Since this last 6.51 hotfix the "GamelogManager.TellRecevied" event is firing backwards. It fires when you send a tell but not when you receive one
After the update, it defaulted to max sessions on a 3 session key.
Is it # of CanFullyNavigateTo requests or # of CanFullyNavigateTarget's in the combined requests in a minute? I can probably pair down the...
Okay I got a weird issue that might come from a lack of understanding. I'm using Navigator.NavigationProvider.CanFullyNavigateTo(...) to check the...
There's a new object type for the event object on the island sanctuary. They are all type 14 with the same vtable def. No clue why all the island...
Also it seem like Max objects in gameobject manager got a boost again to 596...
Re: SelectString The first offset selectstring uses, 0x238, for the PopupMenu struct should be 0x220 now instead. Then linecount and everything works
Yeah for this last one it was a google api library and last time I had to use a compiled dll was for a discord library in order to relay tells....
With regards to the !CompilerOption:AddRef flag that can be used on source files. Would it be possible to add some kind of keyword or symbol that...
Can you add `InventoryBagId.GrandCompany_Page4` and `InventoryBagId.GrandCompany_Page5` to the bag enums? They are just the next two bag ids after...
Does `ff14bot.Helpers.Logging.LoggingLevel` do anything? From what I can see the only time any log level is respected is when it's writing to the...
In ContentsFinderConfirm.Commence() the sendaction now uses the pair (3, 8) instead of the old (3,7)
WorldManager's teleport locations always return a SubIndex of 0, the SubIndex field offset seems to be off. It's breaking the ability to travel to...
in AgentTelepotTown, for AECount can you remove the -1 I had at the end there? That was a slight miscalculation and cuts off the last ae that...
Next update could you adjust the PlayerIcon enum, it shifted a while back and things like Busy doesn't line up. These are the current values...
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