hbrelog无法加载store里的脚本, 1-100的任务脚本你可以用svn下载到本地再使用hbrelog加载 Code: https://subversion.assembla.com/svn/buddy-profiles.honorbuddy/trunk/
我不知道是我设置错误还是中控bug,如果我2个号挂机。他输入第一个 hb key以后,第2个key就不会按照我设置的哪个key输入,而是重复第一个key输入,然后就造成了max mission,这样我就只能挂一个号
一到输入密码的时候就这样 什么情况? [4:29:31] QS: Attempting to close Wow [4:29:32] QS: Successfully closed Wow [4:30:55] QS: ********* Tasks *********** [4:30:55] QS: ********* End of Task list *********** [4:30:56] QS: Starting D:\World of Warcraft\Wow.exe [4:30:57] QS: Waiting for Wow to start [4:31:01] System.IO.FileNotFoundException: 未能加载文件或程序集“Fasm.NET.dll”或它的某一个依赖项。找不到指定的模块。 文件名:“Fasm.NET.dll” 在 GreyMagic.ExternalProcessReader..ctor(Process proc) 在 HighVoltz.HBRelog.WoW.WowLockToken.StartWoW() 在 HighVoltz.HBRelog.WoW.States.StartWowState.Run() 在 HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse() 在 HighVoltz.HBRelog.WoW.WowManager.Pulse() 在 HighVoltz.HBRelog.TaskManager.Pulse() 在 HighVoltz.HBRelog.HbRelogManager.DoWork()
请到作者原帖下载最新的英文原版使用 https://www.thebuddyforum.com/honor...ed/44295-app-hbrelog-opensource-relogger.html
Hello buddies, in the HB window: click Load Profile -> From Buddy store new window appears select profile of your choice, below you will see a link like store:///Apexis Shard Dailies/Apexis Shard Dailies.xml this is what you should type in HBRelog.
[19:03:56] HBRelog Version 1.1.10 [19:03:56] ******* Settings ******** [19:03:56] Auto AcceptTosEula: False [19:03:56] Auto Start: True [19:03:56] Auto Update HB: True [19:03:56] Check Hb's Responsiveness: True [19:03:56] Check Realm Status: False [19:03:56] HB Delay: 3 [19:03:56] Login Delay: 0 [19:03:56] Minimize Hb On Startup: True [19:03:56] Set GameWindow Title: False [19:03:56] Wow Start Delay: 0 [19:03:56] leveling: ********* Tasks *********** [19:03:56] leveling: ********* End of Task list *********** [19:03:57] leveling: Starting D:\Blizzard Games\World of Warcraft\Wow.exe [19:03:58] leveling: Waiting for Wow to start [19:04:01] leveling: Wow is ready to login. [19:04:02] GameState Offset found at 0xEAB6D9 [19:04:02] LuaState Offset found at 0xCFE1D8 [19:04:03] System.IO.InvalidDataException: Pattern FocusedWidget not found 在 HighVoltz.HBRelog.CleanPattern.Pattern.FindStart(ExternalProcessReader bm) 在 HighVoltz.HBRelog.CleanPattern.Pattern.Find(ExternalProcessReader bm) 在 HighVoltz.HBRelog.WoW.States.ScanOffsetsState.Run() 在 HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse() 在 HighVoltz.HBRelog.WoW.WowManager.Pulse() 在 HighVoltz.HBRelog.TaskManager.Pulse() 在 HighVoltz.HBRelog.HbRelogManager.DoWork() [19:04:03] GameState Offset found at 0xEAB6D9 [19:04:04] LuaState Offset found at 0xCFE1D8 [19:04:05] System.IO.InvalidDataException: Pattern FocusedWidget not found 在 HighVoltz.HBRelog.CleanPattern.Pattern.FindStart(ExternalProcessReader bm) 在 HighVoltz.HBRelog.CleanPattern.Pattern.Find(ExternalProcessReader bm) 在 HighVoltz.HBRelog.WoW.States.ScanOffsetsState.Run() 在 HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse() 