mine gets stuck from the beginning. I could run A1 Champion Hunting 2.2.2 Antidote flawlessly, but I cannot run this. using DB281, Trinity 1.6.3.4, DH
Where does it get stuck? This is basically an exact copy of that, only with death handling. I can only envision getting stuck on a death possibly as I just released the death handling stuff today. Any further specifics would be beneficial.
Yea same here, It worked the very first run, And ever since then Leaves game after it says, Keywarden is in range.
The bot gets stuck every time by: if you die in Leoric's courtyard your character starts back inside Leoric's Manor, the bot then doesn't know how to get back outside to the courtyard. Any fix for this?
Yes, sorry guys have been a bit tied up. I have new versions for all 3 acts, I've been posting them to my "randomized" act1-3 thread. I just haven't had a chance to update the individual profiles. Will update shortly. Thanks for your patience. If you're in a hurry, you can go to that thread and download those most recent files there. Leoric won't get stuck and the keywarden warp feature works better.
Hey. I use your profile and plugin. The newest. But if I die in Leorics hunting grounds, it goes back and get stuck in Leorics courtyard. And it stans there for like 10min. Log [03:59:10.942 N] Path with 1 hops received (partial: True) [03:59:12.002 N] Path with 1 hops received (partial: True) [03:59:13.062 N] Path with 1 hops received (partial: True) [03:59:14.172 N] Path with 1 hops received (partial: True) [03:59:15.182 N] Path with 1 hops received (partial: True) [03:59:16.202 N] Path with 1 hops received (partial: True) [03:59:17.212 N] Path with 1 hops received (partial: True) [03:59:18.262 N] Path with 1 hops received (partial: True) [03:59:18.322 N] [GilesTrinity] Your bot got stuck! Trying to unstuck (attempt #2 of 15 attempts) [03:59:19.272 N] Path with 2 hops received (partial: True) [03:59:24.448 N] [GilesTrinity] Your bot got stuck! Trying to unstuck (attempt #3 of 15 attempts) [03:59:36.741 N] Path with 4 hops received (partial: True) [03:59:38.771 N] Path with 1 hops received (partial: True) [03:59:43.061 N] Path with 1 hops received (partial: True) [03:59:44.081 N] Path with 1 hops received (partial: True) [03:59:45.071 N] Path with 1 hops received (partial: True) [03:59:46.123 N] Path with 1 hops received (partial: True) [03:59:47.603 N] Path with 1 hops received (partial: True) [03:59:49.063 N] Path with 1 hops received (partial: True) [03:59:50.063 N] Path with 1 hops received (partial: True) [03:59:55.021 N] Path with 1 hops received (partial: True) [03:59:56.035 N] Path with 1 hops received (partial: True) [03:59:57.080 N] Path with 1 hops received (partial: True) [03:59:58.090 N] Path with 1 hops received (partial: True) [03:59:59.122 N] Path with 1 hops received (partial: True) [04:00:00.135 N] Path with 1 hops received (partial: True) [04:00:01.220 N] Path with 1 hops received (partial: True) [04:00:02.209 N] Path with 1 hops received (partial: True) [04:00:03.248 N] Path with 1 hops received (partial: True) [04:00:04.288 N] Path with 1 hops received (partial: True) [04:00:05.353 N] Path with 1 hops received (partial: True) [04:00:06.440 N] Path with 1 hops received (partial: True) [04:00:07.497 N] Path with 1 hops received (partial: True) [04:00:08.488 N] Path with 1 hops received (partial: True) [04:00:09.552 N] Path with 1 hops received (partial: True) [04:00:11.732 N] Path with 1 hops received (partial: True) [04:00:12.844 N] Path with 1 hops received (partial: True) [04:00:15.544 N] Path with 1 hops received (partial: True) [04:00:15.714 N] [GilesTrinity] Your bot got stuck! Trying to unstuck (attempt #4 of 15 attempts) [04:00:16.604 N] Path with 2 hops received (partial: True) [04:00:24.924 N] Path with 2 hops received (partial: True) [04:00:27.366 N] Path with 1 hops received (partial: True) [04:00:29.066 N] Path with 1 hops received (partial: True) [04:00:30.166 N] Path with 1 hops received (partial: True) [04:00:31.170 N] Path with 1 hops received (partial: True) [04:00:40.054 N] Path with 1 hops received (partial: True) [04:00:41.096 N] Path with 1 hops received (partial: True) [04:00:42.106 N] Path with 1 hops received (partial: True) [04:00:43.158 N] Path with 1 hops received (partial: True) [04:00:44.138 N] Path with 1 hops received (partial: True) [04:00:47.898 N] Path with 1 hops received (partial: True) [04:00:50.998 N] Path with 1 hops received (partial: True) [04:00:53.808 N] Path with 1 hops received (partial: True) [04:00:56.736 N] Path with 1 hops received (partial: True) [04:00:57.740 N] Path with 1 hops received (partial: True) [04:01:00.860 N] Path with 1 hops received (partial: True) Whats the fix?
