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  • [A3 Inferno] Alkaizer RUN Gnome Proof - Unstuckable

    Discussion in 'Archives' started by gnomegawd, Nov 17, 2012.

    1. IBongMaster395I

      IBongMaster395I New Member

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      Hey I am on Trinity 1.7.2.4 and Galk v_4, still having alot of problems on teleporters, seems as if the bot thinks it tele'd, starts running then realizes is never made it through the teleporter, goes back and repeats until successful. Help? Killing GPH and IPH
       
    2. gnomegawd

      gnomegawd New Member

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      I recommend 1.7.2.6 only atm as this is the stable trinity I have tested on. I am updating everything tonight.
       
    3. IBongMaster395I

      IBongMaster395I New Member

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      Ah alright, thanks for the info :), says 1.7.2.4 is the Stable Tested version on the First Page, I guess it's on the update list? Anyways awesome profile thanks for sharing your work :)
       
    4. Alakazan

      Alakazan New Member

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      I am having this problem...

      [21:46:00.068 N] Failed to load profile: Element TrinityMoveTo is not supported. Please check your XML and try again. (<TrinityMoveTo questId="1" x="331.3123" y="722.6483" z="0.1000001" pathPrecision="10" unsafeRandomDistance="10" name="00" />) Line 43


      Is the first time I am setting this on, anybody may help me? If possible explain well my inglesh isnt perfect what make it little harder :(

      Trying to use the documents at first page, are they updated? Thank you
       
      Last edited: Mar 5, 2013
    5. Nazair

      Nazair New Member

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      I'm no expert or what so ever but do you have Trinity plugin installed?
       
    6. gnomegawd

      gnomegawd New Member

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      Things move fast and slow at times in bot world, I do not always get to update the front page.

      v4.5 Maintenance Release Coming soon!

      what to expect

      - further improvements in the ac2 code
      - further improvements in kd2 code
      - squash those few left over bugs from pre 107 patch

      this will be based on the v5 doom code being used on alkaizer private profiles.
      - new milestone completed all code to migrate to 4.5 public


      DOWNLOAD v4.5
       
      Last edited: Mar 8, 2013
    7. gnomegawd

      gnomegawd New Member

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      well that's same thing I have here... zero bugs. Usually after 24/ hours on a release a bug surfaces. There is one bug I am aware of that isn't critical kill on profile.

      When you do not have checkpoint, and it needs to go get it, it' trips trinity un-stucker for only a second then works. In the all, this is one bug needs squished yet.

      I will be working next on the FOS code to optimize it even further.

      mind you i just seen a kd2 skip. ! yay bug surfaces.
       
      Last edited: Mar 9, 2013
    8. Alehandro

      Alehandro New Member

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      Hello everyone :) , How can i make this to work for Nightmare?,i got 51 level barbarian and id like to run Alkaizer in nightmare,Or any other suggestions on what plugin to use to reach 60 fast?
       
    9. gnomegawd

      gnomegawd New Member

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      edit the top of each file and put nightmare on them instead of inferno.

      there is going to be a mini update today, I missed a few things at 2am :)
       
    10. gnomegawd

      gnomegawd New Member

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    11. scinto21

      scinto21 Member

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      View attachment 2448 2013-03-11 03.15.txt
      hey thanks for the profile i leveld myu barb to 100 with it . now im trying to run it with my WD and i never had this problem before. my wd wont use any moves and all my moves are general botting moves that have wokred before. it could be something else not your profile but maybe u can tell me something? thanks man.
       
    12. gnomegawd

      gnomegawd New Member

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      is trinity on?
       
    13. gnomegawd

      gnomegawd New Member

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      Another small fix for code that TrinityReliable isn't using in TrinityIf, that susposed to be so reliable, now it forgets to go into KD2 sometimes.

      If you are code able, look for the line

      Code:
      <!-- In KD2 use Door TO kd2 -->
      	<TrinityIf condition="(CurrentWorldId == 93104) and (CurrentLevelAreaId == 75436)">
      		<TrinityMoveToSNO snoid="175482" questId="1" pathPrecision="12" />
      		<UseObject questId="1" stepId="1" actorId="175482" isPortal="True" destinationWorldId="75434" />
      	</TrinityIf>	
      change it to

      Code:
      <!-- In KD2 use Door TO kd2 -->
      	<If condition="(CurrentWorldId == 93104) and (CurrentLevelAreaId == 75436)">
      		<TrinityMoveToSNO snoid="175482" questId="1" pathPrecision="12" />
      		<UseObject questId="1" stepId="1" actorId="175482" isPortal="True" destinationWorldId="75434" />
      	</If>	
      
      that will fix the reliable stuck happening there.

      My bad, you will notice that Zeta.CurrentWorldId has been removed, I am testing how reliable trinity reads that old code, which it may not. Either way a fix will come out to control the stuck in kd1 / kd2.
       
    14. scinto21

      scinto21 Member

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    15. quadrotony

      quadrotony New Member

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      some1 can tell me whats happend? i wake up and see - Game on the "log in" screen
      and infinite loop message in the log
      i use YAR

      and when i push "Stop" in DB i see this
      [​IMG]

      3652 2013-03-10 20.42.rar
       
      Last edited: Mar 11, 2013
    16. gnomegawd

      gnomegawd New Member

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      Last edited: Mar 11, 2013
    17. scinto21

      scinto21 Member

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      [10:04:40.377 N] [Trinity][ProfileTag]Nodes [Unvisited: Route:32 Grid:32 | Grid-Visited: 4] Box:30/0.1 Step:MainBehavior Dist:73 Nav:True RayCast:True PP:15 Dir: N ZDiff:0


      demon buddy spamming this line over and over untill it lags diablo down enough to were 1 run takes 40 mins/// but WD is killing shit and it is working.
      trinity has been re installed along with fresh dB installs and fresh profile installs.
       
    18. Hitsuomy

      Hitsuomy Member

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      I'm having stucks on Tower of the Dammed. Always when the bot tries to use the portal to Areat from Tower of the Dammed.
       
    19. gnomegawd

      gnomegawd New Member

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      This profile is getting a LOT of hours work to it as of late, thank you donation to this project!

      HOT FIX 4.9
      - fixed the tower stuck 4.8
      - fixed logic when you do not have the checkpoint
      - added tower new logic
      - fixed interaction points
      - fixed loop madness in where_am_i
      - fixed start up routine
      - fixed kd1 stucks


      DOWNLOAD v4.9
       
    20. Moonbloom

      Moonbloom New Member

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      I ran v4 for a while, and it ran pretty well. Picked up items as it should and all that.

      Then i updated to V4.6 and all of the sudden, it randomly started to NOT pick up any item what so ever.

      Today i ran it from about 11 AM to 8 PM (i was at work) and when i got home, there wasn't a single item in my chest. Not 1.
      I can see the Legendary/hour at 0.97 and all of the other numbers match as they should, meaning i missed out on loads of yellow items and about 9 legendary items.

      The only thing i updated, editted, changed, was this profile (and yes i know it doesn't handle looting or anything like that, Trinity does, but this was the only thing i changed as i said).

      Gonna try v4.9 as i can see it has been updated, but i might just revert back to v4
       

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