在 HighVoltz.HBRelog.WoW.WowManager.Pulse() 在 HighVoltz.HBRelog.TaskManager.Pulse() 在 HighVoltz.HBRelog.HbRelogManager.DoWork() [19:04:05] GameState Offset found at 0xEAB6D9 [19:04:05] LuaState Offset found at 0xCFE1D8 [19:04:06] System.IO.InvalidDataException: Pattern FocusedWidget not found 在 HighVoltz.HBRelog.CleanPattern.Pattern.FindStart(ExternalProcessReader bm) 在 HighVoltz.HBRelog.CleanPattern.Pattern.Find(ExternalProcessReader bm) 在 HighVoltz.HBRelog.WoW.States.ScanOffsetsState.Run() 在 HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse() 在 HighVoltz.HBRelog.WoW.WowManager.Pulse() 在 HighVoltz.HBRelog.TaskManager.Pulse() 在 HighVoltz.HBRelog.HbRelogManager.DoWork() [19:04:06] GameState Offset found at 0xEAB6D9 [19:04:06] LuaState Offset found at 0xCFE1D8 [19:04:08] System.IO.InvalidDataException: Pattern FocusedWidget not found 在 HighVoltz.HBRelog.CleanPattern.Pattern.FindStart(ExternalProcessReader bm) 在 HighVoltz.HBRelog.CleanPattern.Pattern.Find(ExternalProcessReader bm) 在 HighVoltz.HBRelog.WoW.States.ScanOffsetsState.Run() 在 HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse() 在 HighVoltz.HBRelog.WoW.WowManager.Pulse() 在 HighVoltz.HBRelog.TaskManager.Pulse() 在 HighVoltz.HBRelog.HbRelogManager.DoWork() [19:04:08] GameState Offset found at 0xEAB6D9 [19:04:08] LuaState Offset found at 0xCFE1D8 [19:04:09] System.IO.InvalidDataException: Pattern FocusedWidget not found 在 HighVoltz.HBRelog.CleanPattern.Pattern.FindStart(ExternalProcessReader bm) 在 HighVoltz.HBRelog.CleanPattern.Pattern.Find(ExternalProcessReader bm) 在 HighVoltz.HBRelog.WoW.States.ScanOffsetsState.Run() 在 HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse() 在 HighVoltz.HBRelog.WoW.WowManager.Pulse() 在 HighVoltz.HBRelog.TaskManager.Pulse() 在 HighVoltz.HBRelog.HbRelogManager.DoWork() [19:04:09] GameState Offset found at 0xEAB6D9 [19:04:10] LuaState Offset found at 0xCFE1D8 [19:04:11] System.IO.InvalidDataException: Pattern FocusedWidget not found 在 HighVoltz.HBRelog.CleanPattern.Pattern.FindStart(ExternalProcessReader bm) 在 HighVoltz.HBRelog.CleanPattern.Pattern.Find(ExternalProcessReader bm) 在 HighVoltz.HBRelog.WoW.States.ScanOffsetsState.Run() 在 HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse() 在 HighVoltz.HBRelog.WoW.WowManager.Pulse() 在 HighVoltz.HBRelog.TaskManager.Pulse() 在 HighVoltz.HBRelog.HbRelogManager.DoWork() [19:04:11] GameState Offset found at 0xEAB6D9 [19:04:11] LuaState Offset found at 0xCFE1D8 [19:04:13] System.IO.InvalidDataException: Pattern FocusedWidget not found 在 HighVoltz.HBRelog.CleanPattern.Pattern.FindStart(ExternalProcessReader bm) 在 HighVoltz.HBRelog.CleanPattern.Pattern.Find(ExternalProcessReader bm) 在 HighVoltz.HBRelog.WoW.States.ScanOffsetsState.Run() 在 HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse() 在 HighVoltz.HBRelog.WoW.WowManager.Pulse() 在 HighVoltz.HBRelog.TaskManager.Pulse() 在 HighVoltz.HBRelog.HbRelogManager.DoWork() [19:04:13] GameState Offset found at 0xEAB6D9 [19:04:13] LuaState