:56.223 D] Replaced hook [ProfileOrderBehavior_Hook] 0793b334-b396-484f-99b1-f1304935f522
      [17:43:56.843 D] Replaced hook [ProfileOrderBehavior_Hook] 8180fc61-0191-4dff-89dd-8b5a514930c4
      [17:43:56.883 N] Interacting with object Boss_Portal_Maghda-1417
      [17:43:57.434 D] Navigator.Clear
      [17:43:57.550 D] Replaced hook [ProfileOrderBehavior_Hook] f2e9a525-913c-463d-9fad-852c3985ec3e
      
       
    18. Inrego

      Inrego New Member Buddy Store Developer

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      As soon as my Sarkoth plugin is done, I'll get to fixing/perfecting this profile. Hang on guys! Hopefully within a few days!
       
    19. surfer999

      surfer999 New Member

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      My barb don't move to Maghda after port and stacks at SkipCutscene step. If <!-- <SkipCutscene questId="1" /> --> is commented, the bot just leaves the game by reason="Run is done".
       
    20. 3r4z3r

      3r4z3r New Member

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      I modified the Maghda profile and tested it for about 15 hours. Perfect AFK botting.

      The plugin disables KillMonsters and PickupLoot until he is in the Lair to maximize quest xp.
      The plugin changes the KillRadius 10 seconds after entering the lair to 100, so SkipCutScene always works!

      Credits to everyone who made the files i modified!

      View attachment Maghda.zip
       

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