I notice that with spirit walk enabled on my Witch Doctor, the bot will attack the distraction decoy instead of moving while spirit walk is...
Plenty of work left to be done, but just taking a second to spit out mad props to the DB crew. I get some crashes, but .204 is really starting to...
For Witch Docs, is there an exposed property to define if Vision Quest is spec'd? If so, it would be great if dogs/demons would get recast even...
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