Offset found at 0xCFE1D8 [19:04:15] System.IO.InvalidDataException: Pattern FocusedWidget not found 在 HighVoltz.HBRelog.CleanPattern.Pattern.FindStart(ExternalProcessReader bm) 在 HighVoltz.HBRelog.CleanPattern.Pattern.Find(ExternalProcessReader bm) 在 HighVoltz.HBRelog.WoW.States.ScanOffsetsState.Run() 在 HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse() 在 HighVoltz.HBRelog.WoW.WowManager.Pulse() 在 HighVoltz.HBRelog.TaskManager.Pulse() 在 HighVoltz.HBRelog.HbRelogManager.DoWork() [19:04:15] GameState Offset found at 0xEAB6D9 [19:04:15] LuaState Offset found at 0xCFE1D8 [19:04:16] System.IO.InvalidDataException: Pattern FocusedWidget not found 在 HighVoltz.HBRelog.CleanPattern.Pattern.FindStart(ExternalProcessReader bm) 在 HighVoltz.HBRelog.CleanPattern.Pattern.Find(ExternalProcessReader bm) 在 HighVoltz.HBRelog.WoW.States.ScanOffsetsState.Run() 在 HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse() 在 HighVoltz.HBRelog.WoW.WowManager.Pulse() 在 HighVoltz.HBRelog.TaskManager.Pulse() 在 HighVoltz.HBRelog.HbRelogManager.DoWork() [19:04:16] GameState Offset found at 0xEAB6D9 [19:04:17] LuaState Offset found at 0xCFE1D8 [19:04:18] System.IO.InvalidDataException: Pattern FocusedWidget not found 在 HighVoltz.HBRelog.CleanPattern.Pattern.FindStart(ExternalProcessReader bm) 在 HighVoltz.HBRelog.CleanPattern.Pattern.Find(ExternalProcessReader bm) 在 HighVoltz.HBRelog.WoW.States.ScanOffsetsState.Run() 在 HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse() 在 HighVoltz.HBRelog.WoW.WowManager.Pulse() 在 HighVoltz.HBRelog.TaskManager.Pulse() 在 HighVoltz.HBRelog.HbRelogManager.DoWork() [19:04:18] GameState Offset found at 0xEAB6D9 [19:04:18] LuaState Offset found at 0xCFE1D8 [19:04:20] System.IO.InvalidDataException: Pattern FocusedWidget not found 在 HighVoltz.HBRelog.CleanPattern.Pattern.FindStart(ExternalProcessReader bm) 在 HighVoltz.HBRelog.CleanPattern.Pattern.Find(ExternalProcessReader bm) 在 HighVoltz.HBRelog.WoW.States.ScanOffsetsState.Run() 在 HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse() 在 HighVoltz.HBRelog.WoW.WowManager.Pulse() 在 HighVoltz.HBRelog.TaskManager.Pulse() 在 HighVoltz.HBRelog.HbRelogManager.DoWork() [19:04:20] GameState Offset found at 0xEAB6D9 [19:04:20] LuaState Offset found at 0xCFE1D8 [19:04:22] System.IO.InvalidDataException: Pattern FocusedWidget not found 在 HighVoltz.HBRelog.CleanPattern.Pattern.FindStart(ExternalProcessReader bm) 在 HighVoltz.HBRelog.CleanPattern.Pattern.Find(ExternalProcessReader bm) 在 HighVoltz.HBRelog.WoW.States.ScanOffsetsState.Run() 在 HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse() 在 HighVoltz.HBRelog.WoW.WowManager.Pulse() 在 HighVoltz.HBRelog.TaskManager.Pulse() 在 HighVoltz.HBRelog.HbRelogManager.DoWork() [19:04:22] GameState Offset found at 0xEAB6D9 [19:04:22] LuaState Offset found at 0xCFE1D8 [19:04:23] System.IO.InvalidDataException: Pattern FocusedWidget not found 在 HighVoltz.HBRelog.CleanPattern.Pattern.FindStart(ExternalProcessReader bm) 在 