It's coming up with the plugin I'm making - along with doing the bonus-quest. But my exam is first in line. I just got the assignment - and luckily, it seems like something I can finish in about 2 days - instead of 5. But we'll see
It's coming up with the plugin I'm making - along with doing the bonus-quest. But my exam is first in line. I just got the assignment - and luckily, it seems like something I can finish in about 2 days - instead of 5. But we'll see
Has anyone figured out how to make the bot break the barricades? Would be nice to be able to afk this. I guess the plugin that was made to do that didn't work?
This gets stuck after killing Magda - doesn't use town portal and restart. Profile is currently unusable. Using DB .125
Try it with .124. I'm using the Editted version by D3GoldFinger from page 15 and it's working fine for me.
Inrego, any idea about the SkippingCutscene? I tried to rename the questId to "1" and removing the WaitTimers but it didn't help.I can't see anything Diagnostic in the log either.
Try the edited version. Its not perfect (doesn't skip dialogue or use town portal) but it will work for now.
The problem is attack range. When the cutscene starts, the boss is usually within "attack range" and will therefore ignore the SkipCutscene profile tag. Although - if you lower your attack range to 30-35, it will skip the cutscene but might not chase the boss when she moves away. These are some of the problems that are behind my reasoning to begin making this as a plugin instead of a profile. It's going well. Right now I have it working to walk around and free prisoners - but I need to make it stop when it has freed 8, and then move on to boss (possibly skipping mobs on the way, still thinking about that) I do have an exam right now though which is monday-friday, so I'll probably not get much done until then.
i have an problem with the new bot build after he killed maghda my char just stands there and w8 till the unstucker plugin leaves the game and then he just creates a new game and does nothing till the unstucker leave any1 else got the problem with new bot build?
I am having an issue with the bot running to the top left corner of Magda's room, not starting the encounter. This is what shows on Diagnostic. After the bot sits in the top left corner, nothing else shows up in the logs for some reason.... Code: [17:43:51.073 D] Generating path to Lair of the Witch entry point - <895.123, 1214.042, 196.8707> [17:43:51.074 D] Raycast path generated. [17:43:51.074 D] Generated path to <895.123, 1214.042, 196.8707> (Lair of the Witch entry point) with 1 hops. [17:43:54.168 D] Navigator.Clear [17:43:54.296 D] Replaced hook [ProfileOrderBehavior_Hook] a83eac05-7b6e-455a-9e01-e3ad4e575da2 [17:43:54.323 D] Generating path to Interact with object - <886.2444, 1205.34, 193.827> [17:43:54.496 D] Successfully generated path from {X=296,Y=172} to {X=284,Y=162} in 00:00:00.0002789 with 13(2) hops [17:43:54.496 D] Client path generated. [17:43:54.496 D] Generated path to <886.2444, 1205.34, 193.827> (Interact with object) with 2 hops. [17:43:55.533 N] Interacting with object Boss_Portal_Maghda-1417 [17:43:56.103 D] Navigator.Clear [17:43:56.223 D] Replaced hook [ProfileOrderBehavior_Hook] 0793b334-b396-484f-99b1-f1304935f522 [17:43:56.843 D] Replaced hook [ProfileOrderBehavior_Hook] 8180fc61-0191-4dff-89dd-8b5a514930c4 [17:43:56.883 N] Interacting with object Boss_Portal_Maghda-1417 [17:43:57.434 D] Navigator.Clear [17:43:57.550 D] Replaced hook [ProfileOrderBehavior_Hook] f2e9a525-913c-463d-9fad-852c3985ec3e
As soon as my Sarkoth plugin is done, I'll get to fixing/perfecting this profile. Hang on guys! Hopefully within a few days!
My barb don't move to Maghda after port and stacks at SkipCutscene step. If <!-- <SkipCutscene questId="1" /> --> is commented, the bot just leaves the game by reason="Run is done".
I modified the Maghda profile and tested it for about 15 hours. Perfect AFK botting. The plugin disables KillMonsters and PickupLoot until he is in the Lair to maximize quest xp. The plugin changes the KillRadius 10 seconds after entering the lair to 100, so SkipCutScene always works! Credits to everyone who made the files i modified! View attachment Maghda.zip