I was trying a Spellslinger, but I was getting messed up with the spamming of the Spellsurge. Thinking I will start a Stalker if that's still...
So I'm going to be giving WB a shot. May not be as developed as I'd like, but I have faith in the crew behind it (plus Apoc is just acerbic...
Exactly. The bot looks awesome, but some of us are waiting until some of the "growing pains" have been worked through a bit more. Trust me, I'm...
Well I think part of the issue is that many of us are waiting for it to be a little bit more complete/functional before we buy into it. So, at...
In other news, it doesn't seem to be self-buffing anymore if I use ye olde Combat Bot.xml file. Trying to track down why. I don't mind manually...
Something minor, but CombatHotkeys.cs still prints out F8 as the UI versus Pausing. Doesn't impact the function, obviously, but may be confusing...
That looks like it might have been the issue. I also turned off the "Use Lockboxes" plugin as well, just to be safe.
Plus, holy crud... Is there any way to turn off movement? EDIT: Editing the settings file doesn't seem to stick. It keeps going back and...
Duh. Never mind. I understand now. I read that wrong. Good idea. Only use Rifle if energy is lower then 60%.
As an aside, are there any plans to add in toggles like Pure had? I really liked the ability to pause the routine as well as force AOE off when I...
This is what I've got for the Sniper/Marksmanship. I'm going to go test it now. It compiles at least. public override Composite Cooldowns...
I know you've done a Marksmanship.cs update, but I'll push my up here as I think it runs a bit better with some of the selections. One of the big...
Well here's what I've got so far. Seems to be working pretty well. I left the old stuff in there for reference: private Composite...
I've got a good guide for Sniper/Marksmanship that I'm trying to process through. There are some pretty significant changes (like always keeping...
That looks to be why they set it up this way. You can start a character and just do the class missions and pretty much level up throughout the...
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