I just wish the bot would defend itself against players, right now it looks very bad when attacked... we attack their companion, then go...
Yea it works really well as is, no question! There are few nodes in my profile that it cannot get close enough to interact. So I guess I am...
I want to override the distance at which buddy interacts with crew skills gathering nodes. Currently I think the character has to be within 1m or...
Nope, I'm a novice developer, I reviewed all the documented API, but cant figure how to override the buddywing default gather settings. /shurg
So I am trying to implement out of combat auto-follow, of a group member. Trying to use the focus target object I'm adding some logic in the...
Sorry I had no luck figuring it out, I can use Visual Studio, and update routines etc. But I cannot figure out how to debug/open the core...
Yes I've been looking there, no worries :) delete post as needed
Can anyone just provide me the class that does node gathering?
Anyone to bump up the resource gathering range for the DefaultCombat routine, or is it hardcoded in the buddywing source? Thanks!
Starting bot Grind Bot Added new hook [RepopCorpse] 7ddd7e55-5818-4542-ad69-7250b039105d Added new hook [Pull]...
Same error: Starting bot Grind Bot Added new hook [RepopCorpse] 7ddd7e55-5818-4542-ad69-7250b039105d Added new hook [Pull]...
Every time the bot goes after a player's companion, or gets into PVP, afterwards it gets stuck in a loop, and needs to be reset. How can force the...
Your bot is attacking players?
The bot should be able to at least defend itself, right now when getting attacked in the open, the bot kills the pvp players companion, then runs...
[05:39:06.826 N] Starting Buddy Wing v1.0.1137.552 [05:39:08.892 N] Logging in... [05:39:09.630 N] Down for maintenance! [05:39:09.919 N]...
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