I solved it with autoclicker macro - I just click mouse left click + right click 5 seconds later every minute or so. This way it works perfectly...
I think you should correct a little the "one-shot" hero a bit. I doesn't decide to go all in if you have a spell in your hand which would kill them.
I dont have warleaders :P Im saying that warlock is a bad idea because of the hero power which doesn't work atm. When every turn lasts max time...
We will see what the API actually will let us do ;) And I have another project on mind (slightly bigger) which I want to do with the API but I...
I had the same issue. I think playing warlock atm isn't an option - it seems it has trouble with using the hero power on warlock. And about the...
Well about the rankeds, I'm actually right now at 17 rank with win rate something around 50% with simple hunter (mostly basic cards) :) I was...
Can't wait to get my hand on that API :> Even if it sucks at the begining.
I was getting pretty good results with rush decks on casual on new account, but it's very bad on good mmr. I only get people with legendaries etc...
As I stated in another topic - The coin should be dropped on turn one before everything else. It should be fairly easy to implement and this way...
I'm pretty sure it's something like this: 1. Play first monster card from hand with higher cost 2. Attack from left to right (if I remember...
Yea jotd, its about that, to use coin before anything else (we could put Innervate to be treated like a coin too).
Dude, you are talking about advanced conditions. I'm sure they will implement that later, but imo first priority for them should be stability,...
Really, you want to weigh it on turn one? Do you get combos to kill opp on turn one? :D
Well rivus, checking what it can or cannot play is some more advanced logic and from what I read they are working on it for each separate card....
I'm running the bot on rankeds for 6 hours now and I'm at 20-33 with hunter, so not like its 10% ;P And I'm still at ranks 19-20. I use...
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