HighVoltz.HBRelog.CleanPattern.Pattern.Find(ExternalProcessReader bm) 在 HighVoltz.HBRelog.WoW.States.ScanOffsetsState.Run() 在 HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse() 在 HighVoltz.HBRelog.WoW.WowManager.Pulse() 在 HighVoltz.HBRelog.TaskManager.Pulse() 在 HighVoltz.HBRelog.HbRelogManager.DoWork() [19:04:23] GameState Offset found at 0xEAB6D9 [19:04:23] LuaState Offset found at 0xCFE1D8 [19:04:25] System.IO.InvalidDataException: Pattern FocusedWidget not found 在 HighVoltz.HBRelog.CleanPattern.Pattern.FindStart(ExternalProcessReader bm) 在 HighVoltz.HBRelog.CleanPattern.Pattern.Find(ExternalProcessReader bm) 在 HighVoltz.HBRelog.WoW.States.ScanOffsetsState.Run() 在 HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse() 在 HighVoltz.HBRelog.WoW.WowManager.Pulse() 在 HighVoltz.HBRelog.TaskManager.Pulse() 在 HighVoltz.HBRelog.HbRelogManager.DoWork() [19:04:25] GameState Offset found at 0xEAB6D9 [19:04:25] LuaState Offset found at 0xCFE1D8 [19:04:26] leveling: Attempting to close Wow [19:04:27] System.IO.InvalidDataException: Pattern FocusedWidget not found 在 HighVoltz.HBRelog.CleanPattern.Pattern.FindStart(ExternalProcessReader bm) 在 HighVoltz.HBRelog.CleanPattern.Pattern.Find(ExternalProcessReader bm) 在 HighVoltz.HBRelog.WoW.States.ScanOffsetsState.Run() 在 HighVoltz.HBRelog.FiniteStateMachine.FiniteStateMachine.Engine.Pulse() 在 HighVoltz.HBRelog.WoW.WowManager.Pulse() 在 HighVoltz.HBRelog.TaskManager.Pulse() 在 HighVoltz.HBRelog.HbRelogManager.DoWork() [19:04:27] leveling: Successfully closed Wow 这个问题怎么解决
[19:04:02] GameState Offset found at 0xEAB6D9 [19:04:02] LuaState Offset found at 0xCFE1D8 [19:04:03] System.IO.InvalidDataException: Pattern FocusedWidget not found 这是关键
https://www.thebuddyforum.com/BuddyWizard.exe 下载检测工具检测运行环境 删掉下面目录下的文件 Code: %APPDATA%\HighVoltz\HBRelog\ 重新下载最新压缩包 Code: https://github.com/highvoltz/HBRelog/releases/latest
最新版中控打开显示这个怎么解决[12/14/2016 13:14:32] System.TypeInitializationException: The type initializer for 'HighVoltz.HBRelog.Settings.GlobalSettings' threw an exception. ---> System.IO.IOException: 当文件已存在时,无法创建该文件。 at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.InternalMove(String sourceFileName, String destFileName, Boolean checkHost) at HighVoltz.HBRelog.Settings.GlobalSettings.GetSettingsPath() at HighVoltz.HBRelog.Settings.GlobalSettings..cctor() --- End of inner exception stack trace --- at HighVoltz.HBRelog.Settings.GlobalSettings.get_Instance() at HighVoltz.HBRelog.HbRelogManager.get_Settings() at HighVoltz.HBRelog.HbRelogManager..cctor()
国服绑了手机安全令的 怎么使用HBrelog登录呢? 是那个Auth. Serial吗? E大可以讲下具体设置吗? ===================================这个问题看了44楼已经明白了-测试也通过了=============== 那么剩下的问题,如果指定挂机功能呢?看起来是再Tasks里面设置? 关于Tasks,E大可以多讲一下吗? 原贴看得不太明白 如何实现诸如如下的指派: 情景一:HBRelog完成WOW和HB的启动后,运行Studio60的世界任务Profiles,开始做世界任务 情景二:读取商城免费的1-110脚本练级 情景三:读取Aion的100-110Profiles,练级或者做苏拉玛任务线或者做职业大厅任务 ……
Auth. Serial填安全令的序列号 Auth. Restore填安全令的还原密码 商城里的脚本在HB里读取商城脚本的界面时,点击脚本会在脚本界面有个编辑框,看到有//store之类的路径,将这个路径填入HBrelog里的bot里的ProfilePath里就可以了