Gonna have to bother you yet again it seems, getting reports of a new similar exception, this time on the crafting manager. Could it be a bad...
Seems fixed now, thanks!
Thanks a lot! Sorry to bother ya, but here's another one. WorldManager.CurrentWeather always returns None now. Can be tested with:...
Thanks for the fix on Purchase! I'm getting reports of another weird exception when doing GatheringItem.GatherItem(): --->...
Found another bug, it seems Shop.Purchase is throwing an exception when trying to buy stuff from a gil vendor....
Best one that handles all jobs is: https://discord.gg/sFB2bR7WfN
Trying to read SelectIconString.Lines() also seems to be broken, even if SelectIconString.IsOpen returns true you get this when trying to read the...
Hey Mastahg, hope you're doing well. Seems like the gathering struct is still busted. Doing something like this on the console returns gibberish:...
Yeah, Span<T> is awesome. The new System.Text.Json serializer is faster than json.net too, which can improve performance when saving logging files...
Mastahg I was wondering if you'd given any thoughts to moving over to .net 6 again? Perhaps as an experimental beta version? There's quite a few...
Hey Mastahg, do you think we could get an update for ActionResourceManager.Monk? It seems to be missing beast chakras and nadi.
Thanks!
Hey Mastahg, found a bug. Core.Me.Levels doesn't register Reaper at all. Quick to test with: foreach (var level in Core.Me.Levels) { Log(level); }
Hey Mastahg, AetherCurrentManager.IsZoneComplete() seems to be reporting the wrong values, and if you try to use certain zones (like 620) it...
Thanks! It seems CraftingManager.CurrentlyListedRecipes is not reading the values correctly.
Separate names with a comma.