How can you make the bot use the Waypoint in the End back to Town? Its more safe than TownPortal, since there can be mobs. I can't figure out the waypointnumber though and no info how to find the correct number
Adjustment Hi guys, I made some adjustments to the profile since it was not doing what I wanted it to do. As you said NetSkay it should run past mobs in the second part instead of stopping frequently and spending time killing them. And so i did exactly as you wrote. Step 1: Kill mobs after belial cinematic Step 2: Run past mobs until the circle area with four green poles in each quadrant. -For this part i made it go between both poles simply to give mobs an extra second or two to collect. Followed by a combat toggle for it to start killing them. Step 3: It will run down without fighting all the way to the right side of the sewer entrance and begin to smash the mobs collected. Step 4: Once they die it will click the sewer accept the quest and repeat. Keep in mind I have no clue what I'm doing and I only started reading about profile commands yesterday so I may well have butchered the profile for all I know! However for my barbarian it gets the job done. Unfortunately unless I put charge as one of my skills it will be surrounded with mobs and for some reason does not whirlwind through them or find better pathing. With the charge skill however it works as it should since it just pushes through them with it. Hope the actual coders around here dont chew me out =p View attachment A Royal Audience-BarbAoE.xml
I would love to try this out, but im a little bit scared cause im botting HC only, i might test this when i have time to supervise the bot for 2-3 hours, keep up the good work and thanks for sharing!
Occasionally I am unable to skip the belial cutscene and this error message is generated. It does not happen 100% of the time, just around 50-60%. Exception when terminating bot thread. System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000198, Size: 12 at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count) at GreyMagic.MemoryBase.Read[T](IntPtr addr) at Zeta.Game.Internals.Actors.DiaObject.get_Position() at QuestTools.MoveToActor.WithinInteractRange() at QuestTools.MoveToActor.<CreateBehavior>b__30(Object ret) at Zeta.TreeSharp.Decorator.CanRun(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Wait..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Sequence..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Common.HookExecutor.Run(Object context) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Common.HookExecutor.Run(Object context) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Bot.BotMain.()
cool and well done! running t6 with my mage np. one thing only. in the beginning he talks with tyrael to accept the quests and then after accepting it he open conversation and clicks on some dialogue. here.. [Trinity] Clicking UI element Conversation Button (683200512) [GameUI] Clicking UI element Conversation Button (683200512) [Trinity] Clicking UI element Conversation Button (683200512) [Trinity] Clicking UI element Conversation Button (683200512) [Trinity] Clicking UI element Conversation Button (683200512) [Trinity] Clicking UI element Conversation Button (683200512) just.. why is that? running over 1B xp with this so far. will report after some hours P.S. i took the average of the past 5 runs. its 64M per run. a run takes around 2 minutes. just for people wondering. t6, dont forget u also always get close to 12M bonus xp and 80k gc when u complete the quest its not nerfed, u always get that
I did a quick & dirty rework of this profile. -It will run to the first spot (where the demon machines are) and focus the machines down to prevent additional mobs from spawning and do the cleanup afterwards. -It will then run to the end and kill the remaining trash -It will then enter the sewer and TP out For the demon machine focusing you have to replace the weighting.cs of trinity Notes: 1) This profile runs with ~1.2B XP/hour for me. 2) It will sometimes happen that the spawning trash surrounds you (leading to death). There are many ways to deal with it (take Charge/Leap/Sprint with knockback rune) This profiles comes as it is. No support. I will probably take another look at this profile after RoS release. //EDIT: if the profile posted before is better than this, please post it in this thread, so I can switch to that one as well (I dont have time to try it right now). You probably should however take the weighting.cs and replace it, since it does speed up the part of killing the demon machines a lot.
i am netting over 1.2B anyway with the current profile, why is yours better? sounds like it does what the original does..? can u explain where the difference is?/what makes this more efficient?
I did explain it. It does the same like the one from Charcoall, but with slightly different pathing. For me it works slightly better (Barbarian). What really makes the difference is the use of the new weighting.cs, since it will nearly instantly kill the 4 demon machines and prevent additional mobs from spawning (This is a problem as barbarian, don't know about other classes)
oh ok, then mby a barbarian thing, not sure why u wouldnt want additional mobs anyway though. i wish it would be twice as many lol ^^
my barb keeps getting stuck on mobs and then dying on that first section when running to the demon summoners, ive tried a spec with ww and one with charge it doesnt use either it just stands there and gets its ass kicked, this happens when it dips into one of the alcoves or whatever you want to call them on the left west side doesnt happen every time but it has happened enough times for me to notice lol
How come do you guys take over 800m exp? Mine is absolutely not getting past over that. Got a Barb with 222k dps 1.5m toughness after buffs and 99k hp. I am using Faeb's profile but when I tried to change the weight.cs file, the bot ignored the existence of trinity. So I am forced not to use that and instead sticking with standard calibration of weight file of trinity. Living tree and Faebs do you mind telling me what classes are you playing and your damage toughness etc. Please? PS: I am using furious charge with cdr glyph, sprint with tornade glyph, rend with bloodlust, whirlwind with fury generation glyph, overpower with fury glyph, and war cry with resistances glyph as my build
i get this msg when i use ur xml Faebs, any idea? Loaded profile A Royal Audience Game joined, Resetting profile caches. ProfileOrderManager.OnGameJoined, Reloading profile. Loaded profile A Royal Audience Game joined, Resetting profile caches. ProfileOrderManager.OnGameJoined, Reloading profile. Loaded profile A Royal Audience Game joined, Resetting profile caches. ProfileOrderManager.OnGameJoined, Reloading profile. Loaded profile A Royal Audience Game joined, Resetting profile caches. ProfileOrderManager.OnGameJoined, Reloading profile. Loaded profile A Royal Audience Game joined, Resetting profile caches. does nothing in game
what you dont want is, that mobs with full hp spawn while the rest of the trash is already low. Because of that it is good to kill the demon machines before I use Sprint with the knockback rune. I run the profile on T6 with 0 Deaths/hour dont know, had that problem some time ago, too. When I restarted DB it worked. I rechecked the Weighting.cs. Seems fine for me. What trinity do u use? I use 1.8.7 I play this with a barb. Nearly the same stats you have. I however use Sprint(Gangway), Whirlwind (Hurricane), Rend(Bloodbath), Overpower(Revel), WOTB(Insanity), Battle Rage (Marauders Rage),
Thanks for the updated barb routine. Any idea if its possible to stop it using combat skills outside the door to the palace? Also, I'm trying to get it to work with Earthquake. Since WoTB is mostly wasted on these runs using Earthquake 2-3 times, instead of WoTB once would probably improve run speed. Unfortunately I can't make it use the damn skill - even with the no fury cost rune. Any ideas?
You could use the boon of Bul-Kathos passive. You can probably use WOTB twice per run. If you use the passive you have to set the Spelldelay of WOTB to the new value in the Trinity Variables Config (This could be the reason that Earthquake isnt used on cooldown as well.)
There doesn't appear to be any variables for Earthquake except for spell delay. Reducing this doesn't work either.
Hmm I was not aware that trinity plugin has even reached version 1.8.8, gonna try with that now. PS: What I can say about faebs' profile is, those 3 lightning faggots who always guards the sewer entrance must be skipped. There is a new profile released under the title of "proper royal audience" in the forums. That profile skips the second hallway after the 4 demon spawning machines entirely, making it skip only those 3x electric faggots who are near the sewers entrance would make the perfect profile actually. Because the newly released one also tempts to ignore opening chests regardless of your selection on trinity.