You're using the latest version? 1.2.4 If you die in the courtyard it should spawn you inside the mansion, right in front of the door. I had put in a fix in the new version which should fix this. Let me know if you're using the newest version, and if not, where exactly did you spawn? I think the only spawn points are at the very beginning, inside the manor at the door to courtyard, and then the bridge.
Yes I do. It only happends if i die at Leorics hunting grounds, then I spawn at the bridge and then the bot runs back to the courtyard and gets stuck. He gets stuck out on the right side, behind the shrine spawn point.
Ok, let me go die in the hunting grounds and see what happens. I know I've died there before and it trigger properly from the bridge but I'll double check.
worked for me...he didn't go back, went right back into the hunting grounds and continued slaughtering. Can you post a log?
I'm using RadsAtom 1.5.1 linked in the first post but the bot stays stuck in town. No profile works, this is what i see in the logs:
14:57:39.354 N] [RadsAtom] - Resetting the deathcounter. [14:57:44.418 N] [RadsAtom] - Loading next profile: C:\Users\Lukest\Desktop\Drelog\Demonbuddys\luCk\act1_WeepingHollow.xml [14:57:44.418 N] [RadsAtom] - Resetting the deathcounter. [14:57:49.480 N] [RadsAtom] - Loading next profile: C:\Users\Lukest\Desktop\Drelog\Demonbuddys\luCk\act1_WeepingHollow.xml [14:57:49.480 N] [RadsAtom] - Resetting the deathcounter. [14:57:54.562 N] [RadsAtom] - Loading next profile: C:\Users\Lukest\Desktop\Drelog\Demonbuddys\luCk\act1_WeepingHollow.xml [14:57:54.562 N] [RadsAtom] - Resetting the deathcounter. and when I skip, then manually load fields of misery, kill keywarden... I get \Drelog\DemonbuddyBases\B54\act1_start.xml [15:03:50.328 N] [RadsAtom] - Resetting the deathcounter. [15:03:50.328 N] [RadsAtom] - Leaving the game. [15:03:55.395 N] [RadsAtom] - Loading next profile: C:\Users\Lukest\Desktop\Drelog\DemonbuddyBases\B54\act1_start.xml [15:03:55.395 N] [RadsAtom] - Resetting the deathcounter. [15:03:55.395 N] [RadsAtom] - Leaving the game. [15:04:00.465 N] [RadsAtom] - Loading next profile: C:\Users\Lukest\Desktop\Drelog\DemonbuddyBases\B54\act1_start.xml [15:04:00.465 N] [RadsAtom] - Resetting the deathcounter. [15:04:00.466 N] [RadsAtom] - Leaving the game. [15:04:05.538 N] [RadsAtom] - Loading next profile: C:\Users\Lukest\Desktop and that continues until I time out
I have the same problem as the person above me, I asked for help a while back but no one replied.. I wanted to try use this profile again, but still same issue as the guy above me, my bot just sits in town 16:41:58.317 N] [RadsAtom] - Resetting the deathcounter. [16:41:58.332 N] [RadsAtom] - Loading next profile: C:\Dbuddy\Profiles\A1 Keyhunt\act1_LeoricsHuntingManor.xml [16:41:58.584 N] Loaded profile [A1 - Inferno] Keywarden Hunt - Leorics manor + Leorics hunting grounds [16:41:58.684 N] [RadsAtom] - Resetting the deathcounter. [16:41:58.711 N] Stopping the bot. [16:41:58.719 N] [RadsProfileManager beta] Last profile used was act1_LeoricsHuntingManor.xml. Can anyone plz help ?
dunno whats going on but every time I run this, the bot always ends up doing another profile I have (Act 2 key run)..after I die Im guessing is when it switches