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  • [资料]专业制作开发资料

    Discussion in 'Rebornbuddy 援助区' started by EricPhone, Jan 22, 2015.

    1. 13800000

      13800000 New Member

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      EP大大,我要没理解错误的话,是不是不能单选某个素材HQ,而是全部素材一次过决定是否选择或者优先使用HQ,但HQMats="0,3,2",我理解为3次一个循环,如果说“-1,0,0”,那么就是总数1/3次优先使用HQ素材的意思,剩下2/3就是使用NQ素材,请问有否理解错误?
       
    2. EricPhone

      EricPhone Moderator Moderator

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      应该是这样的
       
    3. EricPhone

      EricPhone Moderator Moderator

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      我也不知道如何限制数量,应该是将while ture改成while背包里的某物品达到一定数量,具体我也不清楚,你可以去英文开发区问问
       
    4. 13800000

      13800000 New Member

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      又进不去道具页面了。。。查不到id了。。。
      ep大大,能否麻烦你们打得开的整理一个列表出来啊。。。
      手机也打不开了。。。不知为何= =
       
    5. EricPhone

      EricPhone Moderator Moderator

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      抱歉,我没那么多时间去弄这个
       
    6. pia

      pia Member

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      用个代理 就能看到那个网站了,推荐 mxvpn
       
    7. adaifjios

      adaifjios Member

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      Ep大大,请问简易制作的命令是什么呢?
       
    8. EricPhone

      EricPhone Moderator Moderator

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      顶楼都有解说和示例
       
    9. foxivan

      foxivan New Member

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      这个参数不是这样理解的,举例hqmats="-1,-2,-2,-1",就是制作某件物品,需要4件材料,第一件优先使用hq,第二件优先普通,第三件优先普通,第四件使用优先hq,
       
    10. pia

      pia Member

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      楼上正确
       
    11. 9540321

      9540321 Member

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      Hippogryph怪物ID是多少呢?可以帮我查询下吗
       
    12. EricPhone

      EricPhone Moderator Moderator

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      抱歉,我查不到,你需要选中Hippogryph这个怪物为目标之后运行这个指令才获取到
       
    13. 9540321

      9540321 Member

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      请帮我看下这个,脚本,为什么我不能打怪呢?
      <Profile>
      <Name>Boar Hide-South Shroud- lvl 46</Name>
      <KillRadius>80</KillRadius>
      <Order>
      <If Condition="not IsOnMap(154)">
      <TeleportTo Name="Quarrymill" AetheryteId="24" />
      </If>
      </Order>
      <GrindAreas>
      <GrindArea name="">
      <Hotspots>
      <Hotspot Radius="80" XYZ="330.3443, 23.78551, -715.2649" name="" />
      <Hotspot Radius="80" X="297.511" Y="21.06431" Z="-705.8745" name="" />
      </Hotspots>
      <TargetMobs>
      <TargetMob name="Hippogryph" />
      </TargetMobs>
      <MinLevel>1</MinLevel>
      <MaxLevel>50</MaxLevel>
      </GrindArea>
      </GrindAreas>
      <Order>
      <Grind grindRef="" while="Core.Player.ClassLevel &gt; 1" />
      </Order>
      </Profile>
       
    14. EricPhone

      EricPhone Moderator Moderator

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      新版本RB的API改动了,无法再通过名字来定位怪物
      你需要将
      Code:
      <TargetMobs>
      <TargetMob name="Hippogryph" />
      </TargetMobs>
      
      改成
      Code:
      <TargetMobs>
      <TargetMob Id="1231" />
      </TargetMobs>
      
      这里的id就用之前给你的代码来获取,然后将1231改成你获取到的id
       
    15. 9540321

      9540321 Member

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      谢谢,楼主大大,那个id是789,开始打咯~
       
    16. 9540321

      9540321 Member

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      请问有magitek这种类似的最新的战斗插件吗?包含忍者的。谢谢
       
    17. EricPhone

      EricPhone Moderator Moderator

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    18. 9540321

      9540321 Member

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      Svn,中文版在哪里下载呢?我使用点检出要未响应呢?
       
    19. EricPhone

      EricPhone Moderator Moderator

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      你可以百度找下,未响应是因为google连接的svn需要翻墙才可以使用
       
    20. 9540321

      9540321 Member

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      怎么翻墙啊?